Tiimeh Level 1 of the Dungeon (0, 0, D:1) 7 exploding tomahawks (-15, 4, D:1) a +0 whip (-21, 5, D:1) a +0 club (-16, 7, D:1) a +0 club (-11, 10, D:1) a +0 club (-24, 11, D:1) a +0 whip (-63, 12, D:1) a +0 robe (-56, 16, D:1) a scroll of noise (-56, 17, D:1) 29 stones (-55, 18, D:1) 10 stones (-21, 20, D:1) a stone (-22, 21, D:1) a stone (-22, 22, D:1) a stone (-16, 22, D:1) a +0 leather armour (-15, 22, D:1) a +0 club (-4, 26, D:1) a +0 leather armour (2, 26, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of holy wrath (-6, 1, D:2) 19 sling bullets (-1, 1, D:2) a +0 short sword a +0 blowgun 3 poisoned needles (0, 1, D:2) a +0 club (27, 7, D:2) a +0 club (25, 9, D:2) a +0 leather armour (28, 10, D:2) a +0 short sword (-7, 11, D:2) 28 sling bullets (4, 11, D:2) 3 large rocks (15, 12, D:2) 18 stones (30, 12, D:2) 19 sling bullets (14, 15, D:2) a +0 hand axe (-1, 19, D:2) a +0 dagger (0, 19, D:2) a +0 club a +2 short sword of electrocution (0, 21, D:2) a stone a +0 dagger (0, 22, D:2) a stone (1, 24, D:2) a +0 ring mail (-14, 27, D:2) a +0 whip (3, 30, D:2) a +0 whip (-9, 31, D:2) a +0 robe (3, 31, D:2) a +0 club (4, 31, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (-22, 5, D:3) 2 stones 2 poisoned needles (-21, 5, D:3) a +0 whip a +0 animal skin a +2 helmet 3 poisoned needles a cursed -2 club a +0 club a +0 club 18 stones a +0 hunting sling (-20, 5, D:3) a +0 club a +0 hunting sling 14 stones (-31, 9, D:3) 14 stones (-17, 11, D:3) a +0 mace (-28, 14, D:3) a +0 leather armour (4, 15, D:3) a +1 morningstar of protection (9, 16, D:3) a +2 flail of protection (-10, 18, D:3) a +0 spear (15, 25, D:3) 17 poisoned needles (-5, 26, D:3) a +0 club (7, 32, D:3) 8 bolts (-32, 33, D:3) a +0 robe Level 4 of the Dungeon [Shop] Esing's Food Shoppe a meat ration (55 gold) a meat ration (55 gold) a meat ration (55 gold) a bread ration (55 gold) a meat ration (55 gold) a meat ration (55 gold) a beef jerky (16 gold) a bread ration (55 gold) a meat ration (55 gold) 2 fruits (33 gold) (0, 0, D:4) a +0 robe (10, 3, D:4) a +0 hand axe a +0 short sword a +0 leather armour (1, 6, D:4) 9 poisoned needles (4, 9, D:4) a +0 robe a +0 dagger (0, 10, D:4) a +0 leather armour (15, 11, D:4) a +2 robe of magic resistance a cursed +0 battleaxe (23, 11, D:4) a +0 ring mail (36, 17, D:4) the +10 quarterstaff "Bifyarghopp" {crush, +Inv +Fly rPois MR-} It inflicts extra damage upon your enemies. It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you fly. (-4, 21, D:4) 18 arrows (11, 28, D:4) a cursed -3 spear a +0 halberd a +0 spear (12, 28, D:4) a +0 club (16, 28, D:4) a +0 scale mail (1, 29, D:4) a +0 club (2, 29, D:4) a +0 flail (7, 30, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 flail (-13, 1, D:5) a +0 chain mail (-30, 4, D:5) 5 bolts (15, 8, D:5) 20 sling bullets (11, 11, D:5) a cursed +0 leather armour (-5, 16, D:5) a +0 whip a +0 flail (12, 27, D:5) a +0 hunting sling (-32, 35, D:5) a wand of frost (23) a wand of flame (18) (12, 38, D:5) a potion of degeneration (-1, 41, D:5) a throwing net Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:6) a +0 ring mail (15, 9, D:6) a +0 hand axe a +0 longbow (15, 15, D:6) a +0 giant club (-14, 19, D:6) a +0 chain mail a +0 dagger (-34, 20, D:6) a +0 whip a +0 leather armour (-20, 35, D:6) a +0 robe (-35, 37, D:6) 18 bolts (-40, 39, D:6) a +0 glaive (-40, 40, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (-12, 8, D:7) a +0 short sword (-6, 10, D:7) 14 stones (-6, 19, D:7) 20 bolts (12, 21, D:7) 12 stones (-19, 22, D:7) 2 arrows (-18, 22, D:7) an arrow (-18, 23, D:7) an arrow (-18, 24, D:7) 3 arrows (-18, 25, D:7) an arrow (-18, 26, D:7) 2 arrows (-5, 26, D:7) a +0 hunting sling (-18, 27, D:7) an arrow (-18, 28, D:7) 5 arrows a +0 shortbow (-17, 28, D:7) an arrow (-11, 28, D:7) a +0 giant spiked club (-17, 29, D:7) an arrow (-12, 29, D:7) a throwing net (26, 31, D:7) 17 stones (-1, 33, D:7) a +0 chain mail (5, 40, D:7) 10 bolts of penetration (2, 53, D:7) 12 stones (2, 56, D:7) 25 arrows Level 8 of the Dungeon [Shop] Otuafum's Weapon Emporium a +0 quarterstaff (52 gold) a +0 hand axe (39 gold) 18 stones (23 gold) a +0 quarterstaff (52 gold) a +1 rapier of speed (247 gold) 20 stones (26 gold) a cursed +0 flail (32 gold) a +0 broad axe (52 gold) a +2 scimitar of distortion (286 gold) 22 sling bullets (143 gold) 25 stones (32 gold) the cursed +3 battleaxe "Hell-Harrower" {flame, *Corrode MR+ Int+3 Stlth+} (517 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. It makes you more stealthy. It has a curse placed upon it. a +0 falchion (39 gold) 27 stones (35 gold) a +0 scimitar (52 gold) (0, 0, D:8) 10 arrows of frost (0, 3, D:8) a +0 hand axe (-27, 4, D:8) a +0 giant spiked club (-14, 7, D:8) a +0 club (-19, 9, D:8) a +0 giant club (1, 16, D:8) a +0 great sword a +0 robe (1, 17, D:8) a +0 hand axe a +0 robe (2, 17, D:8) a +0 long sword a +0 robe (3, 17, D:8) a cursed +0 scimitar a +0 robe (-16, 19, D:8) 20 sling bullets (-5, 28, D:8) a +0 quarterstaff (-26, 29, D:8) a +0 robe (-6, 31, D:8) 27 stones (7, 33, D:8) a scroll of random uselessness (12, 35, D:8) 13 poisoned needles (-4, 39, D:8) a +0 ring mail (-12, 40, D:8) a +1 hat Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (17, 0, D:9) a +0 scale mail (27, 1, D:9) 15 arrows (17, 15, D:9) a +1 scale mail of fire resistance a gnoll corpse (skeletalised by now) (16, 16, D:9) 5 large rocks a +0 flail a cyclops corpse (skeletalised by now)