TheOrbIsALie the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 36, D) an uncursed staff of cold (49, 37, D) a +4 antimagic lajatang (50, 24, D) an uncursed staff of wizardry (50, 25, D) the ring of Lugonu's Scorn {Fire rElec Slay+2} [ring of fire] It enhances your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (50, 36, D) a +0 dagger (50, 37, D) a fan of gales (51, 24, D) a +3 antimagic flail (51, 25, D) a lightning rod (4/4) (51, 29, D) an arrow (still there?) a +0 dire flail of crushing (still there?) (51, 35, D) an arrow (51, 36, D) an uncursed staff of fire (51, 37, D) a book of Clouds (51, 41, D) a +0 longbow (unseen) (51, 42, D) a +0 longbow (unseen) (51, 44, D) an arrow (52, 24, D) the +5 morningstar of Perversion {flame, *Noise rPois rN++ Int+2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from poison. It greatly protects you from negative energy. It lets you see invisible. It may make noises in combat. (52, 25, D) an uncursed staff of conjuration (52, 30, D) an arrow (52, 36, D) a +0 short sword (52, 37, D) an uncursed staff of summoning (52, 41, D) a cursed -3 rapier (unseen) (52, 42, D) 8 arrows (52, 43, D) a +0 short sword (unseen) (52, 44, D) 3 arrows (53, 24, D) a lamp of fire (53, 25, D) an uncursed ring of see invisible (53, 29, D) a +3 long sword of slicing (still there?) a +1 mace of protection (still there?) (53, 30, D) a +0 short sword (unseen) (53, 37, D) a Fen Folio (53, 41, D) a +0 long sword a +4 ring of strength a +0 long sword an elf corpse (skeletalised by now) (54, 24, D) a +3 arbalest of velocity (54, 25, D) a +1 leather armour of magic resistance (54, 36, D) a book of the Tempests (54, 38, D) an arrow (54, 42, D) a +0 long sword (55, 24, D) the amulet "Hejoaz" {Reflect rPois rF- MR+ SH+2 SInv} [amulet of reflection] It shields you and reflects attacks. It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It affects your SH (+2). (55, 36, D) a +3 battleaxe of electrocution a +0 longbow 14 arrows a +2 leather armour of cold resistance (55, 37, D) an arrow (55, 38, D) an arrow (59, 36, D) the +0 robe of Faunad {Int+6} It affects your intelligence (+6). (59, 37, D) a lightning rod (4/4) (60, 36, D) a +2 chain mail of magic resistance (60, 37, D) a sack of spiders (61, 0, D) the +6 hunting sling "Zaent" {flame, rPois} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. (61, 8, D) a crystal ball of energy (61, 16, D) an uncursed staff of poison (61, 36, D) the +5 flail "Laxilel" {crush, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. (61, 37, D) a lamp of fire (61, 40, D) a +0 short sword (62, 0, D) a +1 robe of the Archmagi (62, 1, D) the +8 war axe "Giantbane" {venom, Stlth+} It poisons the flesh of those it strikes. It makes you more stealthy. (62, 9, D) a +0 hunting sling of freezing (62, 16, D) an uncursed staff of fire (62, 17, D) a +0 rapier (62, 19, D) a +3 long sword of protection (62, 20, D) a +3 quick blade a +0 leather armour (62, 27, D) an uncursed staff of conjuration (62, 28, D) a +2 morningstar of protection a throwing net (62, 29, D) a +0 trident (unseen) (62, 30, D) a +0 shortbow (unseen) (62, 36, D) a lamp of fire (62, 37, D) +1 ice dragon scales (62, 40, D) a cursed +5 short sword (unseen) (63, 8, D) a Fen Folio (63, 16, D) the cursed +1 long sword of Infinity {freeze, *Contam rF++ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. (63, 17, D) a +2 whip of venom (63, 21, D) a +5 vampiric trident (63, 26, D) a +0 trident (63, 27, D) a +0 shortbow (still there?) a phantom mirror (still there?) (63, 28, D) 3 large rocks (63, 30, D) an arrow (63, 32, D) 2 arrows (63, 33, D) an arrow (63, 36, D) a +2 falchion of slicing (63, 37, D) the ring of Geidij {Ice +Fly Int+3 Dex+7 Slay-4} [ring of ice] It enhances your ice magic. It affects your intelligence (+3). It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It makes you vulnerable to fire. It protects you from cold. It lets you fly. (64, 16, D) a +5 flail of holy wrath (64, 17, D) an uncursed amulet of harm (64, 20, D) a +0 short sword (unseen) (64, 27, D) a +0 trident (64, 28, D) the +3 dagger "Zafam" {freeze, +Blink rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you blink. (unseen) (64, 30, D) an uncursed staff of poison (unseen) (65, 26, D) a +0 morningstar of protection (67, 0, D) a +1 arbalest of velocity (68, 0, D) a +1 vampiric spear (69, 0, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (70, 9, D) a book of Unlife (70, 36, D) a +0 dagger (70, 37, D) a +0 dagger (70, 38, D) a +2 dagger of speed (unseen) (70, 39, D) a +0 trident (unseen) (70, 40, D) 5 boomerangs of dispersal (71, 8, D) a +2 plate armour of fire resistance (71, 16, D) an uncursed staff of power (71, 17, D) a phial of floods (71, 26, D) a lightning rod (4/4) (71, 27, D) a book of the Sky (71, 31, D) a +1 dire flail of draining (71, 36, D) a box of beasts (71, 38, D) a +0 glaive 8 boomerangs a cursed +0 plate armour (71, 40, D) a +0 mace a +0 plate armour (72, 8, D) the +6 flail of the Nine Shrikes {drain, Int+7} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+7). (72, 9, D) a sack of spiders (72, 17, D) a +0 scimitar (72, 19, D) a +0 glaive of flaming (72, 26, D) a +3 scale mail of fire resistance (72, 27, D) a sack of spiders (72, 31, D) a +0 whip of freezing a +0 leather armour a cursed -1 scimitar a +2 long sword of slicing (72, 36, D) a lamp of fire (72, 37, D) a book of Burglary (72, 38, D) a +0 dagger (unseen) (72, 39, D) an uncursed staff of cold (unseen) (72, 40, D) a +0 battleaxe (unseen) (73, 1, D) a +2 robe of magic resistance (73, 16, D) a +1 quarterstaff of draining (73, 17, D) a book of Death (73, 26, D) a +0 short sword (73, 27, D) a +0 long sword (73, 29, D) a +0 short sword (unseen) (73, 30, D) a +5 vampiric halberd (unseen) (73, 36, D) a +0 dagger (73, 37, D) an uncursed staff of death (75, 1, D) an uncursed staff of death