TheOrbIsALie the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) a +0 long sword (still there?) a +0 long sword (still there?) a +0 shield (still there?) a +0 scale mail (still there?) the +7 great mace "Firestarter" {inner flame, rF++} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {*Contam Stlth-} (still there?) It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} (still there?) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power (still there?) the +7 mace of Variability {chain chaos} (still there?) Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} (still there?) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) a +0 quarterstaff of protection (19, 1, D) a cursed -3 ring of evasion (20, 0, D) a +3 ring of protection (20, 1, D) an uncursed staff of power (21, 0, D) an uncursed staff of poison (21, 1, D) a manual of Shields (21, 3, D) a +1 demon trident of electrocution (22, 1, D) an uncursed staff of earth (23, 0, D) a +1 giant spiked club (23, 1, D) a book of Enchantments (23, 2, D) a +0 trident (unseen) (24, 0, D) a +3 arbalest of flaming (24, 1, D) a book of Geomancy (25, 0, D) a +3 broad axe of electrocution (25, 1, D) a book of Power (26, 0, D) a +2 great sword of slicing (26, 1, D) a book of Geomancy (26, 5, D) a +2 demon whip of freezing (26, 8, D) a +2 battleaxe of chopping (unseen) (27, 0, D) a sack of spiders (27, 1, D) an uncursed staff of air (28, 0, D) a lightning rod (4/4) (28, 1, D) the ring of Lies {rElec rF+ rN++ Dex-4 Slay+5} [ring of protection from fire] It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It insulates you from electricity. It greatly protects you from negative energy. (28, 8, D) a cursed +0 robe (unseen) (29, 0, D) a cursed staff of summoning (29, 1, D) a +2 scimitar of electrocution (34, 28, D) a +4 triple sword of protection (35, 0, D) a +2 short sword of speed (35, 14, D) a book of Flames (35, 15, D) an uncursed amulet of guardian spirit (35, 16, D) a +0 club (unseen) (35, 28, D) a cursed staff of cold (35, 29, D) a lightning rod (4/4) (36, 0, D) a phial of floods (36, 1, D) a +2 buckler of protection (36, 2, D) a +0 battleaxe (36, 14, D) an uncursed ring of see invisible (36, 15, D) a +1 plate armour of poison resistance (36, 18, D) a +0 club (36, 28, D) an uncursed ring of wizardry (36, 29, D) a book of Transfigurations (36, 32, D) a +0 robe (unseen) (37, 0, D) a +3 scale mail of cold resistance (37, 1, D) a fan of gales (37, 4, D) a cursed +0 long sword (unseen) (37, 14, D) the cursed +1 halberd of Yqoihum {flame, *Rage rF+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It protects you from fire. It may make you go berserk in combat. It has a curse placed upon it. (37, 15, D) a +3 chain mail of fire resistance (37, 17, D) a guardian serpent corpse (37, 28, D) a book of the Tempests (37, 29, D) a +1 spear of venom (38, 0, D) an uncursed staff of power (38, 1, D) a +0 mace a +1 arbalest of freezing (38, 5, D) a +0 mace a white draconian corpse (skeletalised by now) (38, 14, D) a book of Changes (38, 15, D) the +8 rapier of Wondrous Power {pain, SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you see invisible. (38, 19, D) a ball python corpse (38, 29, D) a +1 broad axe of flaming (still there?) a +0 falchion of electrocution (still there?) (38, 32, D) +0 storm dragon scales (unseen) (39, 0, D) a +2 whip of venom (39, 1, D) a book of Necromancy (39, 2, D) a +0 glaive (39, 4, D) a +0 glaive (unseen) (39, 5, D) a +0 dire flail (still there?) a +0 long sword (still there?) (39, 14, D) a +0 hand axe (39, 15, D) a +3 vampiric long sword (39, 17, D) a +2 falchion of freezing (39, 18, D) an adder corpse (39, 19, D) an anaconda corpse (39, 29, D) an uncursed staff of air (39, 33, D) a +0 robe (unseen) (40, 0, D) a +6 blowgun (40, 1, D) a phantom mirror (40, 15, D) a phantom mirror (40, 17, D) a +0 halberd a +0 robe (40, 18, D) a +0 club a +0 robe a +0 mace a naga corpse (40, 28, D) a +2 chain mail of cold resistance (40, 29, D) an uncursed staff of death (40, 32, D) a +3 vampiric falchion a +0 robe (40, 34, D) +0 storm dragon scales (unseen) (41, 0, D) a book of Summonings (41, 1, D) a phantom mirror (41, 2, D) a +0 mace of holy wrath (unseen) (41, 3, D) the +7 morningstar