Dungeon Crawl Stone Soup version 0.35-a0-1549-g01fcf34389 (webtiles) character file. Game seed: 476409480822770725 68186 TheAussieBrit the Eclecticist (level 14, -17/84 HPs) Began as a Deep Elf Conjurer on Nov 6, 2026. Was a High Priest of Vehumet. Killed from afar by Aizul (39 damage) ... with a poison arrow ... on level 1 of the Shoals on Nov 13, 2026. The game lasted 00:58:47 (18757 turns). TheAussieBrit the Eclecticist (Deep Elf Conjurer) Turns: 18757, Time: 00:58:47 Health: -17/84 AC: 9 Str: 4 XL: 14 Next: 48% Magic: 12/38 EV: 18 Int: 38 God: Vehumet [*****.] Gold: 1190 SH: 0 Dex: 13 Spells: 3/49 levels left rFire . . . (100%) F - staff of cold rCold + + . (33%) R - orb {Pyromania} rNeg . . . (100%) E - +2 robe {rC+} rPois . (100%) e - +0 hat rElec . (100%) x - +0 cloak rCorr . (100%) A - +2 pair of gloves of the Salamander {Int+3 Slay+5} SInv . p - +0 pair of boots Will +.... O - amulet of magic regeneration Stlth ++ G - +6 ring of intelligence HPRegen 0.34/turn N - +5 ring of evasion MPRegen 0.92/turn %: no passive effects @: lethally poisoned (-17 -> -51) A: magic regeneration a: Renounce Religion (0%) You were on level 1 of the Shoals. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 4 branches of the dungeon, and saw 20 of its levels. You collected 1254 gold pieces. You spent 64 gold pieces at shops. Inventory: Hand Weapons c - a +3 trident of freezing h - a +6 club j - a +2 falchion of protection k - a +1 short sword of holy wrath o - the +5 spear "Moklaow" {venom, *Noise Will+ rCorr Int+5} (You found it on level 6 of the Dungeon) *Noise: It may make a loud noise when swung. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. q - a +3 dagger of chaos z - a +0 flail M - a +4 vampiric rapier Missiles l - 40 poisoned darts y - 2 throwing nets B - 3 curare-tipped darts I - 5 javelins Armour a - a +0 robe e - a +0 hat (worn) i - a +3 scale mail p - a +0 pair of boots (worn) r - a +0 troll leather armour s - an orb of mayhem t - a -2 pair of gloves of strength u - the +18 Lear's hauberk (You found it on level 7 of the Dungeon) It cannot be enchanted further. v - a +8 chain mail of ponderousness w - +0 steam dragon scales x - a +0 cloak (worn) A - the +2 pair of gloves of the Salamander (worn) {Int+3 Slay+5} (You found it on level 13 of the Dungeon) Int+3: It affects your intelligence (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. E - a +2 robe of cold resistance (worn) L - +0 ice dragon scales R - an orb of pyromania (worn) S - an orb of energy Magical Staves F - a staff of cold (weapon) P - a staff of earth Jewellery b - a +4 ring of slaying d - an amulet of guardian spirit g - a ring of positive energy m - a ring of protection from fire C - a ring of see invisible D - a ring of protection from cold G - a +6 ring of intelligence (worn) J - a ring of willpower K - a +4 ring of slaying N - a +5 ring of evasion (worn) O - an amulet of magic regeneration (worn) Q - a ring of willpower Talismans f - a medusa talisman n - a quill talisman H - a medusa talisman Wands c - a wand of iceblast (8) a - a wand of flame (49) e - a wand of paralysis (25) f - a wand of mindburst (20) p - a wand of polymorph (15) b - a wand of light (9) Scrolls r - 2 scrolls of revelation e - a scroll of poison {unknown} h - a scroll of acquirement {unknown} N - 6 scrolls of noise I - 8 scrolls of immolation a - 4 scrolls of enchant armour x - 5 scrolls of amnesia V - 5 scrolls of vulnerability b - 3 scrolls of blinking t - 3 scrolls of