Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 16700857589719027140 8 TheMythos the Magician (level 2, 0/2 HPs) Began as a Draconian Hedge Wizard on Oct 30, 2025. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:01 (368 turns). TheMythos the Magician (Draconian Hedge Wizard) Turns: 368, Time: 00:02:01 Health: 0/2 AC: 1 Str: 17 XL: 2 Next: 0% Magic: 1/6 EV: 8 Int: 14 God: Gold: 24 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . (100%) a - melded +0 dagger rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) b - +0 hat rPois + (33%) (no helmet) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.10/turn c - serpent talisman %: no passive effects @: amphisbaena-form A: constrict, two hats, amphibious, reduced hp, cold-blooded, (AC +4), large, unfitting armour, cold-blooded, (armoured tail 1) a: no special abilities You were on level 1 of the Dungeon. You were an enormous two-headed serpent. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 dagger (melded) Armour b - a +0 hat (worn) Talismans c - a serpent talisman (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of fear {unknown} e - 2 scrolls of enchant armour {unknown} Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 3.3 Spellcasting + Level 2.2 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 21% 2 Call Imp Summ 10% N/A 21% 2 Grave Claw Necr 10% 2d7 21% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are an enormous two-headed serpent. You have a powerful constriction melee attack. You can wear a hat or helmet on each head. You are amphibious. Your maximum health is decreased, since you lack skill for your form. You are cold-blooded and may be slowed by cold attacks. You are incapable of wielding weapons or throwing items. Your weapon, offhand, gloves, boots and cloak are melded. ((Your plain brown scales are hard. (AC +4))) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. (You have an armoured tail.) Message History You have reached level 2! Things that are here: a +0 club; a goblin corpse You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. You now have 24 gold pieces (gained 16). A hobgoblin and a quokka come into view. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. You hear a shout! A hobgoblin comes into view. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is lightly wounded. The quokka bites you. Ouch! That really hurt! You die... #......##........# #.###..#...####### #..........+...... #.#####....####### #.# ......+...... #.##.###...#...### #.## ...## #.... #.##.#.##.# ##### +S.gg...#.# .. #r##.#..# .... +.. # ...... #..# ...... .... ###### ..##. ## ..# . . ...# # ###. #... You could see a quokka and 2 hobgoblins. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheMythos the Draconian Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 269 | D:1 | Reached XP level 2. HP: 2/20 MP: 0/6 368 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 5 Unarmed || 4 Constrict || 1 Tailslap || 1 Cast: Magic Dart || 17 Stab: Sleeping || 1 Armour: None || 6 Dodge: Dodged || 4 Form: Serpent || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 368 | 368 | 0 | 0 | 165 | 1 | 368.0 | Dungeon | 368 | 368 | 0 | 0 | 165 | 1 | 368.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 368 daAuts