Think Level 1 of the Dungeon (4, 13, D:1) a +0 hand axe (8, 4, D:1) a +0 short sword (15, -34, D:1) a +0 cloak (19, 13, D:1) a +0 dagger (21, -35, D:1) a +0 short sword (22, -28, D:1) a +0 spear (23, 13, D:1) a +0 leather armour (38, -13, D:1) a +0 dagger (42, -5, D:1) a +0 plate armour (46, -25, D:1) a +0 dagger (54, -19, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Keklehoe's Magic Scroll Shoppe a scroll of enchant weapon (105 gold) a scroll of revelation (105 gold) a scroll of poison (56 gold) a scroll of identify (28 gold) a scroll of poison (56 gold) a scroll of enchant weapon (105 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) [Shop] Xiufimn's Magic Scroll Emporium a scroll of vulnerability (40 gold) a scroll of summoning (95 gold) a scroll of enchant weapon (75 gold) a scroll of torment (95 gold) a scroll of amnesia (40 gold) a scroll of identify (20 gold) a scroll of poison (40 gold) a scroll of identify (20 gold) (0, 0, D:2) 4 javelins (10, -4, D:2) a beast talisman (11, -2, D:2) a +0 club (14, 10, D:2) a +0 short sword (21, -1, D:2) a +0 ring mail (22, 2, D:2) a +0 trident (34, 3, D:2) a +0 ring mail (43, 22, D:2) a +0 hand axe a +0 club a +1 leather armour of cold resistance a +1 mace of venom a +0 leather armour (46, 5, D:2) a +0 scythe a +0 robe (51, 10, D:2) a +0 mace (51, 31, D:2) a +0 leather armour (53, 0, D:2) a +0 plate armour Level 3 of the Dungeon [Shop] Benibab's General Store a tin of tremorstones (2/2) (560 gold) a wand of digging (5) (294 gold) a +0 robe of fire resistance (107 gold) a scroll of noise (14 gold) a +0 robe (9 gold) a +2 ring mail of cold resistance (294 gold) a +0 sling (21 gold) a potion of cancellation (112 gold) (0, 0, D:3) a +0 sling (6, 11, D:3) a +0 short sword (7, 3, D:3) a +0 pair of boots (11, -8, D:3) a +0 dagger (25, -28, D:3) a +0 barding (28, -5, D:3) a +0 short sword (35, 11, D:3) a +0 robe (35, 14, D:3) 6 poisoned darts (43, 9, D:3) an amulet of regeneration Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Qesa {rC+ Str+6 Dex-2 Stlth+} (4860 gold) [ring of strength] Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. Stlth+: It makes you more stealthy. the ring "Gorgh" {rF+ rN+ Dex+2} (3820 gold) [ring of positive energy] Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. the amulet of Moderation {Spirit Str+6} (4960 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+6: It affects your strength (+6). the +0 robe of the Merwolf {rN++ Dex-4} (980 gold) Dex-4: It affects your dexterity (-4). rN++: It greatly protects you from negative energy. (25, 13, D:4) a +0 ring mail (29, -17, D:4) a +0 short sword (30, 21, D:4) a +0 hand axe a +0 robe a +0 dagger (31, 21, D:4) a +0 dagger a +0 robe (32, -15, D:4) a +0 club (32, 21, D:4) 7 gold pieces (33, 4, D:4) a +0 robe (39, 2, D:4) a +2 hand axe of electrocution Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (16, 18, D:5) a +0 ring mail (36, -2, D:5) a +0 war axe (39, 5, D:5) a +0 whip (44, 36, D:5) a +0 dagger a +0 robe (44, 46, D:5) a +0 whip a +0 leather armour Level 6 of the Dungeon (9, 5, D:6) a +0 club (9, 6, D:6) a +0 short sword a +0 giant club a +0 falchion (9, 7, D:6) a +0 club a +0 scale mail a +0 mace a boomerang the Ecumenical Temple