Dungeon Crawl Stone Soup version 0.35-a0-178-g4bbd2b0a69 (webtiles) character file. Game seed: 14064550876589716593 44 TheAussieBrit the Conjurer (level 3, -1/31 HPs) Began as a Troll Conjurer on Mar 10, 2026. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (461 turns). TheAussieBrit the Conjurer (Troll Conjurer) Turns: 461, Time: 00:01:25 Health: -1/31 AC: 4 Str: 15 XL: 3 Next: 41% Magic: 0/4 EV: 13 Int: 16 God: Gold: 40 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . (100%) b - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - amulet of chemistry SInv . c - +5 ring of evasion Will ..... (no ring) Stlth + HPRegen 1.05/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of conjuration (weapon) Jewellery c - a +5 ring of evasion (worn) d - an amulet of chemistry (worn) Scrolls c - 2 scrolls of enchant armour {unknown} d - a scroll of vulnerability {unknown} Potions g - a potion of magic f - a potion of lignification {unknown} j - a potion of might {unknown} Skills: + Level 1.4 Staves - Level 1.5 Dodging - Level 1.0 Stealth - Level 0.6 Unarmed Combat + Level 1.9 Spellcasting - Level 2.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 6% 1 b - Searing Ray Conj 32% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 8% 1d1 22% 1 Blink Tloc 2% N/A 32% 2 Fulminant Prism Conj/Alch 7% 3d7 75% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 75% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 91% 4 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: b) staff of conjuration Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (heavily wounded, 62% to hit) You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. Hit: b) staff of conjuration Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (heavily wounded, 62% to hit) You barely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. Hit: b) staff of conjuration Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (heavily wounded, 62% to hit) You hit the gnoll. The gnoll is severely wounded. The gnoll closely misses you. Hit: b) staff of conjuration Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (severely wounded, 62% to hit) You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Hit: b) staff of conjuration Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (severely wounded, 62% to hit) You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! You die... .##........?.. .#... .^............ .... #............## #... #. #............. ... ... ###..........#.# ..#.... #.....##.#..##.# ..... . #..)..##.......###..#.... .........#.....j@.....# .......>....#########.# ..........).......... .............j....... ..................... ..................... ..................... .........#.#####..... .........#.# ..... You could see a gnoll. Vanquished Creatures An adder (D:2) 2 gnolls (D:2) 3 hobgoblins 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 4 goblins 4 kobolds 5 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Troll Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 115 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/3 357 | D:2 | Reached skill level 1 in Staves 360 | D:2 | Learned a level 2 spell: Searing Ray 456 | D:2 | Reached XP level 3. HP: 17/31 MP: 0/4 461 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms D:2: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], chequers_serial_rivers_micro_d, nicolae_shop_vocational, minmay_misc_feat_ornament, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Staves | 1 | 1.4 Dodging | | 1.5 Stealth | | 1.0 Unarmed Combat | | 0.6 Spellcasting | | 1.9 Conjurations | | 2.9 Action || total ---------------------------++------- Attack: Normal || 79 Melee: Staff || 63 Unarmed || 16 Cast: Searing Ray || 1 Stab: Sleeping || 1 Armour: Robe || 38 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 469 | 450 | 19 | 0 | 254 | 2 | 234.5 | Dungeon | 469 | 450 | 19 | 0 | 254 | 2 | 234.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 347 daAuts D:2: 122 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+