Dungeon Crawl Stone Soup version 0.35-a0-293-ga3442ab723 (webtiles) character file. Game seed: 14647143716781856299 10 TheAussieBrit the Conjurer (level 2, 16/16 HPs) Began as a Deep Elf Conjurer on Apr 22, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:12 (65 turns). TheAussieBrit the Conjurer (Deep Elf Conjurer) Turns: 65, Time: 00:00:12 Health: 16/16 AC: 2 Str: 4 XL: 2 Next: 10% Magic: 2/8 EV: 11 Int: 22 God: Gold: 18 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: + Level 0.9 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting - Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a +0 leather armour. You encounter a hobgoblin. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You now have 18 gold pieces (gained 11). Found 2 boomerangs. You encounter an adder. Found 12 gold pieces. The magic dart hits the adder! The adder is severely wounded. The adder hisses angrily. The magic dart hits the adder. The adder is almost dead. You encounter a goblin. It is wielding a +0 dagger. The magic dart hits the adder. You kill the adder! You have reached level 2! The magic dart hits the goblin. The goblin is heavily wounded. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....##### #.#### ### #.##### .... #.....# ###..#.....# ...........# # .######....# ....######.#### #.$....@...# ##.##...#### #.(.# #.#.. .....$ ###..##. #.. . .. .. There were no monsters in sight! Vanquished Creatures An adder (D:2) A hobgoblin (D:2) A goblin (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 63 | D:2 | Reached XP level 2. HP: 16/16 MP: 3/8 65 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic D:2: layout_rooms Action || total ---------------------------++------- Cast: Magic Dart || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 57 | 8 | 0 | 44 | 2 | 32.5 | Dungeon | 65 | 57 | 8 | 0 | 44 | 2 | 32.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 45 daAuts D:1: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+