Dungeon Crawl Stone Soup version 0.34-a0-1004-g5f9b90cd0b (webtiles) character file. Game seed: 18369075924764071016 6 TheMythos the Magician (level 1, 0/14 HPs) Began as a Draconian Hedge Wizard on Oct 24, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:16 (177 turns). TheMythos the Magician (Draconian Hedge Wizard) Turns: 177, Time: 00:03:17 Health: 0/14 AC: 4 Str: 12 XL: 1 Next: 75% Magic: 1/4 EV: 11 Int: 14 God: Gold: 39 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) c - a +0 whip d - a +0 short sword Missiles e - 5 stones Armour b - a +0 hat (worn) f - a +0 robe Scrolls c - 2 scrolls of teleportation {unknown} Potions g - a potion of magic Baubles g - 2 flux baubles Skills: + Level 1.9 Dodging + Level 1.7 Stealth + Level 3.2 Spellcasting + Level 2.0 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 22% 2 Call Imp Summ 10% N/A 22% 2 Grave Claw Necr 10% 2d7 22% 2 Jinxbite Hex 4% 2d2 32% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You feel yourself slow down. The jackal bites you but does no damage. The jackal bites you. You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. The rat barely misses you. You hit the rat. You tail-slap the rat. You kill the rat! You feel yourself speed up. The jackal bites you. A jackal comes into view. The jackal bites you but does no damage. The jackal moves out of view. You closely miss the jackal. The jackal bites you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.### #...................... #.... #.............#...#.... #.... #...###....ß...##...### #.... #..## ##.............#. #.... #..## ##............... .##.... #...###.).####....##..# .......##........##.###........ .............ßg.†'.##>#.....##. .....####...Jh@..##).##....#..# ... #...###..)####...#...## . #..## ##........#...#.. #..## ##.......#....... #...###....ß...#.#.##.. #.............#....#... #....................## ##################### # You could see an endoplasm, a jackal and a goblin. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheMythos the Draconian Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 177 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic Action || total ---------------------------++------- Attack: Normal || 15 Melee: Dagger || 15 Tailslap || 2 Cast: Magic Dart || 14 Armour: None || 16 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 179 | 170 | 9 | 0 | 40 | 1 | 179.0 | Dungeon | 179 | 170 | 9 | 0 | 40 | 1 | 179.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 179 daAuts