TheOrbIsALie the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (8, 0, D) a +0 shield a +0 scale mail a +0 long sword (8, 21, D) the cursed +2 morningstar of the Unstoppable Wars {pain, +Blink rF+++ MR- Str+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+6). It renders you almost immune to fire. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 24, D) a +4 morningstar of protection (unseen) (19, 0, D) the +0 chain mail "Qaneeloxt" {rPois Str+4 SInv} It affects your strength (+4). It protects you from poison. It lets you see invisible. (19, 17, D) a phial of floods (19, 33, D) a book of Air (20, 0, D) a +4 broad axe of venom (20, 1, D) an uncursed staff of power (20, 16, D) a +2 plate armour of magic resistance (20, 21, D) an uncursed staff of conjuration (unseen) (20, 33, D) a book of the Sky (20, 40, D) a black mamba corpse (20, 41, D) an anaconda corpse (21, 16, D) a +0 trident (21, 17, D) a scroll of brand weapon (21, 32, D) a +3 hand crossbow of velocity (21, 33, D) a box of beasts (21, 34, D) a cursed -2 ring of protection (21, 39, D) a +0 halberd a +0 robe a +0 glaive a guardian serpent corpse a naga corpse (21, 40, D) a black mamba corpse (21, 42, D) an anaconda corpse (22, 0, D) an uncursed staff of wizardry (22, 1, D) an uncursed staff of energy (22, 16, D) a box of beasts (22, 17, D) a box of beasts (22, 19, D) the +5 spear of Royalism {freeze, Fragile Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It will be destroyed if unequipped. (unseen) (22, 21, D) a +0 spear (22, 22, D) a +0 halberd (still there?) a guardian serpent corpse (still there?) (22, 23, D) a water moccasin corpse (skeletalised by now) (22, 24, D) a +0 robe (22, 32, D) an uncursed staff of poison (22, 33, D) a scroll of brand weapon (22, 34, D) a +2 hunting sling of freezing (22, 36, D) an adder corpse (22, 37, D) a water moccasin corpse (22, 38, D) a black mamba corpse (22, 39, D) a +0 halberd (still there?) a black mamba corpse (still there?) (22, 40, D) an anaconda corpse (22, 42, D) an anaconda corpse (23, 0, D) a book of Frost (23, 1, D) a book of Burglary (23, 5, D) (unseen) (23, 17, D) a +3 ring mail of cold resistance (23, 18, D) an uncursed ring of magical power (23, 20, D) a black mamba corpse (23, 21, D) a +2 spear of flaming a +0 robe a naga corpse (23, 24, D) a water moccasin corpse (23, 33, D) an uncursed staff of cold (23, 34, D) an uncursed staff of poison (23, 40, D) a +0 battleaxe (unseen) (23, 41, D) an anaconda corpse (24, 0, D) a Necronomicon (24, 1, D) a crystal ball of energy (24, 16, D) a lightning rod (4/4) (24, 17, D) a cursed staff of death (24, 18, D) a +1 vampiric spear (24, 21, D) a +0 mace (unseen) (24, 23, D) an anaconda corpse (24, 24, D) a +0 dire flail (24, 32, D) a phial of floods (24, 33, D) a +2 glaive of venom (24, 34, D) a +2 trident of venom (25, 0, D) a Grand Grimoire (25, 1, D) a +1 short sword of flaming (25, 16, D) the Catalogue of the Mountains and Orientation Spells Type Level a - Sandblast Earth 1 b - Blink Translocation 2 c - Passwall Transmutation/Earth 2 d - Recall Summoning/Translocation 3 e - Lesser Beckoning Translocation 3 f - Shatter Earth 9 (25, 18, D) an uncursed staff of power (25, 22, D) a +0 long sword (unseen) (25, 23, D) a cursed -2 trident (still there?) a guardian serpent corpse (still there?) (25, 24, D) an adder corpse (25, 32, D) the Disquisition on Arcane Weapons Spells Type Level a - Magic Dart Conjuration 1 b - Throw Icicle Conjuration/Ice 4 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Bolt of Fire Conjuration/Fire 6 (25, 33, D) a +2 scale mail of poison resistance (25, 34, D) the amulet "Nimat" {Acrobat *Corrode rN+ Dex+2} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (+2). It protects you from negative energy. It may corrode you when