Tiruin Level 1 of the Dungeon (0, 0, D:1) 17 stones (3, -22, D:1) a +0 club (11, -24, D:1) a +0 leather armour (15, -19, D:1) a +0 dagger (23, 11, D:1) a stone (24, 14, D:1) a stone (26, 16, D:1) 3 stones (28, 1, D:1) a +0 robe (31, -11, D:1) a +0 dagger (34, 15, D:1) a +0 dagger (36, 7, D:1) a +0 club (39, 16, D:1) 2 stones (43, 14, D:1) a +0 club 3 stones (54, 20, D:1) 16 stones Level 2 of the Dungeon (1, 9, D:2) a cursed ring of loudness (2, -6, D:2) a +0 leather armour (8, -17, D:2) a +0 club (26, -26, D:2) 7 poisoned needles (30, 7, D:2) a +0 dagger (34, 20, D:2) a +0 ring mail Level 3 of the Dungeon (2, 9, D:3) a +0 robe (7, -2, D:3) a potion of degeneration (8, -2, D:3) a +0 club a +0 flail (9, -11, D:3) 23 stones (16, 26, D:3) a +0 dagger (17, 22, D:3) a +0 mace a +1 leather armour of cold resistance (18, 20, D:3) a +0 short sword of venom (24, 26, D:3) a +0 dagger (25, 2, D:3) a +0 club a +1 dagger of speed (28, 18, D:3) a +0 chain mail (29, 1, D:3) a stone (29, 22, D:3) 22 stones (30, -1, D:3) a +0 robe (35, -23, D:3) a +0 club (35, -20, D:3) a stone (35, -19, D:3) a stone (35, -18, D:3) a stone Level 4 of the Dungeon [Shop] Hiokkuv's Armour Shop a +0 chain mail (49 gold) a +0 leather armour (22 gold) the cursed +1 plate armour of the Pits of Slime {rPois Str+2} (444 gold) It affects your strength (+2). It protects you from poison. It has a curse placed upon it. a +0 cloak (49 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +0 pair of gloves (49 gold) the +2 robe "Loxaqa" {+Blink Int+3} (341 gold) It affects your intelligence (+3). It lets you blink. a +0 scale mail (44 gold) (0, 0, D:4) a +0 giant spiked club (0, 10, D:4) a +0 robe a +0 dagger (0, 13, D:4) a +1 short sword of venom (5, -3, D:4) a cursed +0 chain mail (26, -20, D:4) 17 stones (29, 0, D:4) a +0 flail of holy wrath a +0 leather armour (30, -23, D:4) a +0 helmet (30, 11, D:4) a +0 dagger (33, 25, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Nexziss's Antique Weapon Shop a +0 short sword (78 gold) a +0 short sword (78 gold) the +7 rapier of Cruel Justice {drain, rElec rPois Int+2} (1679 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. a +2 flail of holy wrath (475 gold) a +2 broad axe of chopping (468 gold) a +3 rapier of venom (566 gold) the cursed +2 eveningstar "Hudufiw" {vamp, Stlth+} (1606 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you more stealthy. It has a curse placed upon it. (2, -9, D:5) a +0 mace (2, -7, D:5) a +0 club (3, -8, D:5) a +0 falchion a +0 ring mail (5, -11, D:5) a +0 dagger a +0 robe (6, 2, D:5) 14 poisoned needles (7, 0, D:5) a potion of berserk rage (9, 35, D:5) 19 stones (11, 30, D:5) a +0 dagger (23, 19, D:5) a +0 robe (24, -11, D:5) a scroll of blinking (29, -18, D:5) 27 stones (35, -14, D:5) a +0 helmet (63, 15, D:5) a +0 flail (63, 16, D:5) a cursed +0 halberd a +0 spear a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 20 stones (5, 10, D:6) a +0 hand axe a +0 robe a +4 flail a +0 robe a +0 robe a +0 hand axe a +0 robe (7, -11, D:6) a +0 plate armour a +1 glaive of protection (8, -11, D:6) a +0 spear (9, -10, D:6) a +0 robe