Timinator Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (15, -22, D:1) a +0 short sword 5 stones (16, -14, D:1) a +0 dagger (19, -7, D:1) a +0 hand axe (44, -15, D:1) a +0 dagger (45, 7, D:1) 5 stones (53, -27, D:1) a +0 dagger Level 2 of the Dungeon (14, -12, D:2) 5 stones (15, 16, D:2) a +0 trident (16, -15, D:2) a +0 dagger (16, 2, D:2) a +0 whip (23, -10, D:2) a +0 short sword (25, 13, D:2) a +0 short sword (31, -15, D:2) a +0 dagger 3 stones (32, 0, D:2) 4 stones (34, 12, D:2) a +0 dagger 5 stones (34, 13, D:2) a +2 dagger of draining a +0 sling (36, -15, D:2) 4 stones (36, 6, D:2) a +0 dagger (36, 11, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 club (47, -5, D:2) a +0 dagger (64, 25, D:2) a +0 robe (68, 10, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Usty's Armour Shop a +2 scale mail of cold resistance (273 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +4 ring mail of fire resistance (403 gold) a +1 chain mail of fire resistance (214 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) [Shop] Xucits's Weapon Shoppe a +2 shortbow of freezing (226 gold) 7 stones (9 gold) a +0 long sword (45 gold) the +5 mace of Timinator's Peril {vorpal, Int+2} (529 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). a +0 sling (19 gold) a +0 mace (39 gold) a +0 short sword (39 gold) the +8 whip of Linearity {holy, *Corrode rElec rN+ Stlth+} (778 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rElec: It insulates you from electricity. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. [Shop] Awuragg's Assorted Antiques a +0 whip (62 gold) a scroll of identify (50 gold) a scroll of immolation (100 gold) 2 potions of might (200 gold) a +0 helmet (112 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) the +2 robe of Anaesthesia {-Tele rElec rN+++} (967 gold) rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. (5, 38, D:3) 6 stones (23, 30, D:3) 8 stones (32, 24, D:3) a +1 dagger of venom (34, 26, D:3) 5 stones (36, 21, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (47, 6, D:4) a worm corpse (48, 3, D:4) a ball python corpse (51, 18, D:4) a +0 rapier