TheGreatMythos Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (19, 1, D:1) a quill talisman (22, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 23, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (34, 23, D:1) a +0 club 5 stones (40, 14, D:1) a hobgoblin skeleton (41, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 9, D:1) a bat skeleton (42, -9, D:1) a +0 club (46, 4, D:1) a +0 club a kobold corpse (skeletalised by now) (50, 25, D:1) a +0 sling (64, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Wazxetu's Weapon Shop a +0 trident (35 gold) a +0 hand axe (30 gold) a +0 whip (25 gold) a +0 club (5 gold) a +2 dagger of venom (144 gold) a +0 long sword (35 gold) the +5 war axe "Haasats" {flame, rC+} (453 gold) rC+: It protects you from cold. It cannot be enchanted further. (1, -19, D:2) 2 poisoned darts (5, -8, D:2) a +0 helmet (19, -24, D:2) a hobgoblin skeleton (28, 5, D:2) a +0 club (29, -19, D:2) a gold piece (33, 4, D:2) a ball python skeleton (41, 11, D:2) a ball python corpse (skeletalised by now) (41, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (50, -23, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Cusoezol's General Store a parchment of Plasma Beam (250 gold) an orb of glass (260 gold) a potion of might (unknown) (40 gold) a +0 pair of boots of stealth (115 gold) a parchment of Haunt (328 gold) 3 scrolls of vulnerability (unknown) (120 gold) (5, -22, D:3) a +0 short sword (8, 6, D:3) a +0 plate armour (16, 24, D:3) a +0 robe of cold resistance (27, 18, D:3) a +0 flail a +0 scale mail (28, -10, D:3) a bat skeleton (28, -9, D:3) a rat skeleton (29, 13, D:3) a bat corpse (skeletalised by now) (32, 22, D:3) a +0 leather armour (36, -14, D:3) a bat corpse (skeletalised by now) (41, 16, D:3) a +0 club a goblin corpse (skeletalised by now)