TheOrbIsALie the Dungeon (0, 17, D) a +0 club a +0 robe (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (3, 11, D) a +0 dagger (5, 4, D) a +2 mace a +2 hand axe (5, 11, D) a +0 club (6, 4, D) a +2 quarterstaff a +2 trident (6, 8, D) 4 stones (7, 4, D) a +2 falchion a +2 dagger (8, 9, D) a +0 quarterstaff of protection (8, 10, D) a +2 long sword of holy wrath (8, 11, D) a +1 hand axe of freezing (8, 12, D) a +3 chain mail (8, 19, D) a +1 spear of piercing a +0 ring mail (9, 9, D) a +1 dagger of draining (9, 10, D) a +2 trident of piercing (9, 11, D) a +0 mace of protection (9, 21, D) a +0 scimitar a throwing net a +0 scale mail (17, 19, D) a +4 chain mail (17, 20, D) a +4 chain mail (17, 21, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (17, 22, D) a +1 broad axe of chopping (17, 23, D) a +2 halberd of venom (18, -3, D) a +0 trident (18, 19, D) a +0 helmet (18, 20, D) a +4 chain mail (18, 21, D) a +2 morningstar of protection (18, 22, D) a +2 scimitar of flaming (18, 23, D) a +0 lajatang (19, -4, D) a cursed +0 long sword a +0 robe a +4 battleaxe a +0 robe (19, -2, D) a +0 scimitar of flaming a cursed +0 morningstar a +0 robe a +2 mace a +0 robe (19, -1, D) a +2 great mace of protection (20, -3, D) a +0 flail the +6 short sword of Basiga {holy, rC+ Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It makes you more stealthy. (21, -4, D) a +1 dagger of chaos a +2 robe of the Archmagi a +0 war axe a +0 plate armour a +0 troll leather armour a phial of floods (21, 14, D) a +0 rapier a +0 robe (22, -5, D) a +2 scythe of slicing (24, -5, D) a phial of floods (26, -5, D) an uncursed staff of conjuration (28, 11, D) a +0 war axe a +0 chain mail (28, 23, D) a +0 long sword a +0 plate armour a +0 club a +0 war axe a +0 chain mail a +0 long sword a +0 plate armour a +0 trident (29, 11, D) a +0 halberd (29, 20, D) a +0 hand axe (29, 22, D) a +3 great sword of holy wrath a +0 hand axe a +0 leather armour a cursed -2 flail a +0 chain mail a +0 hand axe (29, 23, D) a +0 dagger a +0 robe (30, 11, D) a +0 chain mail a +0 leather armour (31, 22, D) a +0 halberd (unseen) (36, -2, D) a +2 arbalest of velocity (36, -1, D) a +1 great sword of flaming a +0 whip a cursed +0 robe an uncursed staff of power (36, 2, D) an uncursed ring of poison resistance (37, 0, D) the +5 scimitar of Meist {protect, Int+3} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). (37, 1, D) a crystal ball of energy (37, 22, D) a cursed -1 hand axe a +0 scale mail (38, 22, D) a +0 rapier of draining a +0 robe (40, 18, D) a +0 leather armour (40, 19, D) a +0 trident a +0 whip a +0 dagger a +0 robe (40, 20, D) a +0 hand axe a +0 scale mail (41, 18, D) a +0 trident 8 tomahawks (42, -1, D) 2 bolts (42, 0, D) a +3 great sword a +0 plate armour (42, 2, D) a +1 long sword a +2 plate armour of magic resistance a +0 large shield (42, 3, D) a bolt (43, -2, D) a +0 arbalest (unseen) (43, -1, D) a +1 great sword of flaming a +0 chain mail a +3 great sword a +0 plate armour a +0 long sword a +0 scale mail (43, 1, D) a +0 battleaxe a cursed +0 plate armour (43, 2, D) a +2 war axe a +0 arbalest 15 bolts a +0 plate armour (44, -2, D) a +0 arbalest 13 bolts (45, -3, D) a bolt (45, 0, D) a +1 hand axe of chopping (45, 1, D) a +3 giant spiked club (45, 7, D) a +3 great sword (45, 8, D) a +1 shortbow of freezing (46, -3, D) a +0 long sword (46, 0, D) a +1 hand axe of venom (46, 1, D) a +5 dire