Think Level 1 of the Dungeon (4, -27, D:1) a +0 mace (4, -24, D:1) a +0 mace (6, -27, D:1) 4 stones (11, -31, D:1) a +0 mace (20, -26, D:1) 5 stones (20, -1, D:1) 20 stones (23, -25, D:1) a +0 dagger (34, -16, D:1) a +0 ring mail (37, -21, D:1) 18 arrows (38, -30, D:1) a +0 club (42, -38, D:1) 10 stones (42, -10, D:1) a cursed -1 club (45, -19, D:1) 26 bolts (47, -49, D:1) a +0 club (52, -20, D:1) 20 arrows (52, -6, D:1) a cursed +0 short sword Level 2 of the Dungeon (3, -23, D:2) a +0 short sword (3, -22, D:2) a +0 mace (5, -32, D:2) a +0 club (5, -13, D:2) a +0 hand axe (11, -32, D:2) 12 stones (15, 9, D:2) a +0 rapier (16, -7, D:2) a +0 robe (28, 8, D:2) a +0 chain mail (31, -20, D:2) a +0 leather armour (31, 12, D:2) a +0 quarterstaff (34, -27, D:2) a +0 dagger (38, -26, D:2) 11 poisoned needles (39, 21, D:2) a +0 club (47, 13, D:2) 19 sling bullets Level 3 of the Dungeon (0, 0, D:3) 21 sling bullets (2, 11, D:3) a +1 hand axe of chopping 3 tomahawks a +0 scale mail (2, 14, D:3) a tomahawk (2, 42, D:3) 30 stones (4, 29, D:3) a +0 club (5, 29, D:3) a +0 flail (7, -7, D:3) a +0 mace (8, -7, D:3) a +0 mace (8, 25, D:3) a +0 hand axe a +0 scale mail a +0 club (8, 26, D:3) a +0 flail (9, -7, D:3) a +0 mace (9, -6, D:3) a +3 quarterstaff of chaos a +0 cloak (9, 26, D:3) a +0 hand axe a +0 robe (12, 14, D:3) 24 sling bullets (15, 10, D:3) a +0 falchion a +0 ring mail (15, 32, D:3) 22 bolts (17, 37, D:3) a +0 dagger (19, -6, D:3) a +0 mace (19, -4, D:3) a cursed -1 mace (36, 20, D:3) a cursed +0 short sword (37, 17, D:3) a +0 robe a +0 dagger (38, 21, D:3) a +0 dagger a cursed +0 robe (38, 44, D:3) a +0 flail (39, 37, D:3) a stone (39, 39, D:3) a +0 club (40, 43, D:3) a +0 short sword (42, 22, D:3) a scroll of fog (42, 40, D:3) a cursed -3 club (43, 1, D:3) a +0 ring mail (43, 37, D:3) 14 stones (45, 1, D:3) 9 sling bullets (46, 21, D:3) a cursed -1 trident (46, 22, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (3, -47, D:4) a hound corpse (skeletalised by now) (3, -39, D:4) a +0 dagger (6, -49, D:4) a +0 leather armour (7, -20, D:4) a +1 dagger of flaming (19, -29, D:4) a +2 short sword of speed (28, -27, D:4) a +0 mace (28, -26, D:4) a +0 falchion (30, -29, D:4) a +0 club a +0 scale mail (30, -14, D:4) 15 arrows (31, -45, D:4) the +0 pair of gloves of the Prince of Darkness {-Tele rCorr Int+7} It affects your intelligence (+7). It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. Level 5 of the Dungeon (0, 0, D:5) a quokka corpse (12, -26, D:5) 22 arrows (15, -32, D:5) a +0 dagger a +0 robe (15, -31, D:5) a +0 robe (18, -20, D:5) a hound corpse (18, -11, D:5) 12 stones (18, -6, D:5) a +0 ring mail (18, 6, D:5) a potion of flight (19, 9, D:5) a +0 pair of boots (21, 9, D:5) a scroll of remove curse (unseen) (25, -23, D:5) 17 sling bullets (46, -27, D:5) 22 stones (59, -20, D:5) a +0 rapier the Ecumenical Temple