Dungeon Crawl Stone Soup version 0.34-a0-680-g35dfe5f7e9 (webtiles) character file. Game seed: 5345903337106088219 2 Thormy the Tinkerer (level 1, 0/14 HPs) Began as a Mountain Dwarf Forgewright on Aug 9, 2025. Slain by a ball python (1 damage) ... on level 1 of the Dungeon on Aug 23, 2025. The game lasted 00:01:12 (66 turns). Thormy the Tinkerer (Mountain Dwarf Forgewright) Turns: 66, Time: 00:01:12 Health: 0/14 AC: 2 Str: 12 XL: 1 Next: 25% Magic: 3/3 EV: 0 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 1.4 Dodging + Level 1.4 Stealth + Level 1.8 Spellcasting + Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears without a sign' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears into the void' Options error: Bad colour 'boring' in message_colour setting: 'boring:glow with a rainbow of weird colours and disappear' Options error: Bad colour 'boring' in message_colour setting: 'boring:glows slightly and disappears' Options error: Bad colour 'boring' in message_colour setting: 'boring:is slowly consumed by flames' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly burns to ash' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly crumbles into the ground' Options error: Bad colour 'boring' in message_colour setting: 'boring:shimmers? and breaks? into pieces' Options error: Bad colour 'boring' in message_colour setting: 'boring:stares at you suspiciously for a moment' Options error: Bad colour 'boring' in message_colour setting: 'boring:trembles before you' Options error: Bad colour 'boring' in message_colour setting: 'boring:You feel mildly nauseous' Options error: Bad colour 'boring' in message_colour setting: 'boring:Multicoloured lights dance around' Options error: Unknown explore stop condition 'greedy_sacrificeable' (Thormy.rc:840) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Thormy the Mountain Dwarf Forgewright. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Found two stairs. Okay, then. Unknown command. Options error: Bad channel -- pray (HDAMessageColors.rc:28) Options error: Bad channel -- food (HDAMessageColors.rc:31) Options error: Bad channel -- rotten_meat (HDAMessageColors.rc:48) Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears without a glow' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears without a sign' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears into the void' Options error: Bad colour 'boring' in message_colour setting: 'boring:glow with a rainbow of weird colours and disappear' Options error: Bad colour 'boring' in message_colour setting: 'boring:glows slightly and disappears' Options error: Bad colour 'boring' in message_colour setting: 'boring:is slowly consumed by flames' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly burns to ash' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly crumbles into the ground' Options error: Bad colour 'boring' in message_colour setting: 'boring:shimmers? and breaks? into pieces' Options error: Bad colour 'boring' in message_colour setting: 'boring:stares at you suspiciously for a moment' Options error: Bad colour 'boring' in message_colour setting: 'boring:trembles before you' Options error: Bad colour 'boring' in message_colour setting: 'boring:You feel mildly nauseous' Options error: Bad colour 'boring' in message_colour setting: 'boring:Multicoloured lights dance around' Options error: Unknown explore stop condition 'greedy_sacrificeable' (Thormy.rc:840) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome back, Thormy the Mountain Dwarf Forgewright. No target in view! You open the door. There is an open door here. A giant cockroach comes into view. The helpless giant cockroach fails to defend itself. You hit the giant cockroach. You kill the giant cockroach! No target in view! A bat comes into view. A bat is nearby! A ball python comes into view. The bat closely misses you. The bat hits you. You take 1 damage, and have 13/14 hp. You miss the bat. The ball python hisses angrily. You hear an angry hiss. The bat misses you. The bat closely misses you. x2 You barely miss the bat. The bat closely misses you. A ball python comes into view. The bat closely misses you. The bat hits you. You thump the bat! You kill the bat! The ball python barely misses you. The ball python grabs you. The ball python constricts you. You take 2 damage, and have 11/14 hp. You escape the ball python's grasp. The ball python misses you. The ball python attacks as it pursues you! The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python bites you. The ball python constricts you. The ball python bites you but does no damage. You take 2 damage, and have 10/14 hp. The ball python barely misses you. The ball python constricts you. The ball python bites you. You take 3 damage, and have 7/14 hp. MASSIVE DAMAGE!! The ball python bites you but does no damage. The ball python constricts you. The ball python bites you but does no damage. x2 The ball python constricts you. You take 2 damage, and have 5/14 hp. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/14 hp. MASSIVE DAMAGE!! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. You die... ...+..# ##.#.......) ####.####....# #.# PPP#.##....### #.# P⌠P#.##.##.#######.# PPP#....##.#.....#.# ####..####.#.....#.# ......# #.........# ......# #......S..# ....... #......@S.# ........ #...(.....# ........ #.#######.# #........#.. ..# ### #.# #.# #.. #.. You could see 2 ball pythons. Vanquished Creatures A giant cockroach (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Thormy the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | Upgraded the game from 0.34-a0-583-gc6ea85272a to | 0.34-a0-680-g35dfe5f7e9 65 | D:1 | HP: 3/14 [ball python (2)] 65 | D:1 | HP: 1/14 [constriction (1)] 66 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, chequers_garden, corexii_leaking_fountain, minmay_pentomino_o2 Action || total ---------------------------++------- Melee: Mace || 4 Stab: Sleeping || 1 Armour: Robe || 21 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 0 | 43 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 0 | 43 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, chequers_garden, corexii_leaking_fountain, minmay_pentomino_o2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 0 | 43 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 0 | 43 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------