Timinator Level 1 of the Dungeon [Shop] Civvaw's Assorted Antiques a +0 whip (70 gold) a +0 sling (42 gold) a scroll of magic mapping (210 gold) a scroll of torment (266 gold) a +0 mace (84 gold) a +0 scale mail (112 gold) 2 potions of curing (168 gold) a wand of mindburst (11) (431 gold) a +0 long sword (98 gold) (1, -15, D:1) a +0 short sword 4 stones (2, -26, D:1) a +0 dagger (7, -2, D:1) a +0 robe (16, -1, D:1) 7 stones (16, 3, D:1) a +0 dagger (17, -27, D:1) a +0 dagger (21, -12, D:1) a +0 dagger (31, -30, D:1) a scroll of blinking Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -9, D:2) a stone (13, -5, D:2) a +1 mace of protection (18, -33, D:2) 5 stones (20, -27, D:2) a +0 dagger (28, -35, D:2) a +0 chain mail (30, 15, D:2) 6 stones (46, 5, D:2) a +0 dagger (47, -27, D:2) a +0 club (49, 6, D:2) a +0 kite shield Level 3 of the Dungeon (0, 0, D:3) a staff of fire (16, 16, D:3) a +0 dagger (17, 11, D:3) a +0 club (18, 8, D:3) a +0 dagger (20, 13, D:3) a +0 falchion a +0 ring mail a +0 club a +0 dagger a +0 ring mail (21, -14, D:3) a +3 sling (21, 19, D:3) a +0 club (31, 15, D:3) a +0 dagger (37, 31, D:3) a +0 dagger (40, 6, D:3) a +0 dagger (44, 0, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 club a +0 halberd (3, 15, D:4) a +0 mace a +0 ring mail (4, 1, D:4) a +0 club (32, 32, D:4) a +0 club (36, 23, D:4) a +0 robe (38, 21, D:4) 3 boomerangs (42, 21, D:4) a +0 robe a +2 whip of electrocution (42, 31, D:4) a staff of conjuration (43, -2, D:4) a +0 dagger (45, -3, D:4) a +0 dagger (45, 2, D:4) 4 stones (49, 2, D:4) a +0 dagger 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (0, 1, D:5) a +0 whip a +0 dagger a +0 robe a +0 mace (0, 2, D:5) a +0 mace a +1 leather armour of cold resistance (7, -1, D:5) a +0 ring mail (20, 43, D:5) a +0 robe (21, -2, D:5) 2 stones (29, 7, D:5) a +0 scale mail (29, 10, D:5) a +0 falchion (29, 32, D:5) 2 stones (39, 43, D:5) a +0 shortbow (47, 30, D:5) a +0 club (49, 30, D:5) a +0 club a +0 war axe a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 flail (3, -9, D:6) a +0 hand axe a +0 leather armour (3, 11, D:6) a +0 robe (5, -10, D:6) a +0 scythe a +0 robe (7, -13, D:6) 5 stones a +0 hand axe (19, -18, D:6) a +0 sling (28, -3, D:6) a +0 pair of boots (32, -13, D:6) a +0 mace (36, -17, D:6) a +0 leather armour (42, -19, D:6) a +0 war axe a +0 short sword a boomerang a +0 dagger a +0 robe a +0 flail of protection a +0 chain mail a +0 long sword a +0 plate armour (42, 10, D:6) a +0 mace a +0 robe (47, 17, D:6) a +0 falchion 3 boomerangs (48, -22, D:6) a +0 club (48, 17, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 giant spiked club (56, -4, D:6) 9 stones (59, -11, D:6) a +0 mace (62, -19, D:6) a +0 club a +0 leather armour (64, -21, D:6) a +0 whip a +0 whip a +0 spear Level 7 of the Dungeon (0, 0, D:7) an amulet of regeneration (1, -1, D:7) a +0 robe a +2 great sword (2, -22, D:7) 3 stones (2, -1, D:7) a +0 leather armour (3, -25, D:7) a +0 club (3, 0, D:7) a +0 robe a +0 battleaxe (5, -1, D:7) a +0 flail a +0 ring mail a +0 spear a +0 short sword a +0 hand axe (6, -2, D:7) a +0 club a +0 whip a +0 flail a +0 robe a +0 dagger (8, -15, D:7) a +0 leather armour (9, -3, D:7) a +0 trident (12, -25, D:7) 2 stones (16, -14, D:7) a +0 short sword a +0 leather armour a +0 dagger a +0 mace a +0 chain mail a boomerang a +0 mace (17, -14, D:7) a +0 quarterstaff (21, -19, D:7) a +0 hand axe (32, -35, D:7) a +0 war axe (36, -12, D:7) a +1 spear of venom (39, -31, D:7) a +0 trident (40, -31, D:7) a +0 trident Level 8 of the Dungeon [Shop] Jocrut's Weapon Shop a +4 sling of flaming (271 gold) a +0 battleaxe (71 gold) 6 stones (6 gold) the +7 captain's cutlass {speed, disarm} (594 gold) Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. a +0 giant spiked club (20 gold) a +2 battleaxe of freezing (260 gold) a +0 quarterstaff (44 gold) the +7 long sword of Beogh's Grace {protect, Dex+4} (600 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+4). the +10 morningstar "Yffuhimi" {drain, rC+ MP+9 Dex+5} (1104 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+5). rC: It protects you from cold. MP: It affects your magic capacity (+9). a +0 morningstar (44 gold) 5 stones (5 gold) (0, 0, D:8) a +0 morningstar a +0 robe (0, 1, D:8) a +3 war axe a +0 robe (0, 2, D:8) a +0 dire flail a +0 robe a +4 scimitar a +0 robe (2, -5, D:8) a +3 hand axe of freezing a +0 robe (5, -3, D:8) a +0 leather armour (6, -9, D:8) a +0 leather armour (7, 4, D:8) a +0 dagger (8, 4, D:8) a +0 dagger a stone (8, 5, D:8) a +0 dagger (8, 9, D:8) a +0 whip (8, 25, D:8) a +0 robe (9, 4, D:8) a +0 whip 4 stones (12, 29, D:8) a +0 robe a +0 trident (25, -14, D:8) 7 stones (26, 6, D:8) a +0 club (26, 9, D:8) a +0 spear (27, 13, D:8) a +0 plate armour (29, 8, D:8) a +0 short sword (34, 25, D:8) a scroll of noise (37, 29, D:8) a +0 whip (39, 17, D:8) a staff of cold (49, 10, D:8) 5 stones (55, -8, D:8) an atropa-tipped dart (56, -9, D:8) 2 potions of ambrosia Level 9 of the Dungeon (15, -10, D:9) 8 stones (29, 1, D:9) a +0 robe a +0 dagger (30, -9, D:9) a +0 spear (30, -8, D:9) a +0 leather armour a +0 whip (31, -8, D:9) 2 stones a +0 flail a +0 whip a +0 whip a +0 whip of flaming (31, 1, D:9) a +0 club (32, -11, D:9) a +0 robe a +3 spear a +0 robe a +1 spear a +0 robe a +0 battleaxe a +0 robe a +0 halberd (35, -2, D:9) a +2 vorpal hand axe (35, -1, D:9) a +0 flail a +0 ring mail a +0 long sword a +0 chain mail (38, -8, D:9) a +0 giant spiked club a +0 giant spiked club (43, -17, D:9) a +0 club (45, -25, D:9) a +0 giant spiked club (48, -11, D:9) a ring of fire a +0 whip (49, -6, D:9) a +0 dagger a +0 robe (49, -5, D:9) a +0 dagger a +0 robe (53, -11, D:9) a +0 dagger (54, -11, D:9) a +0 whip a +0 dagger a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 glaive a +0 scale mail (4, -16, D:10) a +0 robe (7, 12, D:10) 7 stones (9, 0, D:10) a +0 dagger (9, 2, D:10) a +0 club a +0 whip a +0 club a +0 whip of draining (10, 13, D:10) a +0 dagger (13, -24, D:10) a +0 hand axe a +0 sling a +0 robe (14, -24, D:10) a +4 scale mail a +2 great sword a +0 robe a +0 flail a +0 robe a +0 short sword 7 stones a +0 robe a +0 dagger (15, 7, D:10) a +0 mace (16, -24, D:10) a +2 short sword of protection a +0 chain mail a +0 short sword a +0 plate armour (17, -24, D:10) a +0 whip a +0 dagger a +0 long sword a +0 chain mail a +0 giant club a +0 flail a +0 club a +0 leather armour a +0 club a +0 war axe a boomerang a +0 plate armour a +0 troll leather armour a +0 club a +0 ring mail a +0 halberd a +0 arbalest a +0 chain mail a +2 vorpal war axe a +0 ring mail a +0 short sword a +0 giant club a +0 trident a +0 plate armour (17, 13, D:10) a +0 robe a +0 dagger (18, -31, D:10) a +0 whip (18, -25, D:10) a +0 spear a +0 ring mail a +0 buckler (18, -23, D:10) a +0 glaive a +0 chain mail (19, 7, D:10) 3 stones (20, 17, D:10) a +0 robe a +4 short sword (21, 15, D:10) a +0 robe a +0 flail (28, 10, D:10) 3 stones (31, -13, D:10) a +0 hand axe (50, 8, D:10) a +0 robe (53, 14, D:10) the +8 Vampire's Tooth {vamp} It occasionally heals its wielder for the full amount of damage dealt when it wounds a living foe. (54, 13, D:10) a +0 long sword Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 trident (0, 4, Orc:1) a +0 giant club an ogre skeleton (2, -5, Orc:1) a +0 club an orc corpse (skeletalised by now) (2, -1, Orc:1) a +0 falchion an orc skeleton (2, 0, Orc:1) a +0 long sword a +0 plate armour (3, -7, Orc:1) a +0 whip an orc corpse (skeletalised by now) (3, -5, Orc:1) a +0 club an orc corpse (skeletalised by now) (3, 10, Orc:1) a +0 dagger of electrocution an orc skeleton (3, 12, Orc:1) a +0 short sword a +0 leather armour a +0 long sword a +0 plate armour an orc skeleton (4, -8, Orc:1) a +0 dagger a +2 robe of cold resistance (4, -7, Orc:1) a +0 club an orc corpse (skeletalised by now) (4, 12, Orc:1) a +0 giant club (7, 5, Orc:1) a +0 war axe a +0 plate armour (7, 6, Orc:1) a +0 flail an orc corpse (7, 7, Orc:1) a +0 dire flail a +0 chain mail an orc corpse (7, 8, Orc:1) a +0 dagger (still there?) a +1 robe of fire resistance (still there?) 