TheGoonsmith Level 1 of the Dungeon (6, 15, D:1) a +0 club (15, 12, D:1) a +0 club (17, 15, D:1) a stone (18, 17, D:1) a stone (21, -7, D:1) a cursed +0 dagger (34, -1, D:1) a +0 dagger (42, -11, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 4 needles of paralysis (8, 0, D:2) 22 stones (15, -4, D:2) 21 stones (15, 1, D:2) a +2 trident of protection (25, -21, D:2) a +0 long sword (25, -18, D:2) a stone (25, -17, D:2) a stone (34, -27, D:2) a +0 dagger (35, -5, D:2) a +0 hand axe (38, 12, D:2) a +0 dagger (39, 13, D:2) a stone (40, -14, D:2) a +0 club (40, -5, D:2) a +0 short sword (41, -14, D:2) a +0 short sword (42, 0, D:2) a +0 leather armour (43, -8, D:2) a +0 whip (48, -8, D:2) 4 stones (52, 19, D:2) a +0 club (57, 11, D:2) 15 poisoned needles (63, -1, D:2) 20 sling bullets (64, -7, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, -20, D:3) a +0 whip (1, 4, D:3) 16 stones (3, -20, D:3) a stone (4, -20, D:3) a stone (5, 2, D:3) a +0 dagger (6, -20, D:3) a stone (6, 6, D:3) 11 poisoned needles (8, -20, D:3) a stone (9, -15, D:3) a +0 dagger (11, 11, D:3) a +0 trident a +0 leather armour (17, 5, D:3) a +0 club (18, 1, D:3) a +0 hunting sling 17 stones (21, -18, D:3) a +0 spear (25, -6, D:3) a +0 dagger (25, -5, D:3) a +0 hand axe (25, 9, D:3) 19 poisoned needles (26, -7, D:3) a +0 club a +0 mace a +0 scale mail a cursed -3 dagger (32, 15, D:3) a +0 dagger (44, -22, D:3) a +0 dagger (48, -10, D:3) a stone (50, -14, D:3) a +0 short sword a stone Level 4 of the Dungeon [Shop] Peaq's Gadget Boutique a wand of acid (3/15) (182 gold) a fan of gales (520 gold) a disc of storms (260 gold) a wand of flame (33/48) (227 gold) a wand of flame (40/48) (273 gold) a wand of digging (12/24) (416 gold) a wand of random effects (19/48) (136 gold) a wand of confusion (18/48) (195 gold) a wand of lightning (9/15) (169 gold) a wand of lightning (8/15) (156 gold) [Shop] Dedaib's Book Shoppe a book of Necromancy (390 gold) a book of Enchantments (650 gold) a book of Callings (390 gold) A Beginning Course on Wizardry (455 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Freeze Ice 1 d - Summon Small Mammal Summoning 1 e - Beastly Appendage Transmutation 1 a book of Frost (455 gold) the Volume of the Shifting Traveller (768 gold) Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Passwall Transmutation/Earth 2 d - Passage of Golubria Translocation 4 e - Alistair's Intoxication Transmutation/Poison 5 f - Statue Form Transmutation/Earth 6 a book of Spatial Translocations (845 gold) a book of Minor Magic (260 gold) a book of Annihilations (1435 gold) a manual of Stealth (1435 gold) a book of Conjurations (390 gold) (0, 0, D:4) a +0 dagger (9, 10, D:4) 28 arrows (12, 16, D:4) a +0 flail a +0 dagger a +0 robe a +4 whip a +0 scale mail (12, 26, D:4) a cursed -3 giant spiked club (12, 37, D:4) a cursed -2 short sword (32, 46, D:4) a +0 dagger (33, 39, D:4) a +0 robe (38, 51, D:4) a scroll of identify (44, 54, D:4) a +0 pair of gloves (55, 44, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, -6, D:5) 25 stones (10, 5, D:5) a +0 ring mail (18, 1, D:5) a +0 long sword (19, 10, D:5) a +0 long sword (21, -30, D:5) a +2 quarterstaff of chaos a +0 cloak (21, -16, D:5) a +0 mace (23, -31, D:5) a +0 mace (27, -23, D:5) a +0 giant spiked club (28, 5, D:5) a +0 giant club (41, 1, D:5) a +0 hunting sling (43, 2, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, 26, D:6) a +0 leather armour (4, 43, D:6) 7 stones (8, 40, D:6) a +0 ring mail (14, 3, D:6) a cursed -2 flail a +0 chain mail (14, 4, D:6) a +0 dagger a +0 dagger a +0 robe (15, 3, D:6) a +0 dagger a +0 leather armour (16, 35, D:6) a scroll of immolation a scroll of teleportation (24, 22, D:6) an arrow (25, 22, D:6) a +0 ring mail a +0 trident (25, 23, D:6) 2 arrows a +0 robe a +2 dagger of venom (25, 26, D:6) 17 arrows a +0 shortbow (26, 25, D:6) a +0 ring mail a +0 club a +0 scale mail a +0 hand axe (32, 13, D:6) 13 stones (32, 38, D:6) 21 sling bullets (36, 13, D:6) a +0 quarterstaff (41, 19, D:6) a +0 club (41, 32, D:6) a crystal ball of energy (41, 33, D:6) 15 stones (43, 26, D:6) 15 poisoned needles (44, 7, D:6) a cursed -1 hunting sling (46, 33, D:6) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. (50, 31, D:6) a +0 quarterstaff of crushing (51, 26, D:6) a +0 giant spiked club (54, 27, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (3, -9, D:7) a scroll of blinking (15, -2, D:7) a +0 flail a +0 leather armour (16, -2, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (17, 13, D:7) 25 stones (22, -2, D:7) a tomahawk (23, -4, D:7) a +0 dagger a +0 robe (28, -4, D:7) a +0 club a +0 ring mail (28, -2, D:7) a +0 club (33, 10, D:7) a +0 trident a +0 chain mail (34, 10, D:7) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe (44, -11, D:7) a +3 quarterstaff of crushing a +3 hunting sling 22 sling bullets a +0 leather armour (54, 20, D:7) a +0 war axe (59, 18, D:7) a +0 dagger a +0 robe (60, 18, D:7) a +0 dagger a +0 chain mail a +0 dagger of venom a +0 robe a +0 halberd a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 35 sling bullets (8, -9, D:8) a cursed +0 long sword a +0 robe (9, -9, D:8) a +4 short sword a +0 robe (10, -9, D:8) a +3 mace a +0 robe (16, -8, D:8) a +0 cloak (19, 11, D:8) a +0 shortbow 17 arrows (20, 14, D:8) an arrow (20, 15, D:8) an arrow (30, 28, D:8) a +0 longbow (30, 30, D:8) a scroll of immolation (30, 31, D:8) a +0 mace (31, 30, D:8) a +0 mace (35, -3, D:8) 14 arrows (36, 34, D:8) a +3 dagger (37, 32, D:8) a +0 whip (37, 33, D:8) a stone (38, 32, D:8) 3 stones (38, 34, D:8) a +0 short sword a +0 short sword a +0 club (38, 35, D:8) a +0 dagger 2 stones (38, 36, D:8) a stone (39, 32, D:8) a stone (40, 32, D:8) a stone (44, 8, D:8) a +0 giant club a +0 giant club (44, 32, D:8) 16 sling bullets (47, 18, D:8) a +0 dagger of venom (47, 31, D:8) 19 stones (48, 16, D:8) a stone (48, 18, D:8) a +0 club a +0 short sword (49, 17, D:8) a +0 short sword (49, 32, D:8) a +0 ring mail (50, 8, D:8) the cursed +1 war axe of Fatigue {flame, *Drain rElec rN+++ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It insulates you from electricity. It renders you almost immune to negative energy. It causes draining when unequipped. It has a curse placed upon it. (52, 38, D:8) a +0 leather armour a +2 dagger of electrocution Level 9 of the Dungeon (0, 0, D:9) a +0 antimagic giant spiked club (1, 0, D:9) a +2 