Timinator Level 1 of the Dungeon (6, 22, D:1) a +0 short sword (11, 22, D:1) a +0 club (16, 12, D:1) a +0 club (21, 11, D:1) a +0 robe (22, 9, D:1) 8 stones (50, 3, D:1) a +0 club 4 stones Level 2 of the Dungeon (0, 0, D:2) 5 javelins (6, 14, D:2) a +0 club a +0 dagger a +0 dagger a +0 short sword a +0 animal skin a +0 helmet a +0 club a +0 club (8, 14, D:2) a +0 dagger a +0 dagger (9, 10, D:2) a +0 sling (10, 15, D:2) 4 stones (22, 5, D:2) 6 stones (44, 37, D:2) a +0 mace (48, 24, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 6 stones (1, -11, D:3) a +2 whip of electrocution 3 stones (2, -12, D:3) 7 stones (8, 18, D:3) a +0 mace (10, -39, D:3) a +0 club a +0 leather armour (12, -13, D:3) a +0 halberd (12, -12, D:3) a +0 whip a +0 whip (13, -14, D:3) a +0 spear (18, -21, D:3) a +0 club (21, -25, D:3) the +6 sling "Acza" {venom, rElec Dex+3} Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (26, 0, D:3) 5 boomerangs (35, -9, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +1 vorpal sling (10, -9, D:4) a +0 short sword a +0 ring mail (16, 2, D:4) a +0 club (17, -5, D:4) a +0 trident (17, 3, D:4) a +0 falchion (23, -15, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 flail (24, -12, D:4) a +0 club (30, -18, D:4) the +3 leather armour of Dice, Bag, and Bottle {Harm rN+} rN: It protects you from negative energy. Harm: It increases damage dealt and taken. (30, -5, D:4) a +0 long sword (36, -10, D:4) a +0 leather armour (36, 0, D:4) a +0 giant spiked club (42, -28, D:4) a +0 dagger 3 stones Level 5 of the Dungeon (0, 0, D:5) 3 stones (8, 15, D:5) a +0 whip a +0 trident a +2 chain mail of poison resistance (8, 16, D:5) a +0 hand axe a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +1 vampiric short sword a +0 scale mail (18, 19, D:5) a +0 rapier (18, 28, D:5) 4 stones (20, 2, D:5) a staff of earth (27, 32, D:5) the +0 ring mail of the Arena {rF++ Str-5 Int+5} Str: It affects your strength (-5). Int: It affects your intelligence (+5). rF: It greatly protects you from fire. (33, 16, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 war axe 2 boomerangs a +0 leather armour a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 scale mail (1, 0, D:6) a +0 dagger a +0 ring mail a +0 hand axe a +0 scale mail a +0 flail (1, 1, D:6) a +0 war axe (9, -14, D:6) a +0 scale mail (20, 19, D:6) 3 poisoned darts (25, 25, D:6) a +0 leather armour (28, 15, D:6) a +0 trident (30, 25, D:6) a +3 spear (31, 25, D:6) a +0 short sword of venom a +0 leather armour a +0 dagger a +0 chain mail a +0 trident a +0 whip a +0 club a +0 whip a +0 robe a +0 club (32, 2, D:6) a +0 shortbow (32, 4, D:6) a +0 dagger of venom a +0 robe (35, -1, D:6) a +0 club 5 poisoned darts a +0 giant spiked club a +0 trident a +0 chain mail a +0 flail (36, 15, D:6) 5 large rocks (37, 15, D:6) a +0 broad axe (38, 2, D:6) a +1 short sword of draining a +0 leather armour (44, 14, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 robe (0, 20, D:7) a wyvern corpse (skeletalised by now) (4, 6, D:7) 6 stones (4, 11, D:7) a staff of poison (11, 20, D:7) a +0 leather armour (14, 23, D:7) a +0 dagger of holy wrath a +0 robe (15, 22, D:7) a +0 dagger a +0 robe an orc corpse (15, 24, D:7) a +0 hand axe (16, 24, D:7) a +0 falchion a +0 whip an orc corpse an orc corpse (20, 29, D:7) a +0 whip a gnoll corpse (24, 15, D:7) 10 gold pieces