Think Level 1 of the Dungeon (2, 13, D:1) a ball python corpse (skeletalised by now) (3, -13, D:1) a rat corpse (skeletalised by now) (3, 14, D:1) a frilled lizard corpse (skeletalised by now) (4, -13, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, 12, D:1) a rat corpse (skeletalised by now) (9, -15, D:1) a jackal skeleton (9, 3, D:1) a +0 chain mail (10, -4, D:1) a +0 short sword (10, 7, D:1) a rat skeleton (14, 2, D:1) a maw talisman (14, 12, D:1) a +1 mace of protection (14, 15, D:1) a +0 whip a bat corpse (skeletalised by now) (15, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 9, D:1) a bat skeleton (20, -21, D:1) a +1 dagger of venom (23, 18, D:1) a +0 pair of boots (36, 7, D:1) a +0 club a goblin skeleton (41, 2, D:1) a bat skeleton (43, -14, D:1) a +0 ring mail (44, -10, D:1) a bat corpse (skeletalised by now) (46, 2, D:1) a +0 spear (51, -1, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 4, D:2) a +0 hand axe (3, 29, D:2) a ball python corpse (12, 0, D:2) a +0 dagger a +0 club a kobold skeleton a goblin skeleton (22, 3, D:2) a quokka skeleton (32, 22, D:2) a talisman of death (33, 3, D:2) a +0 club (43, 12, D:2) an adder corpse (skeletalised by now) (44, 11, D:2) a +0 club (53, 4, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon