Timinator Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 club (2, -2, D:1) a +0 mace (3, -10, D:1) 4 stones (4, -25, D:1) a +0 dagger (12, -30, D:1) a +0 whip (15, -2, D:1) a +0 chain mail (18, -18, D:1) a +0 robe (23, -19, D:1) 8 stones (25, 1, D:1) a +0 club a +0 dagger (26, 1, D:1) a +0 dagger a stone (30, 4, D:1) a +0 leather armour (34, -29, D:1) 4 stones (36, -33, D:1) a +0 dagger (37, -23, D:1) a scarf of harm (44, -36, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (9, -19, D:2) a +0 short sword (15, -23, D:2) a +0 dagger (15, 7, D:2) a +0 club a +2 robe of fire resistance a +0 club (22, 12, D:2) a +0 ring mail (26, -24, D:2) a +0 dagger (32, -24, D:2) a +0 club (45, 13, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (3, 13, D:3) a +0 robe (18, -14, D:3) a +0 short sword 4 stones (21, 16, D:3) a +0 scale mail (23, 8, D:3) a +0 club a goblin corpse (skeletalised by now) (29, 15, D:3) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (33, 19, D:3) 7 stones (34, -1, D:3) a +0 trident (35, 17, D:3) a +0 sling (37, -2, D:3) a scroll of magic mapping (41, 3, D:3) a +0 robe