21 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 arbalest (still there?) a +0 hand axe (still there?) a +0 chain mail (still there?) a scroll of immolation (still there?) a +0 war axe (still there?) a +0 ring mail (still there?) an orc corpse (still there?) an orc corpse (still there?) (7, 9, Orc:1) 21 gold pieces (8, 1, Orc:1) 24 gold pieces (8, 3, Orc:1) a +0 mace a +0 scale mail an orc corpse (9, 4, Orc:1) 15 gold pieces (9, 6, Orc:1) 11 gold pieces (9, 8, Orc:1) a +0 long sword (10, 1, Orc:1) a +3 great mace (still there?) a +0 chain mail (still there?) (10, 3, Orc:1) a scroll of summoning (13, 18, Orc:1) a +0 giant spiked club (15, 6, Orc:1) the +2 pair of boots of the Endless Prophets {Rampage Fly Str+3 Int-3} Str: It affects your strength (+3). Int: It affects your intelligence (-3). Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. (unseen) (19, 11, Orc:1) a +0 troll leather armour a troll corpse (skeletalised by now) (20, -23, Orc:1) a +0 mace a +0 leather armour a +0 battleaxe a +0 plate armour (21, -23, Orc:1) a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail (21, -22, Orc:1) a +0 whip a +0 mace (23, -23, Orc:1) a +0 hand axe (23, -22, Orc:1) a +0 hand axe a +0 leather armour (23, -20, Orc:1) a +0 mace a +0 short sword a +2 flail of protection a +0 chain mail (24, -22, Orc:1) a +0 mace a +0 plate armour a +0 dagger a +0 robe (25, -21, Orc:1) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (2, -18, Lair:1) 8 stones (17, -22, Lair:1) a +0 long sword (35, -21, Lair:1) a +0 scale mail (61, -25, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (5, 16, Lair:2) a +0 falchion (6, 25, Lair:2) a lightning rod (4/4) (9, -5, Lair:2) the +0 robe of Lust {Fly rElec} rElec: It insulates you from electricity. Fly: It grants you flight. (9, 19, Lair:2) a +0 helmet (15, 29, Lair:2) a +0 mace of venom (16, 29, Lair:2) a +0 scimitar of electrocution a +0 robe (18, 28, Lair:2) a +2 trident of pain (18, 29, Lair:2) a +0 flail (26, -4, Lair:2) a +0 broad axe +0 steam dragon scales (31, 37, Lair:2) a ring of fire (32, 8, Lair:2) a +0 quarterstaff (34, 30, Lair:2) a +0 spear (40, 40, Lair:2) a +0 arbalest Level 3 of the Lair of Beasts (17, 48, Lair:3) a staff of air (27, 15, Lair:3) +0 steam dragon scales (34, 20, Lair:3) a +0 ring mail (47, 43, Lair:3) a +0 chain mail (48, 9, Lair:3) a +3 leather armour a +0 ring mail (49, 42, Lair:3) 6 stones (56, 37, Lair:3) 5 scrolls of vulnerability Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 halberd (5, 47, Lair:4) a tin of tremorstones (2/2) (10, 30, Lair:4) an orb of guile (13, -6, Lair:4) an amulet of faith (23, 9, Lair:4) a +0 chain mail (28, 20, Lair:4) a +0 robe (36, -6, Lair:4) 2 stones (38, 39, Lair:4) 9 stones Level 5 of the Lair of Beasts (1, -10, Lair:5) a +0 robe (6, 26, Lair:5) an orb of light (24, -12, Lair:5) a +0 war axe (26, 5, Lair:5) a +1 mace of protection (27, 5, Lair:5) a +0 morningstar (27, 6, Lair:5) a +0 leather armour of poison resistance (28, 4, Lair:5) a +0 short sword (28, 5, Lair:5) a +0 ring mail (28, 6, Lair:5) a +1 halberd of protection (29, -20, Lair:5) a +0 falchion (37, -15, Lair:5) an amulet of faith (41, -20, Lair:5) a +0 scale mail of poison resistance (42, -19, Lair:5) a +0 chain mail (43, -18, Lair:5) a +0 ring mail