you take damage. (26, 16, D) a +3 executioner's axe of chopping (26, 17, D) a book of Enchantments (26, 32, D) a +1 hand axe of venom (26, 33, D) a cursed staff of wizardry (26, 34, D) an uncursed staff of poison (27, 1, D) the +9 lajatang "Leho Vuz" {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (27, 16, D) an uncursed ring of protection from cold (27, 17, D) a book of Dreams (27, 32, D) a +4 ring mail of fire resistance (27, 33, D) the Collected Works on the Escort and Ignition Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Throw Flame Conjuration/Fire 2 d - Summon Demon Summoning 5 e - Summon Forest Summoning/Translocation 5 f - Shadow Creatures Summoning 6 (27, 34, D) a +1 spear of piercing (28, 0, D) the +1 robe "Alivudob" {rC+ Dex+4} It affects your dexterity (+4). It protects you from cold. (28, 16, D) +2 ice dragon scales (28, 17, D) an uncursed staff of power (28, 32, D) an uncursed ring of resist corrosion (28, 33, D) an uncursed staff of energy (29, 0, D) an uncursed staff of poison (29, 16, D) a +3 vampiric lajatang (29, 17, D) a +0 glaive of venom (29, 32, D) the cursed +1 rapier "Giant's Death Toll" {vamp, rElec} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It has a curse placed upon it. (29, 33, D) a +3 flail of draining (35, 0, D) a Fen Folio (35, 14, D) a +1 hunting sling of flaming (35, 15, D) a book of Enchantments (35, 28, D) a crystal ball of energy (35, 29, D) a +1 trident of protection (36, 0, D) an uncursed staff of poison (36, 1, D) an uncursed ring of flight (36, 14, D) an uncursed staff of air (36, 15, D) a cursed staff of power (36, 28, D) a +5 eveningstar of venom (36, 29, D) the ring of Fuddutt {*Contam rElec MR+ Str+4} [ring of protection from magic] It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (37, 0, D) an uncursed ring of protection from fire (37, 1, D) a book of Callings (37, 14, D) a book of Fire (37, 28, D) a cursed staff of conjuration (37, 29, D) a +2 ring mail of positive energy (38, 1, D) a +2 long sword of protection (38, 14, D) an uncursed staff of air (38, 15, D) an uncursed staff of conjuration (38, 28, D) a cursed staff of poison (38, 29, D) an uncursed staff of death (39, 0, D) a +2 spear of flaming (39, 1, D) an uncursed staff of energy (39, 14, D) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (39, 15, D) a book of Conjurations (39, 28, D) a lamp of fire (39, 29, D) a book of Death (40, 0, D) an uncursed ring of flight (40, 1, D) an uncursed ring of protection from magic (40, 14, D) an uncursed amulet of rage (40, 15, D) the ring of Undoing {rPois Str+2} [ring of poison resistance] It affects your strength (+2). It protects you from poison. (40, 28, D) an uncursed staff of power (40, 29, D) a Young Poisoner's Handbook (41, 0, D) a +2 robe of magic resistance (41, 1, D) the +4 falchion of the Penguin {elec, Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). (41, 14, D) Jeliufuz's Tome of the Dusty Volcanoes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Lee's Rapid Deconstruction Earth 5 d - Ignition Fire 8 (41, 15, D) a +0 dagger of freezing (41, 29, D) an uncursed staff of poison (42, 0, D) a cursed staff of summoning (42, 1, D) an uncursed staff of wizardry (42, 14, D) a cursed -2 ring of dexterity (42, 15, D) an uncursed staff of poison (42, 28, D) a +1 chain mail of poison resistance (42, 29, D) a +1 robe of fire resistance (43, 14, D) an uncursed staff of wizardry (43, 15, D) an uncursed staff of energy (43, 28, D) a box of beasts (44, 28, D) a +1 robe of magic resistance (48, 39, D) a +0 rapier (unseen) (48, 41, D) a +3 spear of venom (unseen) (48, 42, D) an arrow a +0 scimitar a +3 long sword of electrocution (49, 0, D) a cursed -2 ring of evasion (49, 1, D) the amulet "Hacaj" {Inacc rF- rN+++ Dex-3 