of the Eleven Eyes {flame, rElec rPois rF+ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from fire. It insulates you from electricity. It protects you from poison. (41, 14, D) a book of Transfigurations (41, 15, D) a +2 leather armour of poison resistance (41, 17, D) a +0 scimitar (unseen) (41, 18, D) a +0 scimitar (41, 19, D) an adder corpse (41, 28, D) an uncursed ring of protection from magic (42, 0, D) a +0 flail (42, 1, D) a +0 flail (42, 15, D) a +3 halberd of venom (42, 28, D) a book of Flames (42, 29, D) a +0 hunting sling of flaming (42, 34, D) a storm dragon corpse (43, 15, D) the +10 plate armour of a volcano {Str-5 Int+4 Dex+4} It affects your strength (-5). It affects your intelligence (+4). It affects your dexterity (+4). (43, 28, D) a +2 spear of venom (43, 29, D) a +1 quarterstaff of draining (43, 32, D) a +0 robe (unseen) (44, 28, D) an uncursed staff of summoning (49, 0, D) a +5 great mace of holy wrath (49, 3, D) a +0 spear of venom (unseen) (49, 12, D) a book of the Earth (49, 24, D) an uncursed amulet of faith (49, 36, D) an uncursed staff of summoning (49, 37, D) a +0 helmet of see invisible (50, 0, D) a +3 spear of piercing (50, 1, D) an uncursed staff of cold (50, 4, D) a manticore corpse (skeletalised by now) (50, 12, D) a +2 scimitar of holy wrath (50, 25, D) a book of the Warp (50, 27, D) a potion of blood (50, 37, D) an uncursed staff of cold (50, 43, D) a black mamba corpse (skeletalised by now) (50, 44, D) a +0 club (unseen) (51, 0, D) a Grand Grimoire (51, 12, D) a phantom mirror (51, 16, D) an uncursed amulet of the acrobat (51, 25, D) a phial of floods (51, 28, D) a +0 war axe (unseen) (51, 29, D) a +0 dagger (unseen) (51, 36, D) an uncursed staff of poison (51, 42, D) a +0 whip a guardian serpent corpse (skeletalised by now) (51, 44, D) a +2 halberd of venom (unseen) (52, 0, D) a +0 trident (52, 1, D) a +0 trident (52, 2, D) a +1 glaive of flaming 2 throwing nets a merfolk corpse (skeletalised by now) (52, 3, D) a +2 rapier of protection a +0 robe (52, 4, D) the +7 demon blade "Diysiot" {pain, MP+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your magic capacity (+9). 12 javelins of returning a +0 leather armour (52, 7, D) 3 javelins (52, 12, D) a +3 war axe of draining (52, 13, D) an uncursed staff of poison (52, 24, D) a +3 ring of intelligence (52, 25, D) a phantom mirror (52, 26, D) a cursed +0 spear (unseen) (52, 29, D) a +2 mace of holy wrath a +0 robe a +0 dagger a +0 robe a human corpse (skeletalised by now) a human corpse (skeletalised by now) (52, 36, D) a book of Party Tricks (52, 37, D) a phantom mirror (52, 41, D) a ball python corpse (skeletalised by now) (52, 42, D) a +0 trident (unseen) (52, 43, D) a +0 flail (unseen) (52, 44, D) a +1 mace of crushing (53, 1, D) the cursed +0 war axe of Fany {freeze, rPois rN+ Str+7 Int-5} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It affects your intelligence (-5). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. a phantom mirror (still there?) (53, 3, D) a +2 rapier of venom a +0 robe a merfolk corpse (skeletalised by now) (53, 6, D) a harpy corpse (skeletalised by now) (53, 12, D) a book of Necromancy (53, 13, D) +0 gold dragon scales (53, 24, D) an uncursed staff of cold (53, 25, D) a +4 quarterstaff of protection (53, 36, D) a lightning rod (4/4) (53, 37, D) a phantom mirror (54, 0, D) a +3 vampiric spear (54, 3, D) a +5 battleaxe of chopping (unseen) (54, 12, D) a +4 hand crossbow of velocity (54, 13, D) a +2 buckler of protection (54, 20, D) a raiju corpse (skeletalised by now) (54, 24, D) a +2 dagger of venom (54, 25, D) the cursed +1 arbalest "Coetwokk" {flame, rC+ Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from cold. It has a curse placed upon it. (54, 36, D) a book of Air (55, 0, D) a +4 trident of protection (55, 1, D) a crystal ball of energy (55, 3, D) a +0 spear (unseen) (55, 12, D) a phantom mirror (55, 13, D) a +4 plate armour of cold resistance (55, 24, D) a +0 dagger (59, 20, D) a +0 long sword (unseen) (59, 36, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. (59, 37, D) a book of Power (60, 36, D) an uncursed staff of summoning (60, 37, D) a fan of gales (60, 41, D) a +0 quarterstaff (unseen) (60, 