TheGreatMythos Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 12, D:1) a frilled lizard skeleton (4, -9, D:1) a quokka corpse (skeletalised by now) (4, -3, D:1) a +0 club (5, -9, D:1) a rat corpse (skeletalised by now) (9, -16, D:1) a +0 whip 3 stones (11, -17, D:1) a rat skeleton (17, -7, D:1) a +0 dagger (17, -6, D:1) a jackal skeleton (18, -18, D:1) a +0 dagger a goblin skeleton (18, -7, D:1) a +0 dagger a kobold skeleton (21, -27, D:1) a jackal corpse (skeletalised by now) (24, -17, D:1) a +0 dagger (25, -27, D:1) a +0 dagger (36, -18, D:1) a +0 chain mail (36, 6, D:1) a +0 club a goblin skeleton (39, 9, D:1) a bat skeleton (50, -23, D:1) a +0 ring mail (50, -17, D:1) a +1 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (7, -26, D:2) a hobgoblin corpse (skeletalised by now) (7, -18, D:2) a +0 club a +0 robe of fire resistance a goblin corpse (skeletalised by now) (9, -18, D:2) a bat corpse (skeletalised by now) (13, -33, D:2) a +0 whip (13, -5, D:2) a quill talisman (15, -26, D:2) a +0 dagger a goblin skeleton (17, -14, D:2) a hobgoblin skeleton (19, -52, D:2) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (26, -5, D:2) a +0 spear (28, -47, D:2) a +0 mace (28, -24, D:2) a parchment of Awaken Armour (34, -49, D:2) a quokka corpse (skeletalised by now) (45, -9, D:2) the +3 ring mail of the Fife {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (47, -49, D:2) a quokka corpse (skeletalised by now) (48, -43, D:2) a +0 short sword (50, -45, D:2) a +0 dagger (55, -26, D:2) an adder corpse (skeletalised by now) (55, -25, D:2) a +0 whip a hobgoblin corpse (skeletalised by now) (58, -21, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 whip (6, -21, D:3) an adder skeleton (11, -40, D:3) a +0 club (16, -33, D:3) a +0 whip (16, 3, D:3) an adder corpse (skeletalised by now) (17, -34, D:3) a +0 club a +0 whip a +0 club a goblin skeleton a gnoll skeleton a gnoll skeleton (18, -34, D:3) a +0 dagger a +0 sling a goblin skeleton (33, -7, D:3) a jackal skeleton (34, -7, D:3) a +0 short sword a kobold skeleton (35, -8, D:3) a jackal skeleton Level 4 of the Dungeon (4, 12, D:4) a +0 spear a gnoll corpse (skeletalised by now) (5, 10, D:4) a +0 flail a gnoll corpse (skeletalised by now) (8, -4, D:4) a +0 hand axe (11, -8, D:4) a +0 short sword a kobold corpse (skeletalised by now) (12, 11, D:4) a +0 club (19, -1, D:4) a +0 club a goblin skeleton (21, -22, D:4) a +0 dagger a goblin corpse (skeletalised by now) (25, -17, D:4) a +0 club (29, -10, D:4) a +0 dagger (30, 3, D:4) a +0 robe (57, -22, D:4) a +0 whip a +0 flail a +0 chain mail a +0 short sword a +2 scale mail of resonance a +0 falchion an orc corpse (skeletalised by now) Level 5 of the Dungeon (12, -27, D:5) a potion of curing (14, 3, D:5) an iguana corpse