SInv} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (-3). It makes you vulnerable to fire. It renders you almost immune to negative energy. It lets you see invisible. (49, 12, D) a +2 long sword of holy wrath (49, 24, D) an uncursed ring of protection from magic (49, 36, D) an uncursed ring of positive energy (49, 37, D) a +1 scale mail of poison resistance (49, 41, D) a +0 dagger a +0 longbow 22 arrows a +0 leather armour (49, 43, D) an arrow (49, 44, D) an arrow (50, 1, D) a crystal ball of energy (50, 12, D) a book of the Earth (50, 24, D) an uncursed staff of poison (50, 25, D) a book of Power (50, 36, D) an uncursed staff of summoning (50, 37, D) an uncursed amulet of guardian spirit (50, 40, D) a +0 longbow 38 arrows a +0 leather armour (50, 41, D) a +0 long sword (unseen) (50, 42, D) a +0 flail of holy wrath (still there?) a +4 long sword (still there?) (51, 0, D) a +0 trident (51, 1, D) a +2 demon trident of flaming (51, 12, D) a +1 great mace of holy wrath (51, 24, D) +2 acid dragon scales (51, 25, D) the +1 scale mail of Gytusuf {rElec} It insulates you from electricity. (51, 29, D) (unseen) (51, 36, D) a +0 chain mail of fire resistance (51, 37, D) an uncursed staff of earth (52, 0, D) an uncursed staff of wizardry (52, 1, D) a book of Necromancy (52, 4, D) a +4 spear of piercing (unseen) (52, 13, D) a scroll of brand weapon (52, 24, D) the ring of Hinny {rC+ rN+ MP+9 Slay-2} [ring of magical power] It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). (52, 25, D) an uncursed staff of death (52, 37, D) a +0 robe of fire resistance (53, 0, D) the Grimoire of Creation and the Compass Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Gell's Gravitas Translocation 3 d - Teleport Other Translocation 3 (53, 1, D) a lightning rod (4/4) (53, 3, D) a +0 spear 16 javelins a +0 leather armour (53, 5, D) the +7 mace "Legela" {crush, rElec rPois rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It protects you from poison. (unseen) (53, 12, D) a scroll of brand weapon (53, 13, D) an uncursed staff of earth (53, 24, D) the +2 hand crossbow of Impermanence {velocity, rN+} Any bolt fired from it inflicts extra damage. It protects you from negative energy. (53, 25, D) an uncursed ring of flight (53, 36, D) a +0 dagger (53, 37, D) an uncursed amulet of the gourmand (54, 0, D) an uncursed staff of cold (54, 1, D) a cursed -2 trident a +0 leather armour a +0 rapier (54, 3, D) a +0 trident (54, 4, D) a javelin a +3 mace of holy wrath a +0 robe (54, 6, D) a javelin of penetration (54, 24, D) an uncursed staff of fire (54, 25, D) a scroll of brand weapon (54, 36, D) a +0 leather armour (55, 0, D) the +2 ring mail "Wurer" {*Contam rElec rF+ rN+} It protects you from fire. It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. (55, 1, D) the +10 storm dragon scales "Fubufusk" {rElec Int+7 Stlth-} It affects your intelligence (+7). It insulates you from electricity. It makes you less stealthy. (55, 3, D) the +3 halberd of Giotoaz {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. (unseen) (55, 12, D) a phial of floods (55, 13, D) a +2 triple crossbow of freezing (55, 24, D) an uncursed staff of air (59, 36, D) a +2 robe of magic resistance (59, 37, D) a box of beasts (60, 11, D) a +3 hand axe of electrocution (60, 36, D) the cursed ring of the Present {Str+4 Slay-3} [ring of slaying] It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It has a curse placed upon it. (60, 37, D) a manual of Slings (61, 0, D) a cursed staff of poison (61, 16, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (61, 26, D) the Collected Works on Assistive Ignition Spells Type Level a - Infusion Charms 1 b - Flame Tongue Conjuration/Fire 1 c - Regeneration Charms/Necromancy 3 d - Inner Flame Hexes/Fire 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Ring