Timinator Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -17, D:1) a +1 dagger of venom (1, 25, D:1) a +0 short sword 3 stones (2, 27, D:1) a +0 robe (3, 14, D:1) a +0 hand axe (4, -18, D:1) a +0 short sword 2 stones (8, 27, D:1) a +0 club (11, 2, D:1) 3 boomerangs (12, 16, D:1) 4 boomerangs (13, 5, D:1) a +0 dagger 5 stones (14, 38, D:1) 5 stones (19, 5, D:1) a +0 dagger (29, -5, D:1) 5 stones (32, 4, D:1) a +0 whip (35, 23, D:1) a +0 dagger (37, -14, D:1) a +0 whip of freezing a stone (37, 28, D:1) a +0 dagger (43, 8, D:1) a +0 dagger (57, -7, D:1) a +0 club (58, -8, D:1) a +0 whip (58, 32, D:1) a +0 dagger (59, 19, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -17, D:2) 6 stones (7, -23, D:2) a ring of ice (12, 16, D:2) a +0 robe (17, 28, D:2) a +0 robe (18, 0, D:2) a +0 shortbow (22, 18, D:2) a +0 club (22, 21, D:2) a +0 club (23, 9, D:2) a +0 scale mail (32, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (11, 2, D:3) a +0 short sword (12, -14, D:3) a +0 dagger (17, 10, D:3) a +0 scythe a +0 robe (22, -12, D:3) a +0 club (23, -12, D:3) a +0 club (28, -6, D:3) 8 stones (28, 8, D:3) a +0 leather armour a +0 scale mail (28, 10, D:3) a +0 trident a +0 flail of protection a +0 hand axe (28, 14, D:3) a +0 club a +0 robe (29, 10, D:3) a +0 hand axe (33, 20, D:3) a +0 shortbow (37, 25, D:3) 11 gold pieces (38, 24, D:3) a wand of paralysis (1) (39, 23, D:3) 5 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 9, D:4) a +0 hand axe 4 stones (8, 7, D:4) a +0 hand axe a +0 leather armour (10, -4, D:4) 3 stones (11, -21, D:4) a +0 giant spiked club (14, -10, D:4) a +0 dagger (28, 7, D:4) a +0 club (32, -30, D:4) a +0 short sword (37, 9, D:4) a +0 falchion (41, -10, D:4) 10 gold pieces (41, -8, D:4) 11 gold pieces (41, -4, D:4) 12 gold pieces (42, -9, D:4) 18 gold pieces (42, -8, D:4) 15 gold pieces (42, 11, D:4) a +0 club a +4 sling (43, -9, D:4) 11 gold pieces (60, 12, D:4) a +0 dagger Level 5 of the Dungeon (9, 27, D:5) a +0 sling (14, -8, D:5) a book of Changes (27, 14, D:5) a +0 short sword a +0 leather armour a +0 club a +0 scale mail a +0 falchion of electrocution (28, 15, D:5) a +0 club 5 atropa-tipped darts a +0 leather armour (41, 8, D:5) a +0 dagger (59, -21, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (7, 34, D:6) a +2 vorpal longbow (24, 6, D:6) a +0 shortbow (24, 23, D:6) a +0 giant spiked club (35, 27, D:6) a +0 giant spiked club (39, 6, D:6) 8 stones (39, 16, D:6) a +0 robe (39, 25, D:6) a +0 flail (39, 26, D:6) a +2 vampiric dagger a +0 dagger a +0 robe (40, 25, D:6) a +0 dagger (52, 26, D:6) a +0 hand axe (53, 18, D:6) a +0 falchion (57, 33, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (6, 35, D:7) a +0 club (7, 38, D:7) a +0 robe a +2 dagger of freezing (11, 44, D:7) a +0 battleaxe a +0 robe a +0 spear a +0 robe (12, 42, D:7) a staff of death (14, 32, D:7) a +0 dagger (19, -4, D:7) 5 stones (34, 13, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (35, -3, D:7) 6 stones (35, 13, D:7) a +0 trident (35, 14, D:7) a +0 leather armour a +0 short sword a +0 leather armour a +0 hand axe a +0 shortbow (39, 10, D:7) a +0 leather armour (44, 33, D:7) a +0 quarterstaff (53, 14, D:7) a +0 shortbow (53, 15, D:7) a +2 robe of fire resistance a +3 dagger of chaos (53, 19, D:7) a +0 chain mail of poison resistance Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (3, 0, D:8) a +0 ring mail (9, -19, D:8) a +0 hand axe (9, -18, D:8) a +0 ring mail a +0 trident (9, -17, D:8) 2 boomerangs a +0 hand axe (10, -18, D:8) a +0 robe a +0 dagger a +0 club a +0 chain mail a +0 club a +0 ring mail a +0 club a +0 robe a +0 dagger a +0 chain mail a +0 flail (12, -36, D:8) a +0 ring mail (17, 0, D:8) a +0 robe (20, -26, D:8) a +0 giant spiked club a +0 giant spiked club (20, -4, D:8) 3 stones (22, -24, D:8) a +0 giant club a +0 giant spiked club (22, -21, D:8) a +0 shortbow (23, -24, D:8) a +0 robe a +0 scimitar of flaming (32, -22, D:8) a +0 dagger (32, -19, D:8) a +0 falchion (34, -26, D:8) a +0 chain mail (35, -25, D:8) a +0 whip (35, -24, D:8) a +6 flail a +0 robe (35, -18, D:8) the +10 great mace of Cowardice {spect, +Blink rF+ Will- Str+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). rF: It protects you from fire. +Blink: It lets you blink. Will: It decreases your willpower. (36, -25, D:8) a +2 war axe a +0 robe (36, -24, D:8) a +0 club a +0 leather armour a +0 great sword a +0 robe (36, -5, D:8) a book of the Hunter (38, -23, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (5, -16, D:9) a +0 war axe (5, -6, D:9) a +0 dagger a +0 robe (8, -39, D:9) a +0 war axe (8, -38, D:9) a +0 falchion