TheAussieBrit Level 1 of the Dungeon (16, 5, D:1) a +0 scale mail (20, -23, D:1) a quokka skeleton (25, -32, D:1) a +0 robe (27, -30, D:1) a hobgoblin skeleton (32, 4, D:1) a frilled lizard skeleton (36, 3, D:1) a +0 sling (38, -30, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, -20, D:2) an adder corpse (skeletalised by now) (4, 2, D:2) a +0 whip (27, -7, D:2) a bat corpse (skeletalised by now) (33, -13, D:2) a bat corpse (skeletalised by now) (36, -32, D:2) a +0 flail (43, -33, D:2) 15 gold pieces Level 3 of the Dungeon (1, 47, D:3) a parchment of Scorch (5, 8, D:3) a +0 chain mail (9, 24, D:3) a +0 leather armour (16, 19, D:3) a +0 robe Level 4 of the Dungeon [Shop] Eniafez's Antique Weapon Boutique a +0 whip (72 gold) a +0 whip (72 gold) a +0 dagger (58 gold) a +0 spear (87 gold) the +5 broad axe "Xoseose" {heavy, rPois} (1519 gold) rPois: It protects you from poison. It can be maximally enchanted to +9. a +0 dagger (58 gold) the +2 dagger "Dwarf's Foe" {drain, rElec rC- Str+5 Stlth+} (983 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a +0 hand axe (87 gold) a +3 trident of venom (614 gold) (6, 0, D:4) a +0 whip (9, 5, D:4) 2 potions of invisibility (12, 8, D:4) a +0 robe (16, 33, D:4) an adder corpse (skeletalised by now) (18, 26, D:4) a ball python corpse (skeletalised by now) (18, 31, D:4) a +0 flail (22, 1, D:4) a hobgoblin corpse (23, -3, D:4) an adder corpse (23, 2, D:4) a +0 robe (30, -12, D:4) a jackal corpse (32, -12, D:4) a jackal corpse (32, -7, D:4) a +0 club 6 poisoned darts