Timinator Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -14, D:1) 4 stones (7, -28, D:1) 4 stones (8, -29, D:1) 5 stones (10, 4, D:1) 8 stones (11, -21, D:1) a +0 club (11, -20, D:1) a +0 club 4 stones (11, -15, D:1) a +0 club (31, -5, D:1) a +0 war axe (33, -31, D:1) a +0 dagger (40, 7, D:1) 6 poisoned darts (46, -19, D:1) 4 poisoned darts Level 2 of the Dungeon [Shop] Fill's Antique Weapon Shop a +0 long sword (70 gold) the +10 demon whip "Azaemp" {drain, Will+ rCorr Str+2} (1988 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 long sword (70 gold) a +0 rapier (80 gold) the +6 quarterstaff of Cafai {vorpal, Str+4 Dex+3} (1154 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). a +0 mace of draining (148 gold) a +0 spear (60 gold) a +0 quarterstaff (80 gold) a +0 spectral quarterstaff (240 gold) (0, 0, D:2) a +0 club (2, 0, D:2) a +0 mace a +0 club a +0 animal skin a +0 dagger a +0 club a +0 dagger a +0 dagger (3, 1, D:2) a +0 dagger a +0 club (3, 2, D:2) a +0 dagger (6, 10, D:2) a bat corpse (skeletalised by now) (6, 18, D:2) a +0 dagger a +0 robe (6, 37, D:2) a +0 hand axe (29, 34, D:2) a +0 robe (29, 46, D:2) a +0 hand axe a +0 scale mail (36, 45, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (9, -7, D:3) a +0 whip 8 poisoned darts (30, -27, D:3) a +0 short sword a kobold corpse (32, -20, D:3) 6 stones (32, -16, D:3) a +0 dagger a +0 robe a +0 dagger 7 gold pieces a +0 club an orc corpse an orc corpse (36, -6, D:3) a staff of earth (36, -3, D:3) a +0 short sword