TheGreatMythos Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (7, 22, D:1) a +0 dagger of venom a kobold corpse (skeletalised by now) (7, 23, D:1) a frilled lizard corpse (skeletalised by now) (8, -5, D:1) a rat corpse (skeletalised by now) (18, 3, D:1) 3 boomerangs (23, -5, D:1) a rat corpse (skeletalised by now) (25, 8, D:1) a +0 short sword (25, 25, D:1) a rat corpse (skeletalised by now) (26, 18, D:1) a +0 club a goblin skeleton (31, 13, D:1) a +0 sling (31, 35, D:1) a jackal corpse (skeletalised by now) (32, 18, D:1) a +0 club (33, 4, D:1) a +0 ring mail (33, 6, D:1) a bat skeleton (33, 19, D:1) a +0 robe (41, 3, D:1) a rat corpse (skeletalised by now) (47, 20, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (1, -22, D:2) an adder corpse (skeletalised by now) (1, 0, D:2) a ball python corpse (skeletalised by now) (1, 1, D:2) a jackal corpse (skeletalised by now) (1, 2, D:2) an adder skeleton (2, 20, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (3, 20, D:2) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (4, 20, D:2) a +0 whip a +0 animal skin a +1 helmet the hobgoblin corpse of Robin (skeletalised by now) (9, -24, D:2) a +0 sling (13, -25, D:2) a bat corpse (skeletalised by now) (26, -13, D:2) a ball python skeleton (32, -1, D:2) a +0 leather armour (38, -31, D:2) a +0 dagger (41, -4, D:2) an adder corpse (skeletalised by now) (53, 7, D:2) a bat skeleton (55, -39, D:2) the +0 robe of the Devil's Advocate {Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (59, -17, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (1, 0, D:3) a +0 falchion a +0 leather armour (1, 13, D:3) a +0 short sword an orc corpse (skeletalised by now) (1, 30, D:3) a +0 dagger (12, 10, D:3) a quokka corpse (skeletalised by now) (15, 11, D:3) a +0 rapier (16, 23, D:3) a +0 robe (19, 47, D:3) a rat skeleton (20, 48, D:3) a +0 dagger (33, 14, D:3) a +0 dagger (33, 48, D:3) a quokka skeleton (38, 14, D:3) a +0 chain mail (38, 15, D:3) a rat corpse (skeletalised by now) (46, 1, D:3) a +0 mace an orc corpse (skeletalised by now) (46, 38, D:3) an adder corpse (skeletalised by now) (47, 1, D:3) a +0 dagger (47, 38, D:3) a rat corpse (skeletalised by now) (49, 25, D:3) the +7 dagger of Dullness {vamp, *Noise rC++ Int+5} *Noise: It may make a loud noise when swung. rC++: It greatly protects you from cold. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (49, 47, D:3) a jackal skeleton (52, 0, D:3) a +0 club (60, 13, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (17, 12, D:4) an orb of mesmerism (unseen) (18, 6, D:4) a hound corpse (24, -4, D:4) a potion of haste