Dungeon Crawl Stone Soup version 0.35-a0-202-g62e2c54b8a (webtiles) character file. Game seed: 3448448265630903488 6 TheAussieBrit the Grave Robber (level 1, 7/13 HPs) Began as a Gnoll Necromancer on Mar 16, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (118 turns). TheAussieBrit the Grave Robber (Gnoll Necromancer) Turns: 118, Time: 00:00:32 Health: 7/13 AC: 2 Str: 7 XL: 1 Next: 90% Magic: 4/6 EV: 12 Int: 14 God: Gold: 5 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of poison {unknown} h - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 7.0 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.3 Invocations + Level 0.2 Evocations + Level 0.2 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 46% 2d10 1% 2 Vampiric Draining Necr 23% 2d7 3% 3 Animate Dead Necr 23% N/A 10% 4 Lesser Beckoning Tloc 6% N/A 26% 2 Curse of Agony Necr 23% N/A 26% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The jackal closely misses your soul wisp. Your soul wisp touches the jackal. The jackal closely misses your soul wisp. Your soul wisp barely misses the jackal. The jackal bites your soul wisp. The jackal bites your soul wisp but does no damage. Your soul wisp closely misses the jackal. The jackal misses your soul wisp. Your soul wisp closely misses the jackal. The jackal barely misses your soul wisp. The jackal closely misses your soul wisp. Your soul wisp barely misses the jackal. The jackal closely misses your soul wisp. Your soul wisp barely misses the jackal. The jackal misses your soul wisp. Your soul wisp touches the jackal but does no damage. The jackal closely misses your soul wisp. The jackal bites your soul wisp but does no damage. Your soul wisp barely misses the jackal. The jackal closely misses your soul wisp. Your soul wisp touches the jackal but does no damage. The jackal misses your soul wisp. The jackal bites your soul wisp but does no damage. Your soul wisp misses the jackal. The jackal completely misses your soul wisp. Your soul wisp barely misses the jackal. The jackal bites your soul wisp. Your soul wisp touches the jackal. The jackal closely misses your soul wisp. x2 Your soul wisp misses the jackal. The jackal misses your soul wisp. Your soul wisp touches the jackal. Your soul wisp disappears in a puff of smoke! The jackal bites you. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, chance to affect: 67%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal misses you. Your soul wisp touches the jackal. The jackal dies! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####.........##.# #.......####.##.### ..##..#.# #.##.#.. ......#.# #.##.#.# ##....# # #.##.#.# .###....# #.##.#.# ...##...# #.##.#.# ...# ...####.##.#.####### ######..........@†*.†...# [..#K ...........###.#.... ß..## #.####.#### .# # ....≈ #.. .. ....≈ #.#. .# ...§≈ .!### # .≈≈≈≈ ##. ≈≈≈≈≈ # ≈≈≈≈≈ You could see a friendly soul wisp (summoned). Vanquished Creatures (collateral kills) A hobgoblin (D:1) 3 jackals (D:1) An endoplasm (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Gnoll Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 118 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 16 Melee: Dagger || 16 Bite || 2 Cast: Soul Splinter || 5 Armour: Robe || 11 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 61 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 61 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+