Dungeon Crawl Stone Soup version 0.35-a0-203-g0c61520c21 (webtiles) character file. Game seed: 15542213637798448260 4 TheAussieBrit the Vexing (level 1, 2/22 HPs) Began as an Oni Hexslinger on Mar 16, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:28 (320 turns). TheAussieBrit the Vexing (Oni Hexslinger) Turns: 320, Time: 00:00:29 Health: 2/22 AC: 3 Str: 11 XL: 1 Next: 70% Magic: 2/2 EV: 9 Int: 14 God: Gold: 16 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: lethally poisoned (2 -> -7) A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 2 large rocks Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Potions d - a potion of mutation {unknown} f - a potion of brilliance {unknown} j - a potion of curing {unknown} Skills: + Level 2.3 Fighting - Level 1.3 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 13% 2 Sigil of Binding Hex 8% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 32% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. The adder barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 32% to hit) You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........... ............ ............. ............ .......... .........# #......# . #....S.# .. #....@.# ... #....####.## .... #........... ....$...#....$...... ...........##....... ....###.....#....... ......#...#.#.....## ......#####.)..#.... .................... You could see an adder. Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) A kobold (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Oni Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 320 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_loops_corners D:2: minmay_chambers_of_twos, layout_basic, basic_altar, st_stairs_1 Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.3 Ranged Weapons | | 1.3 Dodging | | 1.7 Spellcasting | | 1.2 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 32 Armour: Robe || 19 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 331 | 320 | 11 | 0 | 264 | 2 | 165.5 | Dungeon | 331 | 320 | 11 | 0 | 264 | 2 | 165.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 282 daAuts D:2: 49 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+