Dungeon Crawl Stone Soup version 0.35-a0-202-g62e2c54b8a (webtiles) character file. Game seed: 2217839769220148846 38 TheAussieBrit the Grave Robber (level 3, -13/31 HPs) Began as a Troll Necromancer on Mar 16, 2026. Mangled by a gnoll ... wielding a +0 halberd of flaming (16 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (493 turns). TheAussieBrit the Grave Robber (Troll Necromancer) Turns: 493, Time: 00:00:53 Health: -13/31 AC: 4 Str: 16 XL: 3 Next: 25% Magic: 2/3 EV: 8 Int: 13 God: Gold: 49 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Claws rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 1.05/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Missiles a - 4 large rocks Armour b - a +0 robe (worn) Talismans c - a wellspring talisman Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of resistance {unknown} j - a potion of cancellation {unknown} Baubles g - 2 flux baubles Skills: - Level 1.5 Dodging - Level 1.0 Stealth + Level 2.0 Unarmed Combat - Level 1.2 Spellcasting + Level 3.8 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 40% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 20% 2d8 9% 2 Vampiric Draining Necr 10% 2d6 17% 3 Sandblast Erth 0% 2d4 28% 1 Animate Dead Necr 10% N/A 50% 4 Curse of Agony Necr 10% N/A 85% 5 Passage of Golubria Tloc 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History The gnoll burns you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack: -) Claws Press: ? - help, Dir - move target Aim: a gnoll, wielding a +2 flail of concussion (66% to hit and 55% to hit with your off-hand claw) You scratch the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. x2 Attack: -) Claws Press: ? - help, Dir - move target Aim: a gnoll, wielding a +2 flail of concussion (lightly wounded, 66% to hit and 55% to hit with your off-hand claw) You scratch the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +2 flail of concussion! * * * LOW HITPOINT WARNING * * * Concussive force sends you backwards. Aiming: Soul Splinter (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of concussion (heavily wounded, chance to affect: 53%) The gnoll resists with significant effort. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd of flaming! Ouch! That really hurt! You die... ..## ..# ...###..# #......# ############..##.# .)...............# .############....# .....# #....# # ####.########.#..###.#### ...#.#...[.##.#.@........ ##.#.....#.##.#..jj#.### ##.#.....#.##.##..j...... .........#.##...........# ###......#.#######.#.##.# #.#..†.#.# .#.# . #.#....#.# .# # #....###.# .. #..#.# #. You could see 3 gnolls. Vanquished Creatures Terence (D:2) 4 hobgoblins A quokka (D:2) 2 ball pythons A bat (D:1) 3 frilled lizards 3 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Troll Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 237 | D:1 | Reached skill level 1 in Unarmed Combat 282 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 438 | D:2 | Encountered Terence 454 | D:2 | Killed Terence 455 | D:2 | Reached XP level 3. HP: 12/31 MP: 3/3 493 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_basic, minmay_door_square, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 2 | 2.0 Dodging | | 1.5 Stealth | | 1.0 Spellcasting | | 1.2 Necromancy | | 3.8 Action || total ---------------------------++------- Attack: Normal || 59 Melee: Unarmed || 59 Cast: Soul Splinter || 1 Stab: Sleeping || 4 Armour: Robe || 39 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 492 | 454 | 38 | 0 | 312 | 2 | 246.0 | Dungeon | 492 | 454 | 38 | 0 | 312 | 2 | 246.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 273 daAuts D:2: 218 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+