Dungeon Crawl Stone Soup version 0.35-a0-284-g0df9381b46 (webtiles) character file. Game seed: 7742807055861496230 10 TheAussieBrit the Grave Robber (level 2, 0/22 HPs) Began as a Gale Centaur Necromancer on Apr 14, 2026. Slain by a frilled lizard (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (189 turns). TheAussieBrit the Grave Robber (GCNe) Turns: 189, Time: 00:01:18 Health: 0/22 AC: 1 Str: 9 XL: 2 Next: 10% Magic: 0/5 EV: 9 Int: 14 God: Gold: 10 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of summoning {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} Skills: + Level 0.8 Fighting - Level 2.1 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 44% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 22% 2d8 9% 2 Vampiric Draining Necr 11% 2d6 17% 3 Animate Dead Necr 11% N/A 50% 4 Dispel Undead Necr 11% 3d9 50% 4 Curse of Agony Necr 11% N/A 85% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History The jackal dies! The jackal bites you. Your magical contamination has completely faded away. You have reached level 2! The jackal attacks as it pursues you! The jackal bites you. Your soul wisp touches the ball python. Aiming: Soul Splinter (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Aiming: Soul Splinter (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (severely wounded, ally target, not susceptible) There's no room for the soul wisp to form! The jackal is unaffected. The jackal barely misses you. Your soul wisp misses the frilled lizard. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the frilled lizard. You closely miss the jackal. You kick the jackal. You kill the jackal! Your soul wisp touches the dart slug. You hit the ball python. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the dart slug. The ball python bites you. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the ball python. You kill the ball python! Your soul wisp touches the dart slug. You barely miss the frilled lizard. Your kick misses the frilled lizard. The frilled lizard barely misses you. Your soul wisp touches the dart slug. You miss the frilled lizard. The frilled lizard bites you. You die... # .. ... .... .....#################### .........wl@............# ....##*###########.###.# ........................# #......#...#.#...#......# ##...$..#.#...#.#.......# .....#...#.....#...#....# ## ##....#..#[....#..#.†...# .# #.#...###.....###...#..# .## #..#.. ..#...#..#..#...# You could see a dart slug (ally target), a frilled lizard and a friendly soul wisp (summoned). Vanquished Creatures 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 2 rats (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A jackal (D:1) 2 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Gale Centaur Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 10/22 MP: 1/5 189 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms, serial_shops, shop, minmay_splitting_lines Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Fighting | | 0.8 Dodging | | 2.1 Stealth | | 2.1 Necromancy | | 3.4 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Dagger || 30 Kick || 5 Cast: Soul Splinter || 7 Armour: Robe || 24 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 189 | 189 | 0 | 0 | 124 | 1 | 189.0 | Dungeon | 189 | 189 | 0 | 0 | 124 | 1 | 189.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 189 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+