antimagic great mace (3, -2, D:9) a +0 hand axe (5, -3, D:9) a +0 short sword (6, -3, D:9) a +0 club a +0 scale mail (9, 7, D:9) 17 poisoned needles (20, 16, D:9) 2 stones (20, 17, D:9) a cursed -1 dagger (22, 18, D:9) a +0 whip 2 stones (25, 25, D:9) a +0 flail a +0 leather armour (26, -18, D:9) a +0 leather armour (27, 7, D:9) a +0 dagger (32, 11, D:9) an uncursed staff of cold (53, 27, D:9) a +0 short sword (57, -17, D:9) a -3 ring of evasion 2 potions of degeneration a potion of haste (57, 17, D:9) a +0 pair of gloves Level 10 of the Dungeon (0, 0, D:10) 19 bolts 16 arrows (2, -7, D:10) a +0 war axe (4, 2, D:10) a +0 giant spiked club (6, -35, D:10) a +1 scale mail of poison resistance (9, -7, D:10) a +0 troll leather armour (10, -19, D:10) a +0 robe (13, -35, D:10) a +0 giant spiked club (13, -14, D:10) a +0 flail (unseen) (14, -15, D:10) a +2 hand axe of flaming (unseen) (15, -19, D:10) 17 stones (26, -46, D:10) a +0 scale mail (29, 6, D:10) 7 javelins of penetration (45, -8, D:10) a cursed +0 falchion (51, 5, D:10) a +0 short sword a +0 whip of electrocution (55, -29, D:10) a +0 flail (56, -7, D:10) a +0 dagger (58, -2, D:10) a +0 dagger (60, -8, D:10) a +0 giant club (62, -16, D:10) a +0 spear (62, -8, D:10) a cursed -1 bardiche (65, -16, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) 24 arrows (0, 10, D:11) a scroll of blinking (8, 36, D:11) a +0 helmet (9, 15, D:11) a +0 trident (11, 34, D:11) 19 stones (17, 9, D:11) a +0 ring mail (21, -10, D:11) 4 tomahawks (21, 16, D:11) a +0 dagger (22, 16, D:11) a +0 dagger (22, 30, D:11) a large rock (23, 14, D:11) a curare-tipped needle 2 stones (23, 16, D:11) a curare-tipped needle a +0 club a +0 blowgun (23, 26, D:11) a large rock (23, 27, D:11) a large rock a +0 giant spiked club (24, 13, D:11) a curare-tipped needle (25, -1, D:11) a +0 short sword (28, 31, D:11) a +2 falchion of protection (29, 37, D:11) a +0 spear (32, 43, D:11) a scroll of teleportation (46, 33, D:11) an uncursed staff of earth (47, -5, D:11) a +0 mace (52, 41, D:11) a +0 dagger (52, 42, D:11) a +0 whip a +0 leather armour a cursed -1 hand axe 2 tomahawks a +0 leather armour (52, 43, D:11) a +0 long sword a +0 plate armour (55, 23, D:11) a +0 robe (57, -11, D:11) 12 bolts (59, 42, D:11) a tomahawk (62, 32, D:11) a cursed -3 club a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 longbow of velocity (1, 25, Lair:1) 9 stones (7, 5, Lair:1) an uncursed ring of stealth a book of Necromancy a wand of flame (20/48) 30 fruits a book of Unlife a +3 ring of intelligence a +0 chain mail a +1 hand axe of freezing an uncursed ring of positive energy 2 potions of lignification an uncursed ring of wizardry 6 meat rations a book of Air a +0 scale mail a +1 war axe (8, -8, Lair:1) a +1 helmet of see invisible (11, 37, Lair:1) a fan of gales (13, -15, Lair:1) 3 javelins (15, -15, Lair:1) a +0 leather armour (19, 29, Lair:1) a potion of degeneration (26, -13, Lair:1) 20 stones (29, 4, Lair:1) a scroll of noise (42, 18, Lair:1) a +0 leather armour (56, -13, Lair:1) 8 javelins (57, 4, Lair:1) a +0 arbalest Level 2 of the Lair of Beasts (0, 0, Lair:2) 12 stones (10, 3, Lair:2) a wyvern skeleton (14, 2, Lair:2) a +0 hand axe