Dungeon Crawl Stone Soup version 0.35-a0-294-g2ccebcafee (webtiles) character file. Game seed: 11665891532962761864 15 TheAussieBrit the Trooper (level 2, -3/25 HPs) Began as a Formicid Berserker on Apr 23, 2026. Was a Follower of Trog. Slain by a water moccasin (7 damage) ... on level 5 of the Dungeon. The game lasted 00:01:53 (657 turns). TheAussieBrit the Trooper (Formicid Berserker) Turns: 657, Time: 00:01:54 Health: -3/25 AC: 2 Str: 21 XL: 2 Next: 65% Magic: 2/2 EV: 11 Int: 6 God: Trog [*.....] Gold: 53 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 animal skin rPois . (100%) c - scarf {Harm} rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: harm (+30% outgoing, +20% incoming) @: lethally poisoned (-3 -> -6), attractive A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%), Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles d - 2 poisoned darts Armour b - a +0 animal skin (worn) c - a scarf of harm (worn) Magical Staves e - a staff of alchemy Wands c - a wand of roots (8) Scrolls c - a scroll of fear {unknown} e - a scroll of vulnerability {unknown} Skills: + Level 3.7 Fighting + Level 3.4 Maces & Flails - Level 2.1 Armour - Level 1.7 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The water moccasin poisons you! You miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you. The water moccasin closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of heal wounds. You feel much better. You feel sick. The water moccasin barely misses you. Aiming: Fastroot Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The roots erupt in riotous growth! The roots grab the water moccasin! The grasping roots constrict the water moccasin. You feel sick. You hear an angry hiss. The water moccasin barely misses you. The water moccasin bites you! You hit the water moccasin but do no damage. The water moccasin is lightly wounded. The grasping roots constrict the water moccasin! You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. The grasping roots constrict the water moccasin! * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... ###...#.....## #... #......#...# .#.. ###....#...# ... ###......# ###.>. ##<.....##....# #..>..........#. #............... ##.............. ####.##.@S#. ###..#..#...# #...........# #.........#...# ##...#..###...... ######.# #..#..# ### ####### You could see a water moccasin (rooted). Vanquished Creatures 3 hobgoblins (D:1) 3 jackals (D:2) A quokka (D:2) 4 bats A frilled lizard (D:3) A goblin (D:2) 2 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Formicid Berserker began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 295 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 499 | D:3 | Encountered Ijyb 504 | D:3 | You fall into a shaft and drop 2 floors! 504 | D:5 | Entered Level 5 of the Dungeon 646 | D:5 | Encountered a water moccasin 657 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic D:2: layout_rooms, nrook_mini_backslash, chequers_serial_rivers_small_a, minmay_fountain_box, chequers_serial_rivers_micro_b, nicolae_kite_square_tiling_tiny D:3: layout_loops_corners, serial_shops, nicolae_shop_temple_entry_statues_fountains, nicolae_shop_swords_in_saltire, nicolae_shop_tiny_real_fake_doors, nicolae_shop_temple_entry_statues_fountains, uniq_sigmund, uniq_ijyb D:5: layout_cave_pools, uniq_prince_ribbit1 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Mace || 29 Ability: Dig || 1 Shaft Self || 1 Evoke: Wand of roots || 1 Drink: Heal wounds || 1 Attraction || 1 Stab: Sleeping || 2 Armour: Animal skin || 24 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 664 | 647 | 17 | 0 | 511 | 4 | 166.0 | Dungeon | 664 | 647 | 17 | 0 | 511 | 4 | 166.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 306 daAuts D:2: 188 daAuts D:5: 154 daAuts D:3: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Trog Piety from conduct Conduct || total ----------------------++------- Kill Living || 10 ----------------------++------- Conduct count Conduct || total ----------------------++------- Kill Living || 15 ----------------------++-------