Dungeon Crawl Stone Soup version 0.35-a0-327-g87192ef88b (webtiles) character file. Game seed: 16404037507965059462 505 TheAussieBrit the Magician (level 6, 0/38 HPs) Began as a Deep Elf Conjurer on Apr 30, 2026. Shot with an arrow by a centaur (10 damage) ... on level 5 of the Dungeon. The game lasted 00:06:47 (3844 turns). TheAussieBrit the Magician (Deep Elf Conjurer) Turns: 3844, Time: 00:06:48 Health: 0/38 AC: 2 Str: 4 XL: 6 Next: 96% Magic: 9/18 EV: 10 Int: 25 God: Gold: 164 SH: 4 Dex: 13 Spells: 8/19 levels left rFire . . . (100%) b - +9 hand axe of Adywil {venom, rN++} rCold . . . (100%) c - +1 buckler {Reflect} rNeg + + . (20%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons b - the +9 hand axe of Adywil (weapon) {venom, rN++} (You found it on level 2 of the Dungeon) rN++: It greatly protects you from negative energy. It cannot be enchanted further. Missiles e - 4 poisoned darts Armour a - a +0 robe (worn) c - a +1 buckler of reflection (worn) d - a +0 cloak Scrolls c - a scroll of amnesia {unknown} e - 3 scrolls of identify {unknown} h - a scroll of torment {unknown} l - a scroll of vulnerability {unknown} m - 2 scrolls of acquirement {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of immolation {unknown} q - 2 scrolls of fear {unknown} u - a scroll of revelation {unknown} v - 2 scrolls of fog {unknown} y - 3 scrolls of enchant armour {unknown} Potions g - 2 potions of magic d - 2 potions of mutation {unknown} f - a potion of ambrosia {unknown} j - a potion of berserk rage {unknown} k - a potion of cancellation {unknown} p - 2 potions of curing {unknown} s - a potion of haste {unknown} Skills: + Level 4.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.4 Spellcasting - Level 4.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 62% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 47% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 47% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 36% N/A 13% 1 Ensorcelled Hibernation Hex/Ice 18% N/A 21% 2 Jinxbite Hex 18% 2d2 21% 2 Fugue of the Fallen Necr 9% N/A 36% 3 Inner Flame Hex/Fire 9% N/A 36% 3 Swiftness Air 9% N/A 36% 3 Vampiric Draining Necr 9% 2d6 36% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 36% 3 Anguish Hex/Necr 4% N/A 78% 4 Awaken Armour Erth/Frge 18% N/A 78% 4 Cause Fear Hex 4% N/A 78% 4 Leda's Liquefaction Alch/Erth 4% N/A 78% 4 Martyr's Knell Necr/Summ 9% N/A 78% 4 Olgreb's Toxic Radiance Alch 9% N/A 78% 4 Death Channel Necr 4% N/A 100% 6 Fulsome Fusillade Conj/Alch 10% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Fedhas Gozag Hepliaklqana Ru Vehumet Annotations: D:4 Dowan, Duvessa, Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the adder. The searing ray hits the adder! The adder is severely wounded. The adder hisses angrily. (Press . to maintain the ray.) The searing ray hits the adder. The adder is almost dead. The searing ray misses the adder. The searing ray hits the black bear. The black bear is moderately wounded. The black bear growls angrily. The adder misses you. The searing ray hits the adder! You kill the adder! The searing ray hits the black bear! The black bear is heavily wounded. You finish channelling your searing ray. You encounter a centaur. It is carrying a +0 shortbow. You focus your ray upon the black bear. The searing ray hits the black bear! You kill the black bear! (Press . to maintain the ray.) Your Fighting skill increases to level 4! The searing ray hits the centaur! The centaur is heavily wounded. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The searing ray misses the centaur. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (heavily wounded, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is severely wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... # .. ... ## ....#.#### .........# ##......### #.c..†@...### ......>#.....# .......##....## ##.#..........# #..##.........## ...##..........### #.#............. #............... #..........###.. You could see a centaur. Vanquished Creatures A black bear (D:5) A centaur (D:5) A phantom (D:4) 2 scorpions Jessica (D:3) An iguana (D:4) Terence (D:3) 2 adders A white imp (D:5) A ribbon worm (D:2) 7 endoplasms 4 hobgoblins A jackal (D:1) 6 orcs 3 quokkas 3 ball pythons 11 bats 2 frilled lizards (D:2) 5 goblins 5 kobolds 3 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 444 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 598 | D:1 | Reached skill level 1 in Fighting 920 | D:2 | Identified the +9 hand axe of Adywil {venom, rN++} 1045 | D:2 | Found a radiant altar of Vehumet. 1131 | D:3 | Reached skill level 4 in Spellcasting 1272 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/10 1640 | D:2 | Learned a level 2 spell: Searing Ray 1775 | D:3 | Encountered Terence 1778 | D:3 | Killed Terence 1779 | D:3 | Reached XP level 4. HP: 26/26 MP: 6/12 1989 | D:3 | Found a snail-covered altar of Cheibriados. 1989 | D:3 | Encountered Jessica 1992 | D:3 | Killed Jessica 1993 | D:3 | Reached skill level 5 in Spellcasting 2013 | D:3 | Found an opulent altar of Gozag. 2210 | D:3 | Found a hazy altar of Hepliaklqana. 2259 | D:4 | Found a blossoming altar of Fedhas. 2324 | D:4 | Encountered Edmund 2635 | D:4 | Encountered a phantom 2639 | D:4 | Killed a phantom 2640 | D:4 | Reached XP level 5. HP: 28/32 MP: 9/15 2956 | D:4 | Encountered Dowan 2957 | D:4 | Encountered Duvessa 3013 | D:4 | Reached skill level 6 in Spellcasting 3013 | D:4 | Reached XP level 6. HP: 25/37 MP: 10/17 3610 | D:5 | Entered Level 5 of the Dungeon 3683 | D:5 | Learned a level 4 spell: Fulminant Prism 3688 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 3779 | D:5 | Found a sacrificial altar of Ru. 3800 | D:5 | Reached skill level 7 in Spellcasting 3844 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_corners, minmay_tall_x D:2: layout_basic, basic_altar, grunt_ministairs_5, minmay_misc_feat_iff, minmay_tiny_reverse_x D:3: layout_rooms, mainiacjoe_overflow_alcove_2, mainiacjoe_overflow_divided_tiny, uniq_jessica, uniq_terence D:4: minmay_door_path, layout_basic, fedhas_altar_3, amcnicky_mini_pool_small, uniq_duvessa, uniq_edmund D:5: layout_cave_pools, nicolae_ru_the_path_less_chosen, minmay_joined_circles Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 | 4.1 Spellcasting | 4 5 6 7 | 7.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Hand axe | | 2 || 2 Cast: Magic Dart | 81 | || 81 Searing Ray | 1 | 21 || 22 Stab: Sleeping | | 1 || 1 Armour: Robe | 3 | 14 || 17 Dodge: Dodged | 1 | 6 || 7 Block: Buckler | 2 | 3 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3846 | 3652 | 194 | 28 | 3233 | 5 | 769.2 | Dungeon | 3846 | 3652 | 194 | 28 | 3233 | 5 | 769.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1389 daAuts D:1: 899 daAuts D:2: 791 daAuts D:3: 531 daAuts D:5: 235 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+