Think Level 1 of the Dungeon [Shop] Avovesch's Jewellery Shop a +5 ring of evasion (432 gold) a ring of protection from fire (300 gold) an amulet of magic regeneration (360 gold) the ring of the Past {AC+4 Str+5} (642 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+5). a ring of resist corrosion (240 gold) a ring of protection from cold (300 gold) [Shop] Hyint's Weapon Shoppe a +0 rapier (48 gold) a +0 sling (18 gold) a +0 dagger (24 gold) 6 boomerangs (144 gold) the +5 dagger of Classification {heavy, rC+++ Str+5 Stlth-} (956 gold) Str: It affects your strength (+5). rC: It renders you almost immune to cold. Stlth: It makes you less stealthy. a +0 spear (36 gold) a +0 hand axe (36 gold) a +0 arbalest (54 gold) [Shop] Eleuboaf's Magic Scroll Boutique a scroll of poison (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of summoning (133 gold) a scroll of noise (14 gold) a scroll of fog (56 gold) a scroll of teleportation (42 gold) a scroll of poison (56 gold) [Shop] Raph's Antique Armour Emporium a +0 scale mail (124 gold) a +0 robe (21 gold) a +0 leather armour (62 gold) a +0 helmet (139 gold) the +0 robe of Tenacity {Harm *Slow rF+} (282 gold) rF: It protects you from fire. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. a +1 ring mail of positive energy (403 gold) a +2 leather armour of poison resistance (496 gold) a +0 cloak (139 gold) a +0 ring mail (124 gold) [Shop] Corhek's Magic Scroll Emporium a scroll of blinking (105 gold) 3 scrolls of teleportation (126 gold) a scroll of teleportation (42 gold) a scroll of vulnerability (56 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) (0, 0, D:1) 5 stones (2, -29, D:1) a +0 ring mail (9, 2, D:1) a +0 barding (12, 8, D:1) a +0 dagger (15, 26, D:1) a +0 plate armour (19, 23, D:1) a +0 dagger (24, -10, D:1) a +0 short sword of flaming (25, -4, D:1) a +1 dagger of draining (28, -29, D:1) a +0 hand axe (29, 17, D:1) a +0 spear (31, 0, D:1) 5 stones (34, -20, D:1) a +0 scale mail Level 2 of the Dungeon (21, 7, D:2) a scarf of resistance (26, 7, D:2) a +2 pair of gloves 5 poisoned darts (28, 12, D:2) a +0 whip 5 stones (34, 35, D:2) a +0 short sword 7 stones (36, 30, D:2) a +0 club (36, 31, D:2) 4 stones (37, 30, D:2) 9 stones (39, 26, D:2) 5 poisoned darts (39, 29, D:2) a +0 club (43, 20, D:2) a +0 sling (44, 36, D:2) a +0 leather armour (47, 20, D:2) a +0 dagger (47, 33, D:2) a +0 leather armour (49, 8, D:2) a +0 short sword 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (10, 2, D:3) a +0 leather armour (13, -11, D:3) a +0 hammer (13, -10, D:3) a +0 hammer (13, -4, D:3) a +0 hammer (14, -11, D:3) a +0 hammer (15, -12, D:3) a +0 hammer (15, -2, D:3) a +0 hammer (15, 0, D:3) a +0 hammer (25, 18, D:3) a +0 club a goblin corpse (skeletalised by now) (29, -7, D:3) a +0 heavy trident a +0 chain mail (34, 24, D:3) a +0 mace (37, -19, D:3) a ball python corpse (40, -9, D:3) a rat skeleton (45, 12, D:3) a +0 sling