TheAussieBrit Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (11, 2, D:1) a +0 robe (21, 12, D:1) a +0 whip (23, 7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (24, 26, D:1) a ball python corpse (skeletalised by now) (25, 23, D:1) a +4 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, 11, D:2) an adder corpse (skeletalised by now) (18, -11, D:2) a +0 spear Level 3 of the Dungeon [Shop] Puziokoepp's Distillery a potion of berserk rage (unknown) (60 gold) a potion of berserk rage (unknown) (60 gold) a potion of resistance (120 gold) a potion of resistance (120 gold) a potion of mutation (unknown) (96 gold) a potion of moonshine (unknown) (12 gold) a potion of berserk rage (unknown) (60 gold) a potion of cancellation (96 gold) (0, 0, D:3) a +0 short sword 5 stones (1, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (1, 11, D:3) a +0 short sword a +0 dagger a +0 giant club a kobold corpse (skeletalised by now) (2, 0, D:3) a +0 short sword (2, 8, D:3) a +0 short sword (5, 34, D:3) a +0 sling (7, 12, D:3) a +0 quarterstaff (9, 11, D:3) a +0 chain mail (9, 24, D:3) a frilled lizard skeleton (10, 32, D:3) a hobgoblin skeleton (11, 21, D:3) a +0 leather armour (12, 47, D:3) a +0 dagger (15, 15, D:3) a +0 dagger (21, 13, D:3) a scroll of acquirement (21, 15, D:3) a scroll of identify (23, 12, D:3) a potion of moonshine (23, 14, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (23, 16, D:3) a potion of attraction (27, 34, D:3) a +0 ring mail (29, 25, D:3) a +0 club (30, 22, D:3) a +0 club (34, 44, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (39, 50, D:3) a +0 spear (40, 48, D:3) a +0 long sword Level 4 of the Dungeon (2, -5, D:4) a +0 lajatang (8, 13, D:4) a +0 ring mail (19, 1, D:4) a +0 sling a +0 trident (20, 1, D:4) a +0 robe a +0 dagger (20, 2, D:4) a +0 chain mail an orc skeleton (20, 3, D:4) a +0 trident an orc skeleton (21, 2, D:4) a +0 robe a +0 dagger an orc skeleton (22, -24, D:4) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (23, 3, D:4) a +0 whip a +0 robe a +0 whip a +0 leather armour a +0 mace a +0 leather armour a +0 club an orc skeleton an orc skeleton an orc skeleton (24, -25, D:4) a quokka skeleton (32, 20, D:4) a +0 short sword (33, -22, D:4) a +0 flail a +0 leather armour (33, 15, D:4) a +0 short sword (34, -22, D:4) a +0 dagger a +0 leather armour (35, -23, D:4) a +0 hand axe a +0 club an orc skeleton (35, -22, D:4) a +0 mace a +0 leather armour a +0 club (38, -12, D:4) a +0 ring mail (42, 3, D:4) the felid corpse of Natasha (skeletalised by now) (49, -3, D:4) a +2 dagger of draining a +0 robe a +0 spear an orc corpse (skeletalised by now) (50, -3, D:4) a +0 dagger a +0 ring mail a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club (4, 3, D:5) an adder corpse (6, -6, D:5) a throwing net (18, 6, D:5) a parchment of Forge Lightning Spire (21, 2, D:5) a potion of ambrosia