TheOrbIsALie the Dungeon (0, 16, D) a +0 flail (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (3, 11, D) a +0 dagger (3, 12, D) a +0 halberd (5, 4, D) a +2 falchion a +2 dagger (6, 4, D) a +2 mace a +2 hand axe (7, 4, D) a +2 quarterstaff a +2 trident (8, 8, D) a +3 chain mail (8, 9, D) a +0 trident of piercing (8, 10, D) a +0 long sword of holy wrath (8, 11, D) a +0 dagger of electrocution (8, 19, D) a +3 quarterstaff of chaos a +0 whip a rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) (8, 20, D) 2 large rocks (9, 9, D) a +0 mace of crushing (9, 10, D) a +0 quarterstaff of protection (9, 11, D) a +0 hand axe of freezing (10, 22, D) 3 large rocks a cyclops skeleton (17, 19, D) a +4 chain mail (17, 21, D) a +2 scimitar of holy wrath (17, 22, D) a +2 war axe of freezing (17, 23, D) the +2 halberd of the Depths {chop, MP+9 Dex-4 SInv Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It affects your magic capacity (+9). It lets you see invisible. It makes you more stealthy. (18, 19, D) a +3 plate armour (18, 21, D) a +4 quarterstaff of speed (18, 22, D) a +2 rapier of distortion (18, 23, D) a +2 dire flail of protection (21, 8, D) a bullfrog skeleton