teleportation z - 2 scrolls of fog {unknown} C - 2 scrolls of enchant weapon {unknown} S - 3 scrolls of silence j - a scroll of brand weapon {unknown} Potions b - 4 potions of brilliance f - a potion of invisibility {unknown} h - 4 potions of haste M - 3 potions of mutation c - 3 potions of curing w - 3 potions of heal wounds s - a potion of resistance {unknown} A - 2 potions of attraction o - 3 potions of moonshine m - 4 potions of might L - 3 potions of lignification d - 2 potions of berserk rage {unknown} Miscellaneous g - a +0 Gell's gravitambourine (2/2) Skills: - Level 8.3 Fighting - Level 6.9 Dodging - Level 2.4 Stealth - Level 18.3 Spellcasting - Level 11.6 Conjurations - Level 8.1 Hexes - Level 5.2 Translocations - Level 11.1 Fire Magic + Level 7.2 Ice Magic + Level 7.2 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Iskenderun's Mystic Conj/Tloc 78% 2d16 (+2d81% 4 d - Fulminant Prism Conj/Alch 34% 3d15 1% 4 e - Foxfire Conj/Fire 100% 2x1d9 0% 1 f - Tukima's Dance Hex 77% N/A 1% 3 g - Inner Flame Hex/Fire 100% N/A 1% 3 h - Blink Tloc 100% N/A 1% 2 i - Iskenderun's Battles Conj/Frge 68% 2d14 1% 4 j - Flame Wave Conj/Fire 100% 2d21 1% 4 k - Orb of Destruction Conj 44% 9d12 1% 7 l - Permafrost Eruption Ice/Erth 47% 2x4d10 1% 6 m - Yara's Violent Unrav Hex/Alch 30% 3d13 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 100% N/A 1% 1 Sandblast Erth 100% 2d20 1% 1 Jinxbite Hex 100% 2d4 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Frozen Ramparts Ice 100% 1d16 1% 3 Sigil of Binding Hex 77% N/A 1% 3 Fugue of the Fallen Necr 34% N/A 2% 3 Forge Blazeheart Golem Fire/Frge 86% N/A 1% 4 Summon Mana Viper Hex/Summ 60% N/A 4% 5 Sculpt Simulacrum Ice/Alch 38% N/A 30% 6 Dungeon Overview and Level Annotations Branches: Dungeon (13/15)* Temple (1/1) D:5 Lair (5/5)* D:10 Shoals (1/4) Lair:3 Snake (0/4) Lair:3 Slime (0/5) Lair:5 Orc (0/2) D:12 Vaults: D:13-14 *You can no longer be shafted in this branch The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:5 [ D:6 ( Annotations: D:9 1 transporter Shoals:1 Aizul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bolt of poison misses you. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Aizul (moderately wounded) Aizul says, "Feeling sleepy?" Aizul gestures with her tail at you. The bolt of poison hits you!! You are poisoned. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure a globe of magical energy. You feel very sick. The orb of destruction hits Aizul!!! Aizul is severely wounded. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Aizul (severely wounded) Your orb of destruction hits a rock wall. Your battlesphere fires at Aizul! The barrage of energy hits Aizul!! Aizul is almost dead. You feel very sick. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Aizul (magical condensation, severely wounded) Your orb of destruction hits a rock wall. Your battlesphere fires at Aizul! The barrage of energy hits Aizul! Aizul is almost dead. You feel very sick. Aizul weaves intricate patterns with the tip of her tongue. The poison arrow hits you!! You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel better. Aizul moans, "No job prospects! Who wants sleepy Aizul to guard their treasure?" Aizul coils herself and waves her upper body at you. The poison arrow hits you!!! You are lethally poisoned! You die... ##≈≈## #...~.. ≈≈≈≈~## #.......##.~..Q~. ≈≈≈≈≈~## #~............... ## ≈≈≈≈≈~~## #~............... .##. ≈≈≈≈≈~~~## #~~.....:....Q...#.... ≈≈≈≈≈~~~~###~~~........!....