Dungeon Crawl Stone Soup version 0.29.1-1-gd02db69 (webtiles) character file. Game seed: 17451360883767097475 0 Timinator the Caller (level 1, 14/14 HPs) Began as a Demigod Wanderer on Dec 19, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:44 (7 turns). Timinator the Caller (Demigod Wanderer) Turns: 7, Time: 00:01:45 Health: 14/14 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... d - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 pair of boots (worn) Potions b - a potion of curing Skills: + Level 1.0 Throwing + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 2.6 Summonings + Level 1.7 Transmutations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 40% N/A 7% 1 Beastly Appendage Tmut 14% N/A 11% 1 Call Imp Summ 10% N/A 11% 2 Summon Guardian Golem Hex/Summ 5% N/A 36% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Timinator the Demigod Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a +0 dagger, a potion of curing, a +0 robe, a +0 pair of boots; and the following spells available to memorise: Summon Small Mammal, Beastly Appendage, Call Imp, Summon Guardian Golem, Ignite Poison. Unknown command. Unknown command. Save game and exit? Okay, then. (D) Dungeon Where to? (? - help) Okay, then. You don't know any spells. You open the door. Found a stone staircase leading down. There is an open door here. You don't know any spells. Sorry, you're not good enough to have a special ability. Unknown command. Save game and exit? Welcome back, Timinator the Demigod Wanderer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #<# #.# #.# ####. ##.###...... #>..@...# #####...# ......> ...#### ...# .### .# .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Timinator the Demigod Wanderer began the quest for the Orb. 0 | D:1 | Timinator set off with the following items: a +0 dagger, a | potion of curing, a +0 robe, a +0 pair of boots; and the | following spells available to memorise: Summon Small | Mammal, Beastly Appendage, Call Imp, Summon Guardian Golem, | Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 7 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_ring, minivault_5, grunt_decor_clamped, chequers_serial_rivers_micro_c, minmay_misc_feat_room