42, D) a +2 demon whip of draining (unseen) (61, 0, D) the +12 great sword "Ynarghyro" {flame, rC+ rN+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (61, 8, D) an uncursed staff of power (61, 10, D) a +0 trident (unseen) (61, 11, D) a cursed -3 flail (unseen) (61, 16, D) a book of the Earth (61, 26, D) a book of the Dragon (61, 36, D) a +1 hunting sling of flaming (61, 40, D) the +11 rapier of Perversion {protect, Int+2 Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It affects your dexterity (+3). (61, 41, D) a +0 club a +0 hunting sling of velocity 21 stones a +0 hand axe a +0 animal skin (62, 1, D) a +4 long sword of protection (62, 8, D) an uncursed amulet of faith (62, 9, D) a +0 club (62, 10, D) a +0 dagger a +0 robe (62, 16, D) a +0 scimitar (62, 17, D) the +1 scale mail of Yseofutu {Regen+} It increases your rate of regeneration. (62, 20, D) a +0 dagger (unseen) (62, 21, D) a +0 short sword of protection (unseen) (62, 26, D) the cursed ring "Pynnesyo" {-Tele MR++ Str-5 Dex+4} [ring of strength] It affects your strength (-5). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It has a curse placed upon it. (62, 27, D) the +9 hunting sling "Xouqikish" {velocity, rPois rN+} Any stone fired from it inflicts extra damage. It protects you from poison. It protects you from negative energy. (62, 36, D) a +0 spear (62, 37, D) Ceot's Catalogue of the Displaced Blaze Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Recall Summoning/Translocation 3 d - Lesser Beckoning Translocation 3 e - Teleport Other Translocation 3 f - Malign Gateway Summoning/Translocation 7 (62, 41, D) a +0 rapier (unseen) (62, 42, D) a +0 robe (unseen) (62, 43, D) a +0 quarterstaff (unseen) (63, 0, D) a +0 shortbow of freezing (63, 8, D) a book of Clouds (63, 10, D) an uncursed staff of energy (63, 17, D) the +10 plate armour of the Spider Nest {-Tele rN++ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from negative energy. It prevents most forms of teleportation. (63, 19, D) a +1 vampiric scimitar a +0 rapier a +0 leather armour (63, 20, D) a cursed -2 long sword (63, 26, D) a +3 hunting sling of flaming (63, 27, D) a cursed staff of wizardry (63, 36, D) a phantom mirror (63, 37, D) an uncursed ring of protection from fire (64, 16, D) a fan of gales (64, 26, D) a +2 halberd of distortion (64, 27, D) an uncursed staff of poison (65, 26, D) the cursed +1 plate armour of Nealoe {rPois Dex+3 SInv Stlth-} It affects your dexterity (+3). It protects you from poison. It lets you see invisible. It makes you less stealthy. It has a curse placed upon it. (67, 0, D) +2 fire dragon scales (67, 3, D) a +0 long sword (68, 0, D) a crystal ball of energy (68, 3, D) a +0 scimitar (69, 0, D) a +3 shortbow of freezing (69, 36, D) a +1 chain mail of fire resistance (69, 40, D) a +0 scimitar (unseen) (69, 41, D) a +1 spear of venom (unseen) (70, 2, D) a +0 dagger a +0 longbow 8 arrows a +0 leather armour (70, 36, D) an uncursed staff of earth (70, 40, D) a +0 robe (70, 41, D) a +0 war axe (71, 17, D) an uncursed ring of see invisible (71, 22, D) a +0 short sword (unseen) (71, 26, D) a +3 scale mail of cold resistance (71, 36, D) a phial of floods (71, 37, D) a +1 vampiric hand axe (72, 9, D) a +2 leather armour of fire resistance (72, 16, D) an uncursed ring of magical power (72, 20, D) a +0 spear of venom (72, 21, D) a +0 short sword a +0 robe a +0 buckler (72, 26, D) an uncursed staff of energy (72, 27, D) a +0 dagger (72, 28, D) a +0 trident a +0 chain mail (72, 29, D) a +0 halberd a +0 chain mail (72, 30, D) a +0 short sword a +0 chain mail (72, 36, D) a crystal ball of energy (72, 37, D) an uncursed staff of power (72, 38, D) a +2 glaive of distortion (unseen) (73, 16, D) a +2 ring of dexterity (73, 17, D) a +0 short sword of freezing (73, 21, D) a +0 quarterstaff of protection (unseen) (73, 26, D) the +3 spear "Worm's Wrath" {pierce, rElec Stlth+} It inflicts extra damage upon your enemies. It insulates you from electricity. It makes you more stealthy. (73, 29, D) a +0 dagger (unseen) (73, 30, D) a +0 glaive (unseen) (73, 36, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (73, 37, D) a +3 plate armour of cold resistance (75, 1, D) a +4 chain mail of fire resistance