TheGoonsmith Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club (4, -5, D:1) a +0 leather armour (12, -5, D:1) a +0 whip (18, -7, D:1) a +0 leather armour (29, -26, D:1) a +0 short sword 4 stones (29, -25, D:1) a +0 club (32, -26, D:1) a +0 dagger (38, -12, D:1) a stone (38, -5, D:1) a +0 club (65, -15, D:1) 19 stones (68, -15, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -7, D:2) a +0 club 11 stones (4, 6, D:2) a +0 spear (22, -23, D:2) a +0 club (23, -10, D:2) a +0 dagger (23, 0, D:2) a +0 whip (30, -30, D:2) a +0 club (35, 17, D:2) a +0 spear (37, -8, D:2) 3 stones (39, 19, D:2) a +0 plate armour (40, -27, D:2) a +0 club (40, 0, D:2) 16 arrows (42, -26, D:2) 2 stones (47, -2, D:2) a +0 plate armour (54, -2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 9, D:3) a +0 falchion a +0 hand axe a +1 mace of protection (4, 10, D:3) a +0 mace (8, -3, D:3) 22 bolts (22, 1, D:3) 6 tomahawks (24, 11, D:3) a +0 leather armour (27, 1, D:3) a +0 chain mail a +0 mace (27, 2, D:3) a +0 leather armour (30, 17, D:3) 25 stones (30, 25, D:3) 25 stones (32, 19, D:3) 16 arrows (37, 6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (still there?) Sif Muna's Handbook of Evil Rituals (still there?) Spells Type Level a - Pain Necromancy 1 (0, 1, D:4) a +0 dagger (unseen) (8, 35, D:4) a +0 dagger (9, 20, D:4) a +0 dagger (12, 32, D:4) 22 stones (31, -4, D:4) an uncursed ring of loudness (34, 4, D:4) a +0 ring mail (36, 26, D:4) 16 stones (42, 26, D:4) a +0 leather armour (45, 39, D:4) 4 stones (49, 28, D:4) 10 arrows (65, 12, D:4) 27 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, 3, D:5) a +4 war axe of flaming a +0 robe (7, -26, D:5) a +0 giant spiked club (10, -21, D:5) the +1 robe of the Fiend {*Slow rElec rN+ Dex+3} It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. It may slow you when you take damage. (10, -14, D:5) 11 arrows (12, 7, D:5) an arrow (12, 8, D:5) 3 arrows (12, 10, D:5) a +0 shortbow 17 arrows (13, 10, D:5) an arrow (27, 1, D:5) a +0 leather armour (29, -3, D:5) a +0 morningstar a +0 leather armour a +0 dagger a +0 robe (30, -3, D:5) a +0 short sword (30, -1, D:5) a +0 flail 5 tomahawks (52, -2, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (13, 17, D:6) 22 bolts (15, -15, D:6) 20 stones (15, 20, D:6) 19 sling bullets (16, 29, D:6) a +0 robe (17, 6, D:6) 18 bolts (17, 19, D:6) the +4 leather armour "Lioraf" {-Cast rPois Int+2 SInv} It affects your intelligence (+2). It protects you from poison. It lets you see invisible. It prevents spellcasting. (46, -3, D:6) a +0 leather armour (54, -16, D:6) 19 stones Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (1, -5, D:7) 4 arrows (2, -6, D:7) a cursed -1 shortbow 15 arrows (13, 22, D:7) a +0 war axe (13, 24, D:7) 9 arrows (18, 23, D:7) 23 arrows (27, 2, D:7) a +0 giant club (28, 25, D:7) a +0 war axe (29, 20, D:7) a +0 robe (30, 20, D:7) a +0 scale mail (34, 28, D:7) 3 poisoned tomahawks (35, 8, D:7) a cursed -3 club (35, 22, D:7) a +0 ring mail (35, 26, D:7) a +0 dagger a cursed +0 robe a +0 dire flail 3 tomahawks of returning a +2 plate armour of fire resistance (36, 32, D:7) 28 arrows (38, 11, D:7) a +0 cloak (40, 12, D:7) a +0 ring mail (44, 7, D:7) a +0 cloak (51, 22, D:7) a +0 dagger a +0 leather armour (61, 22, D:7) a +0 trident (62, 22, D:7) a +1 dagger of venom a +0 robe a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (1, 58, D:8) a +0 dagger (10, 3, D:8) 15 poisoned needles (20, 20, D:8) 20 arrows (21, 21, D:8) a +0 shortbow 13 arrows (22, 14, D:8) a +0 giant club (22, 16, D:8) 2 arrows (22, 18, D:8) 12 arrows (22, 50, D:8) 21 stones (24, 11, D:8) 2 poisoned needles (27, 11, D:8) a +0 dagger a +0 animal skin (31, 36, D:8) a +0 long sword (31, 38, D:8) an arrow (32, 39, D:8) an arrow (33, 29, D:8) a +0 ring mail (33, 41, D:8) an arrow (34, 30, D:8) a +0 cloak a +3 dagger of holy wrath (35, 14, D:8) a +0 robe a +0 war axe (35, 45, D:8) 13 arrows a +0 shortbow (40, 22, D:8) 25 arrows (45, 47, D:8) a +0 giant spiked club (45, 49, D:8) a cursed -1 short sword (50, 30, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) 18 stones (4, 6, D:9) 28 stones (10, 2, D:9) a +0 robe (12, 14, D:9) 24 stones (14, 19, D:9) a cursed -2 shortbow 14 arrows (15, -3, D:9) a +0 robe a cursed +0 great sword (16, -2, D:9) a +0 robe a cursed +0 scimitar (17, -1, D:9) a +0 robe a cursed +1 long sword of freezing (17, 19, D:9) an arrow (18, 19, D:9) an arrow (18, 41, D:9) a +0 falchion (21, 8, D:9) a +0 robe a +2 halberd (23, 26, D:9) 17 arrows a +0 shortbow a cursed -1 quarterstaff (25, -6, D:9) a +0 ring mail (25, -5, D:9) a +0 giant club (26, -8, D:9) a +0 hunting sling (29, 3, D:9) 23 stones (29, 13, D:9) a +0 great sword (30, 10, D:9) a +0 ring mail a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a tomahawk 2 stones (0, 1, D:10) 22 arrows a tomahawk a +0 robe a cursed +3 scimitar a +2 war axe a +0 robe a +2 flail a +0 robe a +1 falchion a +0 hand axe of flaming a +0 war axe a +0 flail a +0 robe a +0 dagger a cursed -3 shortbow (1, 2, D:10) a +0 club (1, 12, D:10) a +0 broad axe a +0 plate armour (2, 4, D:10) a tomahawk a +0 flail (4, -10, D:10) a +0 robe a cursed +0 dagger (8, -7, D:10) a +0 leather armour (9, -7, D:10) 8 tomahawks (9, -6, D:10) a cursed +0 long sword a +0 robe a +0 short sword (9, -4, D:10) 2 arrows (9, -3, D:10) a +0 robe a +0 dagger a +0 plate armour a +0 trident (9, -2, D:10) a +0 dagger a +0 club a +0 short sword (9, -1, D:10) a +2 mace of holy wrath a -1 leather armour a +0 leather armour a +0 club a +0 robe (23, -26, D:10) a stone 2 arrows (23, 26, D:10) a +0 robe (24, -26, D:10) a +0 giant club (unseen) (25, -26, D:10) 2 stones (unseen) (28, 12, D:10) a +0 scale mail (29, 13, D:10) a +0 flail a +0 scale mail (29, 14, D:10) a +0 dagger a +0 robe (35, 24, D:10) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 large rocks (1, 22, Lair:1) the +1 arbalest of Thoughtfulness {penet, rPois Str+4 Int-4} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+4). It affects your intelligence (-4). It protects you from poison. (5, 6, Lair:1) 30 stones (5, 24, Lair:1) 16 sling bullets (6, 37, Lair:1) a scroll of immolation (9, -3, Lair:1) a +0 leather armour (9, 12, Lair:1) 27 stones (13, 7, Lair:1) a +0 dagger (23, 41, Lair:1) a +0 chain mail (25, 18, Lair:1) 23 sling bullets (26, -5, Lair:1) a +2 dagger of electrocution a +1 dagger of venom a +1 broad axe of freezing a +1 robe of cold resistance Sif Muna's Incunabulum of Contamination and Battle Magic Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Fulminant Prism Conjuration/Hexes 4 c - Iskenderun's Mystic Blast Conjuration 4 d - Lightning Bolt Conjuration/Air 5 e - Spellforged Servitor Conjuration/Summoning 7 f - Fire Storm Conjuration/Fire 9 3 meat rations 3 potions of degeneration a book of Burglary an uncursed ring of flight a +2 leather armour of fire resistance a +2 robe of fire resistance a +0 cloak of fire resistance a book of Flames (30, 33, Lair:1) a +0 plate armour (47, 43, Lair:1) a +0 flail Level 2 of the Lair of Beasts (13, -17, Lair:2) 21 bolts (18, -22, Lair:2) 12 arrows (22, -6, Lair:2) a +0 great mace (29, -39, Lair:2) 15 stones (31, -31, Lair:2) a +0 great sword (33, -25, Lair:2) a +3 dagger (38, -35, Lair:2) a +0 whip (39, -9, Lair:2) a +0 arbalest (40, -15, Lair:2) a +0 flail (43, -8, Lair:2) 5 tomahawks (43, 9, Lair:2) 19 arrows (53, -25, Lair:2) a potion of degeneration (55, -34, Lair:2) a +0 broad axe (56, -37, Lair:2) a +0 shortbow (57, -15, Lair:2) 26 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 morningstar (6, 27, Lair:3) a +0 plate armour (21, -1, Lair:3) a +0 leather armour (22, 1, Lair:3) 25 bolts (39, 29, Lair:3) a scroll of immolation (46, -2, Lair:3) a +0 buckler (47, 8, Lair:3) 20 bolts (50, 49, Lair:3) a +0 ring mail (57, 35, Lair:3) a +0 leather armour (61, 26, Lair:3) 12 arrows (61, 27, Lair:3) a +0 plate armour of cold resistance (62, -3, Lair:3) 4 large rocks