Think Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (23, 24, D:1) a scroll of acquirement (25, 10, D:1) a bat skeleton (26, 11, D:1) a bat skeleton (27, -28, D:1) a +0 hand axe (27, 15, D:1) 9 stones (28, 10, D:1) a +0 dagger a +0 dagger a kobold skeleton a ball python skeleton (30, 8, D:1) a +0 hand axe (30, 26, D:1) a +0 dagger of venom (31, 7, D:1) a +0 leather armour (38, -1, D:1) a +0 dagger (39, -11, D:1) 9 stones (40, -3, D:1) a jackal skeleton (41, -7, D:1) 5 stones (41, -4, D:1) a jackal skeleton (41, -3, D:1) a jackal skeleton (42, -16, D:1) a +0 whip a stone a kobold skeleton (43, -8, D:1) a ball python skeleton (46, -7, D:1) a quokka skeleton (46, 1, D:1) a frilled lizard skeleton (50, -2, D:1) a stone (53, 14, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (55, 3, D:1) a +0 whip a gnoll corpse (skeletalised by now) (55, 5, D:1) a +0 whip (57, -17, D:1) a +0 leather armour (57, -10, D:1) a +0 club a goblin skeleton (58, -11, D:1) a ball python skeleton (59, -4, D:1) a +0 pair of boots (61, -19, D:1) a +0 club (63, -22, D:1) 6 stones Level 2 of the Dungeon [Shop] Xagyah Kong's Weapon Emporium a +0 hand axe (30 gold) a +0 flail (35 gold) a +7 spectral lajatang (745 gold) a +2 arbalest of flaming (255 gold) a +0 flail (35 gold) a +3 rapier of venom (236 gold) a +0 quarterstaff (50 gold) (6, 12, D:2) a quokka corpse (skeletalised by now) (8, 18, D:2) a +0 dagger (14, 10, D:2) a +0 ring mail (21, 17, D:2) a +0 whip (27, 0, D:2) a bat skeleton (28, 0, D:2) a +0 club (28, 2, D:2) a +0 dagger a +0 club (28, 4, D:2) a +0 club a ball python skeleton (29, 3, D:2) a +0 club (29, 25, D:2) a +0 robe (34, -7, D:2) an adder skeleton (47, 3, D:2) 8 stones (51, -6, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (9, -7, D:3) a +0 helmet (14, -25, D:3) 3 stones (16, 6, D:3) a +0 robe (40, 4, D:3) 5 stones (41, -13, D:3) an adder corpse (skeletalised by now) (42, 2, D:3) a +0 short sword (45, -26, D:3) a +0 cloak (47, 20, D:3) a +0 club (48, 20, D:3) a hobgoblin corpse (skeletalised by now) (53, -5, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, 2, D:4) a rat corpse (skeletalised by now) (7, 11, D:4) a scroll of identify (10, 9, D:4) a scroll of identify (12, 12, D:4) a +0 club (19, 8, D:4) a +0 trident (20, -10, D:4) a +0 leather armour (35, -15, D:4) a +0 robe (37, -14, D:4) a howler monkey corpse (skeletalised by now) the Ecumenical Temple a sewer (0, 0, Sewer) a +0 whip a kobold corpse (5, -20, Sewer) a +0 chain mail (5, -3, Sewer) a +0 dagger (6, -21, Sewer) a scroll of noise (6, -20, Sewer) a scroll of identify (6, -2, Sewer) a +0 dagger a giant cockroach corpse (7, -20, Sewer) a scroll of identify (10, -8, Sewer) a +0 short sword a ball python corpse (10, 0, Sewer) a +0 short sword (11, -8, Sewer) a +0 dagger 2 stones (11, -2, Sewer) a +0 short sword 5 stones a kobold skeleton (11, 0, Sewer) a +0 short sword a stone a kobold corpse (skeletalised by now) (13, -3, Sewer) a bat corpse (skeletalised by now) (17, -10, Sewer) 3 scrolls of vulnerability (17, -9, Sewer) 12 gold pieces (17, -8, Sewer) a potion of haste (18, -9, Sewer) a potion of experience (18, 19, Sewer) a +0 short sword a kobold corpse (skeletalised by now)