Dungeon Crawl Stone Soup version 0.24-a0-422-g9eff389 (webtiles) character file. Game seed: 17167607964364872519 14 TheGoonsmith the Firebug (level 2, 0/15 HPs) Began as a Gargoyle Fire Elementalist on June 12, 2019. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (271 turns). TheGoonsmith the Firebug (GrFE) Turns: 271, Time: 00:00:50 Health: 0/15 AC: 4 Str: 11 XL: 2 Next: 41% Magic: 0/5 EV: 12 Int: 15 God: Gold: 11 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Potions e - a potion of might {unknown} f - a potion of experience {unknown} Comestibles c - a ration d - 2 chunks of flesh Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 1.7 Conjurations + Level 3.2 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 8% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 12% 2 ###.... Conjure Flame Conj/Fire #....... 24% 3 ###.... Inner Flame Hex/Fire #....... 32% 3 ###.... Sticky Flame Conj/Fire #....... 61% 4 #####.. Fireball Conj/Fire #......... 91% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal misses you. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Flame Tongue (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The flame tongue hits the jackal. You kill the jackal! The leopard gecko bites you. You die... .## ########..# #.......... #.......... #.......... #.......... ##...# ####l.### ##.@lh.# ###..###.# ...#######...####.# ........)....†[.(.. ...#####............ ##..####....... #..## ........ #..## ###..## #...## ##...## You could see a leopard gecko, a jackal and a frilled lizard. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheGoonsmith the Gargoyle Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 93 | D:1 | Reached XP level 2. HP: 10/15 MP: 0/5 271 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 5 Club || 17 Cast: Flame Tongue || 13 Armor: Robe || 5 Dodge: Dodged || 26 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 20 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------