Timinator Level 1 of the Dungeon [Shop] Kypait's Jewellery Emporium a ring of protection from fire (275 gold) a ring of ice (275 gold) an amulet of faith (440 gold) an amulet of the acrobat (330 gold) a ring of positive energy (220 gold) a ring of resist corrosion (220 gold) an amulet of the acrobat (330 gold) a ring of willpower (275 gold) (0, 0, D:1) a +0 short sword (18, 18, D:1) a +0 short sword (26, 27, D:1) a +0 club a +0 club a stone (27, 27, D:1) 3 stones a +0 dagger (32, 16, D:1) a +0 robe (33, 30, D:1) a +0 club (35, 53, D:1) 5 stones a +0 dagger Level 2 of the Dungeon [Shop] Copsue's General Store a +0 mace (36 gold) a +0 leather armour (24 gold) the +10 flail of a sewer {venom, Str+4} (835 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+4). 2 stones (2 gold) a potion of brilliance (48 gold) a +0 whip (30 gold) 4 boomerangs (24 gold) 5 stones (6 gold) [Shop] Cusepseent's Distillery 2 potions of brilliance (88 gold) a potion of brilliance (44 gold) [Shop] Lusot's Assorted Antiques a scroll of immolation (96 gold) a scroll of magic mapping (180 gold) a +0 rapier of electrocution (288 gold) a potion of brilliance (96 gold) a scroll of magic mapping (180 gold) a tin of tremorstones (2/2) (960 gold) (0, 0, D:2) 12 stones a +0 short sword (6, 1, D:2) a +0 war axe (12, 34, D:2) a +0 club (20, 22, D:2) a +0 mace (26, 11, D:2) a scarf of shadows (37, 16, D:2) a +0 club (37, 20, D:2) a +0 club (38, 17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 7, D:3) a staff of poison 5 large rocks (1, -16, D:3) a +0 club (1, 5, D:3) a +0 dagger a +0 dagger a +0 giant club a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 club (2, -16, D:3) a +0 whip 3 stones (2, 7, D:3) 5 large rocks (7, -21, D:3) 8 stones (10, -11, D:3) 4 stones (10, 1, D:3) 4 stones (13, -13, D:3) 9 stones (21, -24, D:3) 5 stones (29, 16, D:3) a +0 dagger (32, -12, D:3) a +0 whip (43, -9, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) an amulet of regeneration (11, 1, D:4) 4 stones a +0 whip (11, 31, D:4) a +0 flail (15, 21, D:4) 8 stones (22, 30, D:4) a +0 mace (24, 4, D:4) 6 stones (26, 22, D:4) a +0 giant club (30, 9, D:4) a +0 whip a +0 flail (30, 11, D:4) a +0 flail (31, 11, D:4) a +0 flail (32, 14, D:4) a +0 morningstar (52, 36, D:4) a +0 flail (53, 34, D:4) a +2 buckler of reflection a +0 robe a +4 hand axe (53, 36, D:4) a +5 dire flail of freezing a +0 robe a +0 club Level 5 of the Dungeon [Shop] Ywkeq's Weapon Shop the +12 long sword "Wewoqav" {protect, *Rage rC++ Will++} (1104 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rC: It greatly protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 arbalest of freezing (111 gold) 3 stones (3 gold) the +6 sling of Vijoso {venom, rC+ Dex+3 Stlth+} (603 gold) Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). rC: It protects you from cold. Stlth: It makes you more stealthy. the +8 great mace "Dino" {pain, rN+ Str+3} (810 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+3). rN: It protects you from negative energy. a +0 dagger (22 gold) a +1 scimitar of holy wrath (156 gold) a +0 short sword (33 gold) [Shop] Pepikey's Magic Scroll Shoppe a scroll of silence (123 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of vulnerability (52 gold) 3 scrolls of fear (156 gold) a scroll of identify (26 gold) a scroll of magic mapping (97 gold) (0, 0, D:5) a +0 scale mail (3, -1, D:5) a +0 robe a +5 dire flail (4, -9, D:5) a +0 halberd (4, -3, D:5) a +0 spear (5, -14, D:5) a +0 whip a boomerang of dispersal the +1 leather armour of the Spheres {rC+} rC: It protects you from cold. (6, 16, D:5) a +0 giant club (9, 30, D:5) a +0 robe a +5 falchion a +0 robe a +5 great sword (15, 15, D:5) 16 gold pieces (16, 14, D:5) 14 gold pieces (16, 17, D:5) a +0 leather armour (17, 16, D:5) 15 gold pieces (19, 2, D:5) a +0 short sword (26, -11, D:5) a +0 ring mail (31, -12, D:5) a +0 whip (42, -1, D:5) a +1 leather armour of poison resistance a +0 flail of venom Level 6 of the Dungeon (13, -8, D:6) a +0 helmet (14, -11, D:6) a +0 dagger (14, -4, D:6) a +0 trident a +0 ring mail (14, -3, D:6) a +0 short sword (15, -9, D:6) a +0 leather armour (15, -4, D:6) a +0 dagger of holy wrath a +0 robe a +0 whip a +0 flail (16, 19, D:6) a +0 dagger a +0 robe (17, 20, D:6) a +0 club a +0 halberd (22, -19, D:6) 3 scrolls of vulnerability (22, 22, D:6) a +0 club (23, -4, D:6) 2 large rocks (23, 1, D:6) a +0 rapier a +0 robe (23, 2, D:6) a +0 falchion a +0 scale mail (23, 4, D:6) a +0 short sword a +0 sling (23, 20, D:6) a +0 club (23, 23, D:6) a +0 ring mail a +0 whip a +0 club (24, 31, D:6) a +0 leather armour (26, -2, D:6) a +0 club (26, 14, D:6) 5 stones (27, -22, D:6) 5 stones (32, -12, D:6) 3 stones (33, -18, D:6) a +0 glaive (47, 17, D:6) a +0 spear (48, 18, D:6) a +0 club a +0 leather armour a +0 club a +0 whip a +0 scale mail a +0 spear (49, 18, D:6) a +2 flail of pain Level 7 of the Dungeon (0, 0, D:7) a +0 mace 3 boomerangs (1, 0, D:7) a +0 dagger a +0 robe (1, 1, D:7) a +0 dagger a +0 club a +1 leather armour of fire resistance (2, -2, D:7) a +0 scale mail (2, 14, D:7) a +0 war axe (3, -11, D:7) a +0 mace (4, 13, D:7) +0 steam dragon scales (16, 21, D:7) a +0 hand axe (25, 8, D:7) 7 stones (34, 21, D:7) a +0 dagger a +0 leather armour (35, 18, D:7) 7 stones (35, 21, D:7) a +0 long sword a +0 chain mail (36, 19, D:7) a +0 spear (36, 21, D:7) a +0 short sword (37, 20, D:7) a +0 halberd (40, 6, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 4 large rocks (3, -49, D:8) a staff of air (3, -47, D:8) a +0 falchion (6, -24, D:8) a +0 shortbow (15, -30, D:8) 4 stones (27, -18, D:8) 8 stones (27, 1, D:8) a +0 trident (35, -44, D:8) a +0 war axe (39, -35, D:8) 4 stones (40, -18, D:8) a +0 ring mail (40, 11, D:8) a +0 chain mail (43, -21, D:8) 5 stones (45, 14, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 pair of boots (1, 0, D:9) a javelin (5, 13, D:9) a +0 hand axe (6, 6, D:9) 2 poisoned darts