TheOrbIsALie the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) +5 storm dragon scales a +5 plate armour (7, -1, D) a +0 long sword a +0 shield a +0 scale mail (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 24, D) a +1 trident of protection (49, 36, D) an uncursed staff of conjuration (49, 37, D) a +3 leather armour of cold resistance (50, 24, D) a javelin (unseen) (50, 25, D) a sack of spiders (50, 27, D) the +4 great sword of Athrydof {slice, rN+ SInv Stlth+} It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you see invisible. It makes you more stealthy. (unseen) (50, 28, D) a javelin (unseen) (50, 37, D) a book of Enchantments (51, 25, D) a book of the Dragon (51, 27, D) a manticore corpse (51, 28, D) 3 javelins (51, 36, D) a book of Beasts (51, 37, D) a lamp of fire (52, 24, D) a book of Power (52, 25, D) an uncursed staff of poison (52, 30, D) a javelin (52, 36, D) an uncursed staff of fire (52, 37, D) an uncursed amulet of rage (53, 24, D) 2 potions of might (53, 25, D) a lamp of fire (53, 36, D) a +1 trident of protection (53, 37, D) a +2 morningstar of protection (54, 24, D) a phantom mirror (54, 25, D) a +0 chain mail of fire resistance (54, 36, D) a lamp of fire (55, 24, D) a +2 vampiric rapier (59, 36, D) an uncursed ring of fire (59, 37, D) a sack of spiders (60, 36, D) the cursed +0 troll leather armour "Zusminemm" {Regen+ Str+4 Int+3 Dex+2} It affects your strength (+4). It affects your intelligence (+3). It affects your dexterity (+2). It increases your rate of regeneration. It has a curse placed upon it. (60, 37, D) the +8 shortbow of the Messenger {venom, Fragile rPois Int+3 SInv} It poisons the ammo it fires. It affects your intelligence (+3). It protects you from poison. It lets you see invisible. It will be destroyed if unequipped. (60, 42, D) a hell hound corpse (61, 0, D) a +3 mace of draining (61, 16, D) a +2 plate armour of fire resistance (61, 26, D) an uncursed staff of wizardry (61, 36, D) an uncursed staff of air (61, 41, D) a +1 great sword of flaming (still there?) a hell hog corpse (still there?) (61, 42, D) +0 fire dragon scales a fire dragon corpse (62, 0, D) a book of Spatial Translocations (62, 1, D) a +1 short sword of venom (62, 8, D) a scroll of brand weapon (62, 17, D) an uncursed staff of poison (62, 26, D) a +1 leather armour of fire resistance (62, 27, D) a +5 longbow (62, 36, D) a scroll of brand weapon (62, 37, D) the Catalogue of Mutagenic Flight Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Spider Form Transmutation/Poison 3 c - Airstrike Air 4 d - Silence Hexes/Air 5 e - Alistair's Intoxication Transmutation/Poison 5 (62, 42, D) a hell hound corpse (63, 0, D) an uncursed staff of cold (63, 8, D) a lightning rod (4/4) (63, 16, D) a +6 mace of crushing (63, 17, D) an uncursed staff of air (63, 20, D) a +2 battleaxe of flaming (63, 26, D) a crystal ball of energy (63, 36, D) a crystal ball of energy (63, 37, D) the +1 large shield of the Gate {rPois rN+ Str-4 SInv} It affects your strength (-4). It protects you from poison. It protects you from negative energy. It lets you see invisible. (64, 16, D) a Young Poisoner's Handbook (64, 17, D) an uncursed ring of resist corrosion (64, 26, D) a +2 robe of magic resistance (64, 27, D) the cursed +0 hunting sling "Rakopelo" {flame, SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you see invisible. It has a curse placed upon it. (65, 26, D) a book of Spatial Translocations (67, 0, D) a +1 hand axe of flaming (68, 0, D) a cursed staff of earth (70, 8, D) a manual of Maces & Flails (70, 9, D) a +1 flail of venom (70, 36, D) a sack of spiders (70, 37, D) a Necronomicon (70, 40, D) a water moccasin corpse (skeletalised by now) (70, 41, D) a water moccasin corpse (skeletalised by now) (71, 8, D) a Grand Grimoire (71, 16, D) an uncursed ring of flight (71, 17, D) the +7 shortbow "Tuew" {speed, Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). (71, 26, D) an uncursed amulet of guardian spirit (71, 27, D) an uncursed staff of wizardry (71, 37, D) the +1 battleaxe of Temperance {holy, rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. (72, 8, D) a +2 robe of magic resistance (72, 9, D) a +4 ring of protection (72, 11, D) a ball python corpse (skeletalised by now) (72, 16, D) a +3 leather armour of poison resistance (72, 17, D) a +0 long sword (72, 18, D) the +1 spear of the Empty Page {drain, Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). (unseen) (72, 26, D) a +1 arbalest of velocity (72, 27, D) the +5 long sword of Recklessness {drain, rN+ Str+2 Dex+2 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+2). It protects you from negative energy. It lets you see invisible. (72, 36, D) a +2 trident of pain (72, 37, D) a phial of floods (72, 42, D) a ball python corpse (skeletalised by now) (73, 1, D) a +4 scale mail of fire resistance (73, 16, D) an uncursed ring of stealth (73, 26, D) a scroll of holy word (73, 27, D) a +4 vampiric great sword (73, 36, D) an uncursed staff of death (73, 37, D) a +2 robe of magic resistance (74, 3, D) a +0 dagger (74, 20, D) a +0 long sword (unseen) (75, 1, D) an uncursed ring of magical power (75, 20, D) a +0 short sword (unseen) (75, 22, D) a +0 short sword (unseen)