TheAussieBrit Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 dagger (5, 7, D:1) a +0 club (6, 6, D:1) a +0 whip (6, 16, D:1) a bat skeleton (7, 32, D:1) a +0 short sword (16, 6, D:1) a +0 ring mail (20, 2, D:1) a +0 club (29, 28, D:1) a +0 ring mail (30, 27, D:1) a hobgoblin skeleton (33, 14, D:1) a bat skeleton (33, 31, D:1) a ball python skeleton (36, 31, D:1) a +0 dagger a kobold skeleton (40, -10, D:1) a +1 dagger of holy wrath (40, -9, D:1) a +0 short sword (43, -13, D:1) a +0 chain mail (44, 9, D:1) a ball python skeleton (45, 31, D:1) a +0 club Level 2 of the Dungeon (2, -17, D:2) a +0 dagger (20, -19, D:2) a +0 ring mail (23, -19, D:2) a +0 chain mail (24, -21, D:2) a +0 spear (26, -1, D:2) a +0 club a goblin skeleton (33, -3, D:2) a rat skeleton (38, -37, D:2) a +0 whip (40, -48, D:2) a +0 whip (44, -35, D:2) a +0 club (45, -36, D:2) a +0 ring mail (53, -27, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (5, 18, D:3) a +0 club (7, 6, D:3) a +0 falchion (11, 11, D:3) a +0 scale mail a +0 flail an orc skeleton (11, 12, D:3) a +0 chain mail of resonance a +0 club an orc skeleton (11, 13, D:3) a +0 chain mail a +0 dagger an orc skeleton (11, 14, D:3) a +0 club a quokka skeleton an orc skeleton (12, 17, D:3) a +0 dagger (19, 27, D:3) a rat skeleton (20, 9, D:3) a +0 leather armour (20, 26, D:3) a +0 dagger (38, 20, D:3) a +0 scimitar (39, 26, D:3) a +0 dagger (40, 15, D:3) a hobgoblin skeleton (41, -22, D:3) a +0 dagger (51, 10, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Zalirph's Serpentskin Sales 2 poisoned darts (16 gold) 3 curare-tipped darts (50 gold) 6 curare-tipped darts (100 gold) the Omnibus of Prima Materia (407 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Fulminant Prism Conjuration/Alchemy 4 c - Ignite Poison Fire/Alchemy 4 the serpent talisman of Rivuy {rCorr Int-3 SInv} (525 gold) [serpent talisman] rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. a ring of poison resistance (280 gold) 2 poisoned darts (16 gold) (2, -25, D:4) a +0 robe (3, -32, D:4) a jackal skeleton (19, -16, D:4) a hound skeleton (29, -27, D:4) a +0 dagger (31, -18, D:4) a +0 long sword (35, -22, D:4) an adder skeleton (36, -34, D:4) a +0 flail (36, -33, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton (36, -32, D:4) a +0 whip (36, -23, D:4) a ball python skeleton a ball python skeleton (39, -44, D:4) a +0 giant club an ogre corpse (skeletalised by now) (43, -42, D:4) a quokka skeleton (53, -34, D:4) a +0 club Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the storm talisman "Ufrysa Nups" {Will+ Str+2 Stlth+} (16270 gold) [storm talisman] Will+: It increases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. the +3 leather armour "Morijemp" {+Inv rElec Will- Stlth+} (3660 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the alchemy staff "Killer Klown's Peril" {+Blink rPois rF- rN+++ Stlth- Alch} (5160 gold) [staff of alchemy] +Blink: It lets you blink. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. Alch: It increases the power of your Alchemy spells. the ring of Bozask {rPois rF+ Dex+6} (5420 gold) [ring of dexterity] rPois: It protects you from poison. rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). the +0 pair of boots of Orphis {Int+2} (1570 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +0 sling "Hyotuug" {flame, rF+ rCorr} (2230 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +7 spear "Zukadic" {elec, rF+ Will+} (6210 gold) rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. the ring of Temptation {rPois Will+ Str+4 SInv} (4520 gold) [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. Str+4: It affects your strength (+4). SInv: It lets you see invisible. the +7 hand axe of the Teaching Fool {flame, rF+} (5440 gold) rF+: It protects you from fire. It cannot be enchanted further. the ring of Katef {rF+ AC+4 Dex-4 SInv} (4580 gold) [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. the +0 hat of Rilil {Harm +Blink MP+4 Dex-4} (1800 gold) Harm: It increases damage dealt and taken. +Blink: It lets you blink. MP+4: It affects your magic capacity (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +7 ring mail "Xilialak" {Will+ SInv Stlth-} (5440 gold) Will+: It increases your willpower. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. the cold staff of the Tired Prophets {rPois rF- rC+ rCorr Dex+2 Ice} (3900 gold) [staff of cold] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Ice: It increases the power of your Ice spells. the +1 robe "Xoan" {-Tele rF+ rC+ rN+ rCorr} (2970 gold) -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the ring of Rationality {AC+4 Int+3} (4930 gold) [ring of protection] AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). the spider talisman of Mipsaol {rF- rN+++ Will+ SInv} (6530 gold) [spider talisman] rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. the +0 pair of boots of Sicawom {Harm rPois MP-7 Int-5} (450 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. MP-7: It affects your magic capacity (-7). Int-5: It affects your intelligence (-5). It cannot be enchanted further. the lupine talisman of Pride {Harm Str+4 Int+3} (6150 gold) [lupine talisman] Harm: It increases damage dealt and taken. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). the +2 cloak of the Forgotten Emperors {Rampage rPois Stlth+} (2850 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. the fortress talisman "Vaecommo" {rElec rF++ rN+ MP-10} (4650 gold) [fortress talisman] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. MP-10: It affects your magic capacity (-10). (0, 0, D:5) a +0 pair of boots (2, -33, D:5) a +0 dagger (11, 5, D:5) a +0 plate armour (13, 1, D:5) a +0 orcbow (22, -15, D:5) a +0 mace 2 boomerangs a +0 ring mail (25, -8, D:5) a +2 leather armour of fire resistance (32, -18, D:5) a +0 dagger a +0 robe a +0 war axe (32, -17, D:5) a +0 hand axe a +0 scale mail (33, -18, D:5) a +0 dagger a +0 robe (33, -16, D:5) a +0 giant club (41, -10, D:5) a +0 whip (41, -9, D:5) a +1 heavy spear a +0 ring mail (42, -13, D:5) a +0 whip a gnoll skeleton (42, -11, D:5) a +0 flail (43, -15, D:5) a +0 flail (44, -37, D:5) a +2 short sword of holy wrath Level 6 of the Dungeon (13, 1, D:6) a +0 trident (14, -1, D:6) a +0 sling (31, 28, D:6) a +0 short sword (42, 2, D:6) a +0 flail (54, -16, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (11, -6, D:7) a +0 hand axe a +0 ring mail (12, -5, D:7) a +0 dagger a +0 chain mail (15, -3, D:7) a +0 falchion a +0 chain mail a +0 dagger (24, 15, D:7) a +0 ring mail (24, 21, D:7) a +0 ring mail (25, -2, D:7) a +0 flail a +0 robe (25, 25, D:7) a +0 hand axe (30, -14, D:7) a +0 robe a +0 dagger a +0 club (31, -15, D:7) a +0 club a +0 flail (31, -14, D:7) 3 boomerangs a +0 hand axe (33, 26, D:7) a +0 club (34, 26, D:7) a +0 falchion a +0 club a +0 leather armour (35, 26, D:7) a +0 flail (50, 16, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Uvelux's Book Shop a parchment of Inner Flame (132 gold) a parchment of Brom's Barrelling Boulder (195 gold) a parchment of Momentum Strike (87 gold) a parchment of Infestation (627 gold) a parchment of Jinxbite (87 gold) a parchment of Passage of Golubria (195 gold) a parchment of Ozocubu's Armour (132 gold) a parchment of Frozen Ramparts (132 gold) [Shop] Agaist's Antique Armour Shop a +0 helmet of sniping (264 gold) a +0 leather armour (46 gold) a +1 pair of gloves of fire (609 gold) the +0 pair of boots of Pathos {rPois Int+2 Dex+4} (650 gold) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 chain mail (138 gold) a +0 ring mail (92 gold) a +0 robe (20 gold) the +4 scale mail of Tartarus {Str+2 Int+6 Stlth+} (1163 gold) Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Pechow's Distillery (Shop contents are unknown) (0, 0, D:8) a +0 shortbow (1, 27, D:8) a +0 robe (7, -5, D:8) a +0 orcbow of flaming (9, 9, D:8) a +0 war axe a +0 dagger a +0 robe (9, 10, D:8) a +0 flail a +0 leather armour (15, 11, D:8) a +0 robe (19, 8, D:8) a +0 flail (38, 24, D:8) a +0 club (42, -5, D:8) a +0 robe a +5 halberd (44, -3, D:8) a +0 robe a +2 dagger (45, -3, D:8) a +0 robe a +2 dagger (45, -2, D:8) a +1 great sword a +0 robe (46, -3, D:8) a +0 robe a +1 flail Level 9 of the Dungeon [Shop] Beoqys's Jewellery Boutique an amulet of chemistry (480 gold) the ring "Kemyf" {rF++ rN+ Slay+4} (1035 gold) [ring of slaying] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). an inkwell talisman (120 gold) a talisman of death (880 gold) a storm talisman (880 gold) a +4 ring of protection (unknown) (576 gold) a +6 ring of strength (576 gold) the ring of the Tatzelwurm {Fly Int+2} (459 gold) [ring of flight] Fly: It grants you flight. Int+2: It affects your intelligence (+2). (0, 0, D:9) a +0 flail a +0 scale mail (0, 2, D:9) a +0 mace a +0 leather armour (0, 3, D:9) a +0 giant spiked club a +0 dire flail (1, 0, D:9) a +0 dagger (1, 2, D:9) a +0 dagger a +0 robe (1, 7, D:9) a +0 sling a +0 shortbow (2, -14, D:9) a +0 whip a +0 whip a +0 short sword (2, 2, D:9) a +0 mace (3, -14, D:9) a +0 whip (3, -13, D:9) a +0 short sword (6, 6, D:9) the +0 pair of boots of the Orcish Mines {Fly rElec Dex-3 Earth} Fly: It grants you flight. rElec: It insulates you from electricity. Dex-3: It affects your dexterity (-3). Earth: It increases the power of your Earth spells. It cannot be enchanted further. (37, -11, D:9) a +0 robe a +0 dire flail (37, -10, D:9) a +0 robe a +2 dagger (37, 10, D:9) a +0 whip (38, -10, D:9) a +0 robe a +0 morningstar (39, -10, D:9) a +0 robe a +5 spear (39, 10, D:9) a +0 flail a +0 whip of electrocution a +0 short sword (40, 5, D:9) a +0 spear (41, -10, D:9) a +0 robe a +0 dagger (41, 4, D:9) a +0 spear (41, 6, D:9) a +0 club (41, 7, D:9) a +0 scale mail a +0 spear (41, 8, D:9) a +0 short sword a +0 dagger (56, -17, D:9) a +0 leather armour Level 10 of the Dungeon (1, 36, D:10) a +0 short sword (21, -4, D:10) a +0 sling (37, -4, D:10) a +4 shortbow (39, 7, D:10) a +0 dagger (40, 25, D:10) a +0 dagger a +0 robe (41, 19, D:10) a +0 mace a +0 chain mail (41, 24, D:10) a +0 dagger a +0 robe (41, 25, D:10) a +0 dagger a +0 robe (42, 25, D:10) a +0 dagger a +0 robe (50, 10, D:10) a black bear skeleton (51, 10, D:10) a black bear skeleton (52, 7, D:10) a black bear skeleton (52, 8, D:10) a black bear skeleton Level 11 of the Dungeon (0, 0, D:11) a +0 robe (2, -7, D:11) a +0 shortbow (2, -5, D:11) 3 large rocks (3, -14, D:11) a +0 whip a +0 leather armour (3, -7, D:11) a +0 orcbow (3, -6, D:11) a +0 orcbow (3, -5, D:11) a +0 war axe a +0 orcbow (3, 16, D:11) a +0 ring mail (4, -17, D:11) a +1 dagger of holy wrath a +0 robe (4, -8, D:11) a +0 shortbow (5, -11, D:11) a +0 dagger (5, -10, D:11) 2 large rocks (5, -9, D:11) a +0 dagger a +0 robe a +0 shortbow (6, -11, D:11) a +0 war axe (14, 16, D:11) a +0 dagger a +0 robe (15, 16, D:11) a +0 athame a +0 robe a +0 flail a +0 dagger a +0 robe (15, 17, D:11) a +0 war axe (17, 16, D:11) a +0 dire flail a +0 leather armour (17, 17, D:11) a +0 hand axe a +0 leather armour (30, -11, D:11) a +0 shortbow (32, 0, D:11) a +0 dire flail a +0 giant club (32, 20, D:11) a +0 buckler (38, 4, D:11) a +0 helmet Level 12 of the Dungeon [Shop] Ubbext's Assorted Antiques a phantom mirror (1080 gold) a potion