Think Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 35, D:1) a +0 dagger (6, 21, D:1) a +0 whip (10, 30, D:1) a +0 hunting sling (11, 34, D:1) a +0 short sword (13, 31, D:1) a +0 dagger (15, 31, D:1) a +0 club (19, 48, D:1) a +0 short sword (20, 32, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Eklorual's Weapon Shoppe a +0 spear (42 gold) a +0 trident (49 gold) a +0 dagger (28 gold) a +0 triple crossbow (140 gold) a +0 war axe (49 gold) the +7 morningstar of the Mind {elec, Str+4 Int-5 Stlth+} (737 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+4). Int: It affects your intelligence (-5). Stlth: It makes you more stealthy. the +7 dire flail of the Blind Eye {venom, Str+4} (772 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+4). a +0 whip (35 gold) a +0 fustibalus (210 gold) a +6 dagger of venom (481 gold) (0, 0, D:2) a +0 hunting sling (12, 8, D:2) a +0 whip (17, -19, D:2) 7 gold pieces (19, -20, D:2) 8 gold pieces (24, 9, D:2) a +0 hand axe (27, 2, D:2) a +0 short sword 5 stones (30, 4, D:2) a +0 robe (36, 9, D:2) a +0 hand axe (40, -26, D:2) a +0 robe (41, -12, D:2) 5 boomerangs (42, -25, D:2) a +0 dagger (43, 4, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 11, D:3) a hound skeleton (5, 0, D:3) 3 silver boomerangs (18, 5, D:3) a +0 leather armour (25, 17, D:3) 6 gold pieces (27, 2, D:3) a +0 war axe (28, 6, D:3) a +0 great sword