Dungeon Crawl Stone Soup version 0.35-a0-325-g92c20a70a4 (webtiles) character file. Game seed: 589003650301849555 5 TheAussieBrit the Grave Robber (level 1, -2/14 HPs) Began as a Coglin Necromancer on Apr 28, 2026. Slain by Terence ... wielding a +0 short sword (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:30 (130 turns). TheAussieBrit the Grave Robber (Coglin Necromancer) Turns: 130, Time: 00:00:31 Health: -2/14 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 2/3 EV: 11 Int: 14 God: Gold: 14 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (100%) a - +0 dagger {Ramose} rCold . . . (100%) c - +0 dagger {Imanvir} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Ramose} c - a +0 dagger (offhand) {Imanvir} Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Skills: + Level 0.8 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting + Level 4.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 13% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit Terence but do no damage. You closely miss Terence with your +0 dagger. Terence barely misses you. You barely miss Terence with your +0 dagger. You closely miss Terence with your +0 dagger. Terence barely misses you. You hit Terence but do no damage. x2; Terence hits you with a +0 short sword. You hit Terence with your +0 dagger. Terence is lightly wounded. You hit Terence but do no damage. Terence hits you with a +0 short sword. You barely miss Terence with your +0 dagger. Terence is lightly wounded. You hit Terence with your +0 dagger. Terence hits you with a +0 short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Magic courses through your body. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, chance to affect: 54%) A fragment of Terence's soul is dislodged from his body. Terence looks weaker. Terence hits you with a +0 short sword. You die... Terence says, "And stay out!" ## ### #.## #.. #######.## #*# .>.......###@# #######.#.#@# #.##.## #########.#### #....<....# ....######### # You could see Terence (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:2) A ball python (D:1) 2 bats A frilled lizard (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Coglin Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 108 | D:2 | Encountered Terence 130 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, shapermc_ecumenical_altar_rom_forum D:2: layout_loops_ring, uniq_jessica, uniq_terence Action || total ---------------------------++------- Attack: Normal || 14 Melee: Dagger || 23 Cast: Soul Splinter || 4 Drink: Magic || 1 Stab: Sleeping || 4 Armour: Robe || 11 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 119 | 12 | 0 | 55 | 2 | 65.5 | Dungeon | 131 | 119 | 12 | 0 | 55 | 2 | 65.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 87 daAuts D:2: 43 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+