of might (108 gold) a lightning rod (4/4) (1080 gold) a +0 plate armour (486 gold) a +0 falchion (81 gold) a potion of enlightenment (135 gold) a +0 leather armour (54 gold) a Gell's gravitambourine (2/2) (1080 gold) (0, 0, D:12) a +0 mace (2, -15, D:12) a +0 dagger a +0 robe (4, 0, D:12) a +0 scale mail (7, -17, D:12) a +0 shortbow (11, -31, D:12) a +0 flail (13, -33, D:12) a +0 flail (14, -32, D:12) 5 large rocks (14, -31, D:12) 6 large rocks (14, -28, D:12) an amulet of magic regeneration (15, -29, D:12) a +0 chain mail (15, -25, D:12) a +0 flail (17, -25, D:12) a +0 dire flail (18, -28, D:12) a +1 mace of protection a +0 morningstar (24, -12, D:12) a +0 giant club a +0 giant spiked club (33, 10, D:12) a +0 pair of gloves (50, 5, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 mace (2, -2, D:13) a +0 orcbow (2, -1, D:13) a +0 orcbow (2, 0, D:13) a +0 shortbow (8, -22, D:13) a +2 sling of draining (unseen) (8, -21, D:13) a +2 broad axe of flaming (unseen) (8, -20, D:13) 4 curare-tipped darts (9, -19, D:13) a +0 robe (10, -19, D:13) a +2 short sword of protection (unseen) (11, -23, D:13) a +0 leather armour (11, -19, D:13) 35 gold pieces (12, -22, D:13) a parchment of Summon Mana Viper (12, -21, D:13) a +0 spectral giant spiked club (unseen) (12, -20, D:13) a parchment of Ensorcelled Hibernation (18, -14, D:13) a +0 spear (22, 5, D:13) the +3 scale mail of Mixeen {Regen+ Str+3 SInv Stlth+} Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (23, 4, D:13) a +0 ring mail (23, 9, D:13) a +0 arbalest (24, 9, D:13) a +0 scimitar (26, 7, D:13) a +0 great sword a +0 chain mail (27, 13, D:13) a +0 dagger a +0 robe (28, 5, D:13) a +0 hand axe (28, 6, D:13) a +2 dagger of venom a +0 robe (28, 7, D:13) a +0 dire flail a +0 plate armour (28, 13, D:13) a +0 giant spiked club a +0 giant spiked club (31, 8, D:13) a +0 scale mail (32, 4, D:13) a ring of see invisible (36, 4, D:13) a +0 chain mail (41, -13, D:13) a +0 robe a +0 dagger (55, 12, D:13) a +0 plate armour (55, 13, D:13) a +4 halberd of venom a +0 scale mail (58, -31, D:13) a +0 falchion Level 14 of the Dungeon (4, 7, D:14) a +0 long sword (6, -8, D:14) 5 gold pieces a +0 long sword a +0 leather armour a +0 kite shield (11, -18, D:14) a potion of heal wounds (13, -21, D:14) a +0 quarterstaff Level 15 of the Dungeon Level 1 of the Lair of Beasts (3, 3, Lair:1) a +0 dagger (9, 15, Lair:1) a parchment of Summon Mana Viper (15, -24, Lair:1) a staff of cold (22, -37, Lair:1) a +2 buckler (27, -27, Lair:1) a +0 club (57, 6, Lair:1) a +0 ring mail (60, -14, Lair:1) a +0 trident Level 2 of the Lair of Beasts (3, -1, Lair:2) a +0 mace (6, -9, Lair:2) a parchment of Cause Fear (12, 19, Lair:2) a +0 spear (35, 18, Lair:2) a +0 glaive (37, -9, Lair:2) a +0 ring mail (42, 7, Lair:2) a +0 sling Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (22, -23, Lair:3) a +0 ring mail (44, -26, Lair:3) a +0 mace (46, -10, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts [Shop] Urhaoruo's Magic Scroll Boutique a scroll of revelation (203 gold) a scroll of enchant weapon (203 gold) a scroll of amnesia (108 gold) a scroll of enchant armour (203 gold) a scroll of enchant weapon (203 gold) a scroll of amnesia (108 gold) (10, 11, Lair:4) a +2 leather armour of willpower (13, 8, Lair:4) a +0 trident (33, 19, Lair:4) a parchment of Cause Fear (39, -9, Lair:4) a scarab talisman (48, 8, Lair:4) a parchment of Gloom (52, 23, Lair:4) a +0 broad axe (56, 5, Lair:4) 29 gold pieces (57, -22, Lair:4) a rimehorn talisman Level 1 of the Shoals [Shop] Mituab's Weapon Shoppe (Shop contents are unknown) (0, 1, Shoals:1) 7 gold pieces (3, 7, Shoals:1) a +0 short sword (12, -7, Shoals:1) a scroll of enchant weapon (13, 2, Shoals:1) a parchment of Martyr's Knell