TheOrbIsALie the Dungeon (0, 8, D) a +0 spear of piercing (0, 10, D) a +0 spear (0, 18, D) a +0 spear (1, 4, D) 2 scrolls of vulnerability (1, 6, D) a +0 halberd a +4 spear of venom a +0 scale mail a +0 shield (2, 4, D) 10 stones (4, 8, D) a cursed -3 falchion (5, 4, D) a +2 falchion a +2 dagger (5, 6, D) a +0 dagger a cursed +0 robe (5, 8, D) a +0 dagger (6, 4, D) a +2 trident (7, 4, D) a +2 mace a +2 hand axe (8, 9, D) a +0 mace of crushing (8, 10, D) a +0 trident of piercing (8, 11, D) a +2 dagger of electrocution (8, 14, D) a +0 club (8, 19, D) a +0 dagger a +0 robe (8, 21, D) a +0 club a +0 leather armour a +0 whip (8, 23, D) a cursed +0 robe (9, 9, D) a +0 quarterstaff of speed (9, 10, D) a +1 long sword of holy wrath (9, 11, D) a +1 hand axe of chopping (9, 12, D) a +3 chain mail (10, 6, D) a +0 dagger a +0 robe a +2 whip of venom (12, 6, D) a +0 giant spiked club (12, 7, D) a +0 giant spiked club (13, 8, D) 3 stones a +1 longbow of flaming 30 arrows a +0 centaur barding (15, 8, D) a +0 dagger a +0 robe a cursed -3 whip (16, 7, D) a +0 rapier a +0 robe (16, 13, D) a +0 flail (17, 8, D) 2 arrows (17, 19, D) a +3 ring mail (17, 21, D) a +1 broad axe of chopping (17, 22, D) a +4 quarterstaff of speed (17, 23, D) a +2 rapier of protection (18, -5, D) a +0 dagger (18, 19, D) a +4 chain mail (18, 22, D) a +2 halberd of protection (18, 23, D) a +2 scimitar of holy wrath (19, -6, D) 23 bolts (20, -5, D) the +10 dagger of Dismay {antimagic, Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). (20, 8, D) a +0 dagger a +0 dagger a +0 mace a +0 shortbow 13 arrows (21, -4, D) 27 arrows (21, 8, D) a +0 war axe (21, 15, D) a stone (22, -7, D) a lamp of fire (22, -3, D) an uncursed ring of poison resistance (22, 11, D) a +0 mace 20 arrows (22, 12, D) a +2 trident of venom 36 stones (23, -6, D) a +0 hand axe (23, 0, D) a +0 dire flail (23, 11, D) a +0 shortbow (25, 19, D) a +0 trident (26, 21, D) an uncursed amulet of faith (26, 22, D) the +9 flail of the Sneaky Realms {antimagic, rElec rC- Int+3 Dex+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It affects your dexterity (+6). It makes you vulnerable to cold. It insulates you from electricity. (27, 20, D) a +0 long sword (27, 21, D) a +0 dire flail a +4 plate armour of positive energy a +0 dagger a +0 dagger a +0 robe (30, 22, D) a +0 dagger (31, -9, D) an arrow (31, 22, D) a +0 club (31, 23, D) a +3 great sword of slicing 5 stones (33, -9, D) an arrow (34, 15, D) a large rock (35, 16, D) 4 large rocks (36, 23, D) a +0 short sword (38, -7, D) a +0 short sword (39, 7, D) a +0 dire flail a +0 dire flail an ettin corpse (41, 15, D) a +0 dagger 4 stones (42, -3, D) an arrow (42, 2, D) a +0 longbow (unseen) (42, 18, D) a +0 dagger (43, 2, D) an arrow (43, 3, D) 2 arrows (43, 6, D) an arrow (47, -2, D) a +0 giant club (52, 20, D) the +7 great sword of Putrescence {speed, *Noise +Inv rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. It lets you turn invisible. It may make noises in combat. (52, 21, D) 3 javelins (52, 23, D) a +1 ring mail of positive energy (54, 21, D) a +0 dagger (54, 22, D) 13 poisoned needles (54, 23, D) an uncursed ring of poison resistance (58, -3, D) a +0 long sword (60, -3, D) a +0 flail a +0 animal skin (62, -3, D) a +0 rapier (65, -3, D) a +0 long sword (65, -2, D) a +0 mace (68, -3, D) a +0 club (71, -3, D) a +0 whip a +0 robe (74, 2, D) a +0 whip (74, 7, D) 2 large rocks (75, 6, D) a large rock (75, 9, D) a +0 great sword of flaming (75, 11, D) a large rock