Dungeon Crawl Stone Soup version 0.35-a0-264-ge5931b7edd (webtiles) character file. Game seed: 17549044519880268178 11 TheAussieBrit the Grave Robber (level 2, 0/16 HPs) Began as a Deep Elf Necromancer on Apr 10, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (203 turns). TheAussieBrit the Grave Robber (DENe) Turns: 203, Time: 00:01:00 Health: 0/16 AC: 2 Str: 5 XL: 2 Next: 17% Magic: 0/8 EV: 11 Int: 19 God: Gold: 10 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting - Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 b - Grave Claw Necr 42% 2d10 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal is unaffected. The jackal barely misses you. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (chance to affect: 67%) You miscast Soul Splinter. Nothing appears to happen. The jackal barely misses you. The jackal bites you. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (chance to affect: 67%) There's no room for the soul wisp to form! The jackal is unaffected. The jackal stops to sniff the ground. The jackal bites you. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (chance to affect: 67%) There's no room for the soul wisp to form! The jackal is unaffected. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (chance to affect: 67%) There's no room for the soul wisp to form! The jackal is unaffected. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (chance to affect: 67%) The jackal struggles to resist. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (chance to affect: 67%) The jackal struggles to resist. The jackal bites you but does no damage. The jackal bites you. You die... ...#.#..........#.# #.#.#.......#### # #......>....# #......####.# #......# #.# #......# #.# #......# #.# #......# #.# #......####@# ### #.....lh.rhh# ..####......###### .....§§.....g# ...........### ......§....# .............. ............... ........[...... You could see 3 jackals, a frilled lizard and a rat. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 4 jackals (D:1) A quokka (D:1) A bat (D:1) 7 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 111 | D:1 | Reached XP level 2. HP: 13/16 MP: 5/8 124 | D:1 | Reached skill level 1 in Fighting 127 | D:1 | Learned a level 2 spell: Grave Claw 203 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, shapermc_ecumenical_altar_petra Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Necromancy | | 4.8 Action || total ---------------------------++------- Attack: Normal || 21 Melee: Dagger || 21 Cast: Soul Splinter || 27 Armour: Robe || 31 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 203 | 203 | 0 | 0 | 115 | 1 | 203.0 | Dungeon | 203 | 203 | 0 | 0 | 115 | 1 | 203.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 203 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+