TheOrbIsALie the Dungeon (0, 16, D) a river rat skeleton (0, 17, D) a +0 club a hobgoblin skeleton (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (2, 9, D) a +0 flail of crushing (2, 10, D) a +1 quarterstaff of speed (2, 11, D) a +1 dagger of venom (3, 9, D) a +1 hand axe of freezing (3, 10, D) a +1 trident of piercing (3, 11, D) a +2 long sword of flaming (3, 12, D) a +3 ring mail (5, 4, D) a +2 quarterstaff a +2 trident (6, 4, D) a +2 mace a +2 hand axe (7, 4, D) a +2 falchion a +2 dagger (7, 12, D) a +0 whip (8, 17, D) a rat skeleton (8, 19, D) a black bear skeleton (8, 20, D) a warg skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton (17, 20, D) a +4 chain mail (17, 21, D) a +2 rapier of electrocution (17, 22, D) a +2 dire flail of protection (17, 23, D) a +2 halberd of protection (18, 20, D) a +4 scale mail (18, 21, D) a +2 scimitar of holy wrath (18, 22, D) a +2 war axe of chopping (18, 23, D) the +4 quarterstaff of Profit {chaos, +Blink MP-9 Int+6 SInv} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+6). It affects your magic capacity (-9). It lets you see invisible. It lets you blink.