a +0 dagger (11, -7, D:6) a +0 short sword (13, -9, D:6) a +0 mace (13, -8, D:6) a +3 leather armour of fire resistance (13, -7, D:6) a +0 whip (15, 6, D:6) 18 poisoned needles (16, -10, D:6) a +0 flail a cursed +0 ring mail (16, 11, D:6) a +0 robe (18, -8, D:6) a sling bullet (19, 24, D:6) 18 stones (22, -11, D:6) a +5 flail a +0 robe (24, -11, D:6) a +0 falchion a +0 robe (24, -8, D:6) a +0 robe (25, -12, D:6) a +0 spear a +0 robe (26, -10, D:6) a +4 flail a +0 robe (26, -9, D:6) a +0 scimitar a cursed +0 robe (29, 6, D:6) a +0 giant spiked club (30, 5, D:6) a +0 leather armour (30, 7, D:6) a +0 robe (32, -4, D:6) a +0 robe (34, 20, D:6) a potion of degeneration (37, -7, D:6) a +0 trident (38, -7, D:6) a scroll of teleportation (38, 8, D:6) a cursed +0 robe a +0 dagger (39, 9, D:6) a +0 quarterstaff (43, 0, D:6) a +0 giant club (48, 6, D:6) a potion of berserk rage (54, 6, D:6) a +0 pair of gloves Level 7 of the Dungeon [Shop] Maenoc's Book Emporium a book of Cantrips (260 gold) a book of Maledictions (325 gold) a book of Air (455 gold) a Young Poisoner's Handbook (520 gold) a book of Battle (520 gold) a book of Unlife (845 gold) a book of Geomancy (455 gold) a book of Power (585 gold) Sif Muna's Disquisition on the Excruciating Blaze (767 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Throw Flame Conjuration/Fire 2 c - Venom Bolt Conjuration/Poison 5 d - Lightning Bolt Conjuration/Air 5 e - Bolt of Cold Conjuration/Ice 6 a book of Changes (325 gold) the Guide on Boosting Toxins (676 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Repel Missiles Charms/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Deflect Missiles Charms/Air 6 e - Poisonous Cloud Conjuration/Poison/Air 6 (0, 0, D:7) a +0 morningstar (1, -3, D:7) 19 stones (3, -4, D:7) a +0 whip (3, -2, D:7) 2 needles of confusion (6, -2, D:7) a +0 flail (9, -6, D:7) a +0 shortbow (10, -9, D:7) a cursed -1 club (10, -6, D:7) a +0 hand axe (12, -9, D:7) a +0 spear a +0 ring mail (12, -7, D:7) a +0 dagger a +0 robe a +0 animal skin (16, -7, D:7) a +0 animal skin a +0 robe a +0 whip of freezing (16, 5, D:7) a +0 antimagic whip (18, -8, D:7) a +0 ring mail a +0 dagger a +0 falchion (19, -5, D:7) a +0 leather armour of fire resistance a +0 mace of draining (19, 8, D:7) a +0 antimagic whip (20, -4, D:7) a +0 dagger (22, -4, D:7) a +0 robe (23, -4, D:7) a +0 ring mail (24, -24, D:7) a +0 dagger a +0 robe a +0 hunting sling a +0 leather armour (26, -20, D:7) a -1 quarterstaff (26, -2, D:7) a +0 robe (26, 9, D:7) a +0 robe (27, -18, D:7) a +0 scale mail (35, 12, D:7) a +0 cloak Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (1, -32, D:8) a +0 dire flail a +0 giant club (11, -8, D:8) a book of Battle (11, -3, D:8) a +0 club (12, -26, D:8) a +0 club (12, -1, D:8) 9 stones (14, -19, D:8) a +0 club (14, -16, D:8) a potion of degeneration (15, -12, D:8) a wand of acid (0/15) (21, -10, D:8) a cursed -2 short sword (23, -13, D:8) a potion of degeneration (24, -5, D:8) 2 potions of degeneration (54, -6, D:8) a +0 short sword a +0 chain mail (56, -24, D:8) a +0 ring mail (58, 4, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +1 falchion of holy wrath (3, 4, D:9) 16 stones (5, 11, D:9) a +0 scimitar a -2 falchion (11, 9, D:9) 3 tomahawks a +0 club (12, 10, D:9) a +0 whip a +2 short sword of protection a cursed +0 plate armour (13, 11, D:9) a tomahawk (14, 11, D:9) a tomahawk (22, 3, D:9) a +0 chain mail (34, 3, D:9) a scroll of blinking (43, 28, D:9) a +0 whip a +0 club a +0 dagger a +0 robe (47, 20, D:9) a scroll of random uselessness Level 10 of the Dungeon [Shop] Ijob Nydgh's Book Shoppe a Fen Folio (900 gold) a book of Geomancy (420 gold) a book of Necromancy (360 gold) a book of Callings (360 gold) a book of Conjurations (360 gold) a book of Power (540 gold) a book of the Tempests (840 gold) a book of Party Tricks (600 gold) Advanced Sorcery (720 gold) Spells Type Level a - Iskenderun's Battlesphere Conjuration/Charms 5 b - Lee's Rapid Deconstruction Earth 5 c - Summon Mana Viper Hexes/Summoning 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Summon Demon Summoning 5 f - Alistair's Intoxication Transmutation/Poison 5 (0, 0, D:10) a +0 morningstar (8, 2, D:10) a cursed +0 giant club (37, 6, D:10) a +0 shortbow (39, -27, D:10) a +0 war axe (40, 4, D:10) a cursed -3 trident (44, 10, D:10) a +0 flail a +0 plate armour a +0 scimitar a +0 hand axe (45, 10, D:10) a +0 trident (52, -5, D:10) 18 stones Level 11 of the Dungeon [Shop] Figgirchi's Armour Emporium (Shop contents are unknown) (0, 0, D:11) a +0 dagger (16, -3, D:11) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (3, -5, Lair:1) a +0 robe (4, 21, Lair:1) a +0 ring mail (17, 18, Lair:1) a potion of degeneration (18, 25, Lair:1) a +0 animal skin a -1 spear (29, -5, Lair:1) a +0 hand axe (42, -16, Lair:1) 8 stones (42, 28, Lair:1) 9 stones (45, 12, Lair:1) a +0 leather armour (54, 9, Lair:1) a cursed -3 trident (55, 6, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (0, 5, Lair:2) a wand of enslavement (12/24) a wand of confusion (26/48) a wand of paralysis (11/24) a wand of flame (14/48) (0, 7, Lair:2) a royal jelly 31 fruits 3 beef jerkies 3 slices of pizza 9 meat rations (1, 3, Lair:2) a book of the Earth a book of Misfortune (1, 5, Lair:2) a scroll of noise a scroll of amnesia 4 scrolls of enchant weapon (2, 5, Lair:2) a potion of ambrosia 2 potions of cancellation 2 potions of mutation 4 potions of lignification 3 potions of brilliance (10, 14, Lair:2) a book of Cantrips (12, 16, Lair:2) a potion of degeneration (17, -5, Lair:2) a +0 short sword a +0 robe (18, -2, Lair:2) a box of beasts (19, 19, Lair:2) a +0 flail (24, -16, Lair:2) a +0 chain mail (44, -10, Lair:2) 21 stones (54, 26, Lair:2) a scroll of immolation Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of degeneration (22, -2, Lair:3) a +0 dagger an ice cave (23, -18, IceCv) 15 stones (23, -16, IceCv) a +0 hand axe (35, -9, IceCv) a yak skeleton (43, -1, IceCv) a polar bear skeleton (45, -12, IceCv) a yak skeleton (53, 1, IceCv) 8 gold pieces (53, 2, IceCv) the ring of Qazlal's Wrath {rElec rN+ MP+9 Str+3 Int+4} [ring of strength] It affects your strength (+3). It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9).