flail (46, 7, D) a +5 broad axe (46, 8, D) a +3 lajatang (47, -3, D) a +0 great sword a +0 chain mail (47, -2, D) a cursed -3 short sword (47, 21, D) a +0 trident (48, 0, D) a +3 great mace (48, 1, D) a +3 demon blade (48, 7, D) a +3 lajatang (48, 8, D) a +3 double sword (49, -3, D) 2 bolts a +2 triple crossbow of freezing (49, 0, D) a +3 great sword of protection (49, 1, D) a +2 whip of holy wrath (49, 7, D) a +3 demon whip of venom (49, 8, D) a +3 double sword (50, -3, D) a +1 antimagic rapier a +0 animal skin (50, -2, D) a +2 arbalest of flaming 22 bolts (51, 0, D) a +3 executioner's axe (51, 6, D) a +0 glaive a +0 robe (52, -3, D) a +0 arbalest 12 bolts (52, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (52, 5, D) the +7 shortbow of Dayw {freeze, Str+7 Int-5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+7). It affects your intelligence (-5). (52, 6, D) a +0 arbalest 27 bolts (52, 22, D) a +0 hunting sling (53, -31, D) 4 chunks of flesh a quicksilver dragon skeleton (53, 0, D) the +5 hand axe of Okawaru {chop, rC++ rN+} It inflicts extra damage upon your enemies. It greatly protects you from cold. It protects you from negative energy. (53, 11, D) 22 stones (53, 13, D) an uncursed ring of protection from cold (53, 22, D) 18 stones (54, 0, D) a +2 battleaxe of flaming (54, 12, D) a +0 robe (54, 14, D) 24 stones (54, 21, D) 7 stones (55, -28, D) 3 tomahawks of returning (55, -27, D) a titan corpse a titan corpse (55, -3, D) a cursed -1 battleaxe (unseen) (56, -3, D) a +0 war axe (unseen) (57, 14, D) a manual of Staves (58, -32, D) the +1 robe "Xubbor" {*Corrode rN+ Stlth+} It protects you from negative energy. It may corrode you when you take damage. It makes you more stealthy. (58, 0, D) a +0 glaive a cursed +0 chain mail (58, 3, D) a +0 long sword a +2 battleaxe a +0 chain mail (58, 4, D) a +0 trident (58, 13, D) a +1 great sword of holy wrath a +0 cloak a +0 rapier (58, 14, D) a +2 halberd of protection (unseen) (59, 3, D) a +0 great mace a +0 plate armour (59, 14, D) a +0 rapier (still there?) a book of Debilitation (still there?) (62, -30, D) a +0 longbow 26 arrows a +0 leather armour (62, 7, D) 50 bolts (62, 8, D) 50 bolts (63, -28, D) a +6 vampiric short sword (63, 0, D) a +0 chain mail of positive energy (63, 7, D) 50 bolts (63, 8, D) 50 bolts (64, 0, D) a +1 plate armour of fire resistance (64, 11, D) a +5 ring of slaying (64, 19, D) a +0 rapier (65, -32, D) the +7 sceptre of Asmodeus (65, -19, D) a +0 whip a +0 cloak (65, 0, D) the +1 chain mail of the Secret Cities {+Fly rC- Regen+} It makes you vulnerable to cold. It lets you fly. It increases your rate of regeneration. (65, 6, D) a +0 scimitar a +0 shortbow a +0 ring mail (65, 7, D) a +0 longbow (65, 11, D) the ring "Douwn" {rPois Str+6 Int+8 Slay-3} [ring of strength] It affects your strength (+6). It affects your intelligence (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from poison. (65, 18, D) a +0 mace of crushing (unseen) (65, 19, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (65, 21, D) the amulet "Xuarilu" {Spirit MP+9 Str+4 SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It affects your magic capacity (+9). It lets you see invisible. (65, 22, D) the ring "Uketh" {+Fly rF++ EV-2 Slay-5 Stlth+} [ring of evasion] It affects your evasion (-2). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It greatly protects you from fire. It lets you fly. It makes you more stealthy. (65, 23, D) the amulet "Esmof" {Faith rC+ rN+ Slay+3 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It protects you from negative energy. It makes you more stealthy. (66, 21, D) the amulet "Naososch" {RegenMP MR- Str+4 Dex+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (66, 23, D) the ring "Ybaxaum" {rElec Int-2 Dex+3 SInv Stlth+} [ring of dexterity] It affects your intelligence (-2). It affects your dexterity (+3). It insulates you from electricity. It lets you see invisible. It makes you more stealthy. (67, -28, D) a +1 cloak (67, -25, D) a +0 robe (67, -21, D) a +0 long sword (67, 11, D) a +3 ring mail a +0 robe (67, 12, D) the ring of Jikonur {rF+ SInv} [ring of protection from fire] It protects you from fire. It lets you see invisible. the ring "Cududdeyh" {Wiz rPois MR+} [ring of wizardry] It improves your spell success rate. It protects you from poison. It affects your resistance to hostile enchantments. (67, 19, D) a +0 dagger (unseen) (67, 21, D) the amulet "Wacin" {Faith rF- rC+ rN+++ MR-} [amulet of faith] It allows you to gain divine favour quickly. It makes you vulnerable to fire. It protects you from cold. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. (67, 22, D) the amulet "Uckidait" {Faith Dex+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+4). (67, 23, D) the ring "Munor" {*Slow rPois Str+3 Dex+4 SInv} [ring of see invisible] It affects your strength (+3). It affects your dexterity (+4). It protects you from poison. It lets you see invisible. It may slow you when you take damage. (68, 1, D) a +4 ring mail (68, 7, D) a +7 scale mail (68, 8, D) a +1 large shield (69, -19, D) a +3 whip (69, 0, D) a +6 chain mail (69, 1, D) +4 ice dragon scales (69, 7, D) +2 acid dragon scales (69, 11, D) a +5 ring of slaying (70, -28, D) a +0 scimitar (70, -20, D) the +9 triple sword "Petyga" {flame, rF+ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It affects your magic capacity (+9). (70, 11, D) the ring "Eteaxie Sena" {Wiz Stlth+} [ring of wizardry] It improves your spell success rate. It makes you more stealthy. (71, -29, D) a +4 halberd a +0 chain mail (71, 0, D) a +6 chain mail (71, 1, D) a +7 scale mail (71, 7, D) a +1 pair of gloves (71, 8, D) +2 acid dragon scales (72, 0, D) a +6 chain mail (72, 1, D) a +5 plate armour (72, 7, D) +2 swamp dragon scales (72, 8, D) +4 fire dragon scales (72, 16, D) a +0 rapier (unseen) (72, 17, D) a +0 dagger a +0 robe (73, 16, D) a +0 rapier a +0 chain mail (74, 6, D) a +0 dagger a +0 robe (74, 8, D) a +1 cloak a +0 whip a +0 hand axe a +0 ring mail (74, 9, D) a +0 dagger a +0 robe (74, 15, D) an uncursed staff of energy (74, 17, D) an uncursed staff of power (75, -32, D) a +1 eudemon blade of holy wrath a +0 large shield (75, -31, D) a +1 antimagic bardiche (75, -18, D) the +4 ring mail of the Gate {rC+ Str-5 Dex+5} It affects your strength (-5). It affects your dexterity (+5). It protects you from cold. a cursed -1 war axe a +0 arbalest 21 bolts a +0 chain mail (75, -17, D) +0 pearl dragon scales (75, -12, D) the +1 glaive of Deimutie {flame, rElec rC- rN+++ Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It makes you vulnerable to cold. It insulates you from electricity. It renders you almost immune to negative energy. 3 large rocks (75, 8, D) a +0 long sword (unseen) (75, 16, D) a crystal ball of energy (76, -19, D) a +0 long sword