Think Level 1 of the Dungeon [Shop] The Oracle's Delphic Readings a scroll of poison (40 gold) a scroll of torment (95 gold) a scroll of silence (95 gold) a book of the Tundra (320 gold) a scroll of identify (20 gold) the Spellbook of the Crypt (360 gold) Spells Type Level a - Anguish Hexes/Necromancy 4 b - Animate Dead Necromancy 4 c - Haunt Necromancy/Summoning 7 Elyvilon disapproves of the use of such an item. a scroll of identify (20 gold) a scroll of fog (40 gold) a scroll of noise (10 gold) (0, 0, D:1) 4 stones (2, 33, D:1) a +0 club (4, 6, D:1) a +0 dagger (4, 45, D:1) a +0 falchion (12, 15, D:1) a +0 whip (14, -8, D:1) a +0 scale mail (29, 14, D:1) a staff of air (30, 8, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, 20, D:2) a +0 leather armour (8, 28, D:2) a +0 club (9, 31, D:2) a +0 robe (10, 31, D:2) a +0 leather armour (14, 4, D:2) a +0 spear (14, 15, D:2) a +0 mace of holy wrath (18, 8, D:2) a +0 dagger (21, 11, D:2) 3 stones (28, 4, D:2) a stone a +0 short sword (37, 26, D:2) a +0 short sword (49, 28, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a scarf of invisibility (5, 30, D:3) a +0 ring mail (7, 10, D:3) a +0 leather armour a +0 club (8, 14, D:3) a +0 halberd (9, 15, D:3) a +0 spear (12, 53, D:3) a +0 ring mail (13, 32, D:3) a +0 robe (27, 33, D:3) a +0 club (37, 47, D:3) a staff of death (44, 49, D:3) 5 stones (47, 38, D:3) a +2 spear of freezing (49, 12, D:3) a +0 dagger (49, 35, D:3) a staff of death (57, 8, D:3) a +0 dagger a +0 club a +0 club a +0 dagger a +0 animal skin the +3 helmet of Articulation {Harm Int+5 Stlth-} Int: It affects your intelligence (+5). Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. a +0 dagger (57, 9, D:3) a +0 club a +0 club a +0 leather armour (58, 5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (7, -5, D:4) a +0 falchion (10, -7, D:4) a +0 chain mail (15, 11, D:4) a +0 leather armour (16, -7, D:4) a +0 club (20, 11, D:4) a +0 flail (21, 11, D:4) a +0 dagger (32, -7, D:4) a +0 flail (35, -10, D:4) a +0 club (35, 0, D:4) a +0 mace (37, 11, D:4) a +0 heavy sling (43, -10, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) the +6 plate armour "Kodolil" {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (6, 0, D:5) 3 boomerangs (7, 16, D:5) a +0 helmet (12, 25, D:5) a +0 plate armour (13, -4, D:5) a +0 hand axe (16, 18, D:5) a +0 scale mail (19, -9, D:5) a +0 cloak (25, -19, D:5) a +0 giant club (30, 26, D:5) a +0 dagger a +0 scale mail (31, 14, D:5) a staff of air (31, 26, D:5) a +0 flail a +0 ring mail (32, 25, D:5) a +0 hand axe a +2 leather armour of fire resistance (32, 26, D:5) a +0 club 3 boomerangs (44, 27, D:5) 4 stones (63, 19, D:5) 5 stones Level 6 of the Dungeon (0, 5, D:6) a +0 club a +0 robe a +0 spear (1, -14, D:6) 9 stones (2, -2, D:6) 2 potions of curing (2, -1, D:6) a +0 flail (2, 0, D:6) a +0 pair of boots of rampaging (2, 1, D:6) 7 stones (2, 2, D:6) a wand of acid (4) (3, 9, D:6) a +0 club (5, 5, D:6) a potion of ambrosia (7, -17, D:6) a +0 hand axe a +0 club a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 dagger (8, 3, D:6) a potion of ambrosia (9, 0, D:6) a potion of ambrosia (21, -12, D:6) a +0 chain mail (22, -13, D:6) a +0 club (22, 6, D:6) 5 stones (23, -4, D:6) 6 stones (38, -8, D:6) 5 poisoned darts (46, -12, D:6) 6 stones (56, -4, D:6) a +0 cloak (61, -35, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 24, D:7) a +0 short sword (1, -1, D:7) a +0 flail a +0 flail a +0 flail (6, 5, D:7) a +0 shortbow (10, 19, D:7) a +0 spear (10, 20, D:7) a +0 flail a +0 club a +0 club a +0 robe (10, 21, D:7) a +0 club a +0 whip (14, 26, D:7) a +0 long sword (15, 26, D:7) 5 stones (17, 11, D:7) a +0 shortbow (29, -9, D:7) a +0 leather armour a +0 whip (29, -5, D:7) a +0 war axe (30, -10, D:7) a +0 short sword a +0 hand axe (33, 32, D:7) a +0 giant club (50, -12, D:7) 2 scrolls of vulnerability (51, 30, D:7) a scroll of vulnerability (54, 24, D:7) a +0 robe (56, 14, D:7) 4 stones (59, 32, D:7) a +0 rapier (59, 33, D:7) a +0 robe a +2 dagger a +0 robe a +0 long sword a +0 robe a +0 mace (62, 2, D:7) a +2 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 club a stone (1, -1, D:8) a +0 short sword (1, 0, D:8) a +0 short sword 4 stones (2, 0, D:8) a +0 dagger a +0 short sword 8 poisoned darts (4, 0, D:8) a +0 short sword 2 stones (13, 3, D:8) a +0 flail a +2 spear of venom a +0 arbalest (14, 3, D:8) a +0 spear (15, -33, D:8) 2 stones (15, 3, D:8) a +1 spear of flaming a +0 scale mail a +0 buckler (17, -12, D:8) a +0 flail (17, 6, D:8) a +0 flail a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (28, -7, D:8) a +0 leather armour a +0 trident (31, -6, D:8) a +0 robe a +0 dagger (31, -5, D:8) 8 stones a +0 flail (34, -4, D:8) a +0 shortbow (52, -20, D:8) a +0 robe a +2 dagger of venom (53, -23, D:8) a +0 robe a +0 dagger (54, -23, D:8) a +0 ring mail a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 potions of degeneration (5, 31, Lair:1) a +2 dagger of venom (25, 12, Lair:1) 7 stones (32, 50, Lair:1) a +0 mace (36, -8, Lair:1) a +0 mace (37, 12, Lair:1) 17 gold pieces (42, -8, Lair:1) a +0 club (54, 39, Lair:1) a water moccasin skeleton (59, 25, Lair:1) a +0 whip (66, 25, Lair:1) an elephant corpse Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip a +0 shortbow (3, -11, Lair:2) a blink frog corpse (skeletalised by now) (3, 18, Lair:2) 12 gold pieces (4, -11, Lair:2) a wolf corpse (4, -4, Lair:2) a +0 shortbow (5, -14, Lair:2) a wolf corpse (5, -11, Lair:2) a +0 quarterstaff a +0 shortbow (14, 9, Lair:2) a rime drake corpse a cane toad corpse a wyvern corpse (16, 4, Lair:2) a potion of ambrosia (17, -12, Lair:2) a potion of lignification (18, 4, Lair:2) a scroll of identify (20, -9, Lair:2) a +0 dagger of venom (unseen) (23, -5, Lair:2) 20 gold pieces