of Flames Charms/Fire 7 (61, 36, D) an uncursed ring of fire (61, 37, D) an uncursed ring of protection from fire (62, 0, D) a +1 scimitar of flaming (62, 1, D) the Disquisition on Weightlessness and Bewitchment Spells Type Level a - Static Discharge Conjuration/Air 3 b - Confuse Hexes 3 c - Tukima's Dance Hexes 3 d - Metabolic Englaciation Hexes/Ice 5 e - Darkness Hexes 6 (62, 8, D) the +6 flail of the Bear {speed, rF- rN+ SInv} Attacks with this weapon are significantly faster. It makes you vulnerable to fire. It protects you from negative energy. It lets you see invisible. (62, 10, D) an uncursed staff of energy (62, 16, D) the Compendium of Confrontation and Companions Spells Type Level a - Sting Conjuration/Poison 1 b - Conjure Flame Conjuration/Fire 3 c - Orb of Destruction Conjuration 7 d - Dragon's Call Summoning 9 (62, 17, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (62, 26, D) an uncursed staff of wizardry (62, 36, D) a +0 hand axe of chopping (62, 37, D) an uncursed staff of wizardry (63, 8, D) a +1 short sword of venom (63, 16, D) a phial of floods (63, 17, D) an uncursed staff of summoning (63, 26, D) the +1 shortbow "Dragon's Tongue" {venom, Dex+3 Stlth+} It poisons the ammo it fires. It affects your dexterity (+3). It makes you more stealthy. (63, 27, D) an uncursed staff of power (63, 36, D) an uncursed staff of fire (63, 37, D) the cursed +0 broad axe "Ygiocar" {chop, rElec Int+8} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It insulates you from electricity. It has a curse placed upon it. (64, 16, D) Joaw's Collected Works on the Icy Compass Spells Type Level a - Recall Summoning/Translocation 3 b - Ice Form Ice/Transmutation 4 c - Summon Forest Summoning/Translocation 5 d - Bolt of Cold Conjuration/Ice 6 (64, 17, D) an uncursed ring of stealth (64, 26, D) an uncursed staff of conjuration (64, 27, D) an uncursed staff of poison (65, 26, D) a box of beasts (67, 0, D) a book of Burglary (68, 0, D) a +2 broad axe of flaming (68, 3, D) a +0 hand axe (68, 8, D) a +0 dagger (unseen) (69, 0, D) an uncursed ring of protection from cold (70, 8, D) a +0 mace of crushing (70, 9, D) an uncursed ring of protection from fire (70, 36, D) a +2 short sword of holy wrath (70, 37, D) a book of Cantrips (71, 8, D) a +2 eveningstar of flaming (71, 10, D) a +1 vampiric scythe (unseen) (71, 11, D) a +2 quarterstaff of chaos (unseen) (71, 17, D) the Grimoire of Earth and Unholy Magic Spells Type Level a - Passwall Transmutation/Earth 2 b - Vampiric Draining Necromancy 3 c - Animate Dead Necromancy 4 d - Agony Necromancy 5 e - Simulacrum Ice/Necromancy 6 (71, 26, D) an uncursed staff of death (71, 27, D) the Volume of the Frostbite and Malediction Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Inner Flame Hexes/Fire 3 c - Fulminant Prism Conjuration/Hexes 4 d - Darkness Hexes 6 (71, 36, D) a crystal ball of energy (71, 37, D) the +9 hunting sling "Jurphiawaw" {flame, Str+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). (72, 8, D) a +1 quarterstaff of protection (72, 11, D) a +0 dagger a +0 robe (72, 12, D) a cursed -2 broad axe a +1 robe of magic resistance (72, 16, D) the +12 mace "Tuethroe" {flame, +Blink +Rage MR+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your resistance to hostile enchantments. It lets you blink. It lets you go berserk. (72, 17, D) a +2 plate armour of magic resistance (72, 27, D) an uncursed staff of poison (72, 36, D) a book of Minor Magic (72, 37, D) an uncursed staff of power (73, 1, D) a phantom mirror (73, 16, D) a +2 ring mail of positive energy (73, 17, D) a book of Debilitation (73, 26, D) a crystal ball of energy (73, 27, D) an uncursed staff of cold (73, 36, D) an uncursed ring of poison resistance (75, 1, D) a phantom mirror