Think Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (12, 26, D:1) a +0 quarterstaff 5 boomerangs (13, 49, D:1) a +0 whip (16, 41, D:1) a +0 dagger (18, 49, D:1) a +0 dagger (20, 35, D:1) a +0 dagger (21, 17, D:1) a +0 short sword 3 stones (29, 49, D:1) a +0 short sword (31, 35, D:1) a +0 dagger (37, 24, D:1) 2 stones (41, 39, D:1) a +0 whip (42, 40, D:1) 5 stones (51, 11, D:1) a +0 short sword (52, 27, D:1) a +0 dagger (54, 3, D:1) a +0 short sword (57, 28, D:1) +0 shadow dragon scales Level 2 of the Dungeon [Shop] Dorgh's Weapon Shop the +0 short sword "Weeng" {speed, rElec Str+3} (322 gold) Str: It affects your strength (+3). rElec: It insulates you from electricity. the +2 war axe "Newt's Demise" {heavy, rC+ Dex+2 SInv} (425 gold) Dex: It affects your dexterity (+2). rC: It protects you from cold. SInv: It lets you see invisible. a +0 short sword (33 gold) a +0 spear (33 gold) 9 stones (9 gold) a +0 quarterstaff (44 gold) a +0 whip (27 gold) a +0 trident (38 gold) a +0 heavy sling (51 gold) (0, 0, D:2) a +0 hand axe (7, -25, D:2) a +0 dagger (11, -10, D:2) a +0 short sword (22, -11, D:2) a +0 sling (24, -23, D:2) a +0 whip (32, -33, D:2) a +0 short sword 3 stones (38, -22, D:2) a +0 short sword Level 3 of the Dungeon (5, -20, D:3) a +0 scale mail (7, -24, D:3) 6 atropa-tipped darts (9, -27, D:3) a +0 whip 4 stones (14, 10, D:3) an adder corpse (skeletalised by now) (15, -39, D:3) a +0 trident (16, -16, D:3) a +0 short sword a +0 ring mail (20, -5, D:3) a +3 hand axe (24, 2, D:3) a +0 club a +0 leather armour a +0 trident (25, 2, D:3) a +0 dagger a +0 ring mail a +0 short sword a +0 leather armour (32, 0, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club 5 poisoned darts (2, -12, D:4) an adder corpse (4, -8, D:4) a +0 robe (4, 7, D:4) an adder corpse (9, 3, D:4) 3 poisoned darts (10, 1, D:4) a scroll of identify