Think Level 1 of the Dungeon [Shop] Mamavon's Distillery a potion of degeneration (10 gold) a potion of flight (30 gold) a potion of invisibility (80 gold) a potion of attraction (30 gold) a potion of mutation (80 gold) a potion of invisibility (80 gold) a potion of lignification (30 gold) a potion of heal wounds (50 gold) [Shop] Otrusyuscha's Antique Weapon Shoppe a +0 mace (75 gold) a +0 club (25 gold) a +0 club (25 gold) a +0 hand axe (75 gold) the +5 short sword of Summertime {speed, rElec rC+} (1375 gold) Attacks with this weapon are significantly faster. rC: It protects you from cold. rElec: It insulates you from electricity. a +0 dagger (50 gold) a +0 war axe (87 gold) a +0 trident (87 gold) a +0 dagger (50 gold) [Shop] Irecuobb's Book Shoppe a book of Geomancy (252 gold) a book of Spectacle (448 gold) an Inescapable Atlas (476 gold) a book of Beasts (532 gold) a book of the Senses (448 gold) a book of Cantrips (168 gold) a book of Debilitation (280 gold) a book of Spatial Translocations (364 gold) a book of Maledictions (476 gold) [Shop] Kohaptoih's Antique Weapon Boutique a +0 mace (75 gold) a +0 whip (62 gold) a +1 vorpal battleaxe (417 gold) a +0 glaive (162 gold) a +0 whip (62 gold) a +0 dagger (50 gold) a +1 scimitar of holy wrath (355 gold) a +0 dagger (50 gold) a +0 quarterstaff (100 gold) the +7 mace "Kiutt" {holy, *Slow Will+++ Int+4 SInv} (1640 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+4). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. a +0 rapier (100 gold) [Shop] Miosall's Assorted Antiques a +0 quarterstaff (124 gold) a scroll of amnesia (108 gold) a +0 mace (93 gold) a +0 club (31 gold) a +0 ring mail (124 gold) a +0 mace (93 gold) 2 potions of berserk rage (310 gold) a +0 long sword (108 gold) a scroll of fog (62 gold) (0, 0, D:1) 13 gold pieces (0, 1, D:1) a +0 club (0, 2, D:1) 11 gold pieces (1, 0, D:1) a potion of lignification (1, 1, D:1) 13 gold pieces (1, 2, D:1) 8 gold pieces (2, 0, D:1) 19 gold pieces (2, 1, D:1) a +0 hunting sling (2, 2, D:1) a +0 dagger (6, -12, D:1) a +0 leather armour (6, -3, D:1) a +0 dagger (7, 3, D:1) 17 stones (17, -4, D:1) 2 stones (20, -10, D:1) a +0 leather armour (21, 2, D:1) a +0 dagger (29, -24, D:1) a +0 club (33, -2, D:1) a +0 dagger (34, 14, D:1) a bat corpse (skeletalised by now) (42, 7, D:1) a book of Rime (45, -9, D:1) a +0 short sword a stone (45, 8, D:1) a +0 robe (48, 4, D:1) a +0 whip (49, 4, D:1) a +0 robe (52, -7, D:1) a +0 dagger (57, 11, D:1) a +0 whip (60, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (5, -19, D:2) a +0 scale mail (11, 9, D:2) a potion of curing (15, -18, D:2) 26 stones (15, 0, D:2) a ball python corpse (17, 11, D:2) a +0 dagger (19, -